According to Stardock CEO Brad Wardell, the development team behind the upcoming game Star Control is receiving input directly from the creators of the original series,
After years, a sequel to the notorious Star Control franchise, Star Control IV, has finally been confirmed to be in pre-production planning by Stardock.
Yes, I loved the first game. I really hope they have a good budget to everything they want into it. A lot of found memories battling ships in the multi player.
A nostalgic (and spoiler-filled) look at two games, ages apart, but strikingly similar.
Considering how old the SC series is, I'm quite surprised that a studio - not even an indie dev - has not tried to replicate this sort of game. The combat was fun and arcade-like, there were a lot of different races but if you think about it, SC isn't a "high budget" game. FTL was...somewhat similar, but I'd love to see an indie dev take a stab at a SC clone.
BTW, SC is why I was a bit disappointed with Mass Effect 2 and 3. The first Mass Effect allowed you to land on numerous planets to fight and find items and mine material. In the back of my mind I was thinking "okay, this is pretty good, but I hope they crank it up to SCII levels in the next game", which of course, Bioware went the more cinematic, shooty-bang-bang route instead.
Brad Wardell, CEO of Stardock, shed some light on the new Star Control game, scheduled for PC & next-gen platforms as a prequel.
The game on the 3DO was incredible. Being able to visit endless planets and solar systems... Trade, fight and explore... I cannot wait! What an amazing game.