40°

The Evil Within New Screenshots

Bethesda released yesterday these new screens for the upcoming survival horror game, The Evil Within. The game is set to release in 2014 for pretty much every platform out there, PC, old and next gen consoles excluding the WiiU.

CLOUD19833947d ago

Yep very nicely said, RE5/6 we get was not from this man the father of RE so u can't even call them true/original RE they were very bad wannabes survival horror games & bad games in general so it's time to play a "real" survival horror game from the man who invent the genre himself.

kraideral3947d ago

If it's anything like RE4 combined with a little Dead Space for boss fights, plus a little TLoU for ammo and supplies conservation, it will be a must play game. If not well...

Matt6663946d ago

Don't forget RE4 was bad, it what started the RE action BS factor off, anyone who says 4,5 or 6 is good clearly has no idea what a survival horror is.

MehmetAlperTR3947d ago

Actually RE5 was not from Shinji Mikami like CLOUD1983 said. This is real survival horror from Shinji Mikami. But screenshots are not new. They released them months ago. Anyway the game is looking good. They are using modified ID TECH 5 Engine for this game. Shinji san said graphics are important for the horror game. And he also said when we play this game, and if we ll say this is the most terryfing horror game we ever played, then Shinji san will be happy. Sorry for my English, I learned it via playing games.

FANTA11803947d ago

this could be really good ...

finally something reminicent of the resident evil original games.

pecorre3947d ago

I pre-ordere this game when it was announced. My most wanted games along with The Witcher 3.

Rzep3947d ago

Looks like every Resi-like survival horror. Don't really see why people are so excited. Just because a big name is attatched to the project does not guarantee anything.

kraideral3947d ago

My thoughts exactly and from what I have seen till now, it has nothing to get excited about.

Rzep3947d ago

The problem I have with this genre, is that it's a horror only in theme. It's not actually scary. There is pretty much no way that a Resi-like game can compete with Amnesia for example.

Kyosuke_Sanada3947d ago

Why's that? Is ii because of actual combat, monster design, setting? I mean I played Amnesia too and I love the game but would I place it over Resident Evil? No but nor vice versa, but mainly because it offers a different type of scare factor. I am not saying you are wrong to stating opinion but I really want to know why and I mean that in the most non-aggressive way possible.

Rzep3947d ago

Well simply put the last scare Resident Evil (as an example of this type of survival horror) gave me was the dog jumping through the window back in RE1. Combat has always been bad. Even when I still loved Resi I hated the combat.

Still not sure what you want to hear? To me these games simply aren't scary. Maybe it's the weak monster design, maybe it's the ridiculous story which was always more hilarious than suspensful. It could simply be that a game that features so many weapons and shootouts empowers the player too much. I mean Resi3 had Nemesis, which was a pretty neat idea, but by the end of that game my only thought when he showed up was an exasperated "Oh boy, here we go again".

To me the sound design in Resi was lacking till, man I don't know which game. Maybe the GC game with the booty nurse. Compared to Amnesia or even Outlast, Resident Evil seems like amateur hour when it comes to using sound to build tension.

I am not going to talk about what the Resi-likes and games have become. Re5 was weak and silly. Re6 is a joke of a survival horror.

Kyosuke_Sanada3947d ago (Edited 3947d ago )

You raise some valid points and for fans of the series similar to me I guess its a case of "one man's trash is another man's treasure" For me, I found the combat in Resident Evil (at least from the first to Resident Evil Outbreak: File #2) to be good mainly because it was made to be "realistic" in a sense that you don't feel like a one man army due to your movement speed and ammo count. Resident Evil always had a great formula of building a player's faith in a weapon only to strike down to size due to a monster or situation which has the same tension effect as not having one at all.

Sound design, for the weapons I wholeheartedly agree that they usually sounded like pea shooters until Resident Evil Outbreak and the two entries on Gamecube (Zero and Remake) but the ambience, especially the music from Masami Ueda and Tetsuya Shibita always made me feel uneasy. Even the tracks created for the save rooms in the game made me feel "Hey, you are safe for now...." that always clicked with me I guess.

Art design was top notch, I am a sucker for pre-rendered backgrounds. ReMake and Resident Evil Zero are ranked in my top 5 use of it in a horror game ever.....

Damn I am starting to ramble lol.....anyways I am saying that for me is each Resident Evil always had something that grabbed me into it with the GC entries being the best well-rounded packages for me. The Evil Within looks like it will be paying respects to it's predecessors instead of throwing away everything that made the genre great back in the day.

Like I said before, I am not trying to prove you wrong or anything because different strokes for different folks and I respect that because input from everybody is what developers need to hear in order to make their games better in the long run. I just wanted to share with you and the author some of the things old-school RE fans enjoyed so you can have a better perspective why we are excited for this release.

MehmetAlperTR3946d ago (Edited 3946d ago )

Rzep People are exiting about this game because this game is made by Shinji Mikami. Who is a Creator of a Resident Evil 1-2-3-4-Code Veronica- 1 Remake and Zero. RE5-6 was not from Shinji Mikami. He quit from cRapCom after RE4. And please read my comment at the upper area about this game. Shinji Mikami is one of the best about Survival Horror Game. He has got a lot of Master Pieces about Survival Horror. I know what you mean by RE 5-6. But those games are not belong to Shinji Mikami San.

+ Show (1) more replyLast reply 3946d ago
Show all comments (20)
330°

Tango Gameworks employee shares pictures from the Xbox studio's final day

The Evil Within, Ghostwire: Tokyo and Hi-Fi Rush studio has closed its doors.

Read Full Story >>
videogameschronicle.com
Einhander197297d ago

This shouldn't have happened.

Who's next..

tay870197d ago

Ninja theory. Others will follow as well. The smaller studios MS owns should all be worried. Maybe MS will try and release some of their games day and date on ps5 to save some of these studios.

jznrpg97d ago

I can see Ninja Theory. At least Tango made a game that was reviewed well. Ninja Theory spent a lot of years to release a tech demo that didn’t do well at all.

repsahj96d ago

I get it that Hellblade 2 is a boring game, but I hope they are not the next to be closed.

ABizzel196d ago

@repssahj

Ninja Theory is likely on the chopping block too. They released Bleeding Edge which bombed, took 4 years to release Hellbalde 2 which doesn’t seem to be doing well, and still have Project Mara in limbo. They’re high on the chopping block.

MS was likely expecting their God of War / Uncharted quality game from NT based on Heavenly Sword, Enslaved, DmC, and to an extent Hellblade 1, but NT hasn’t delivered since Hellblade 1 which was 7 years ago.

Sonic188196d ago

And Obsidian after Avowed releases

+ Show (2) more repliesLast reply 96d ago
Petebloodyonion97d ago

I rarely agree with you but on this I do!

PRIMORDUS97d ago

3 trillion MS is worth, yet they do this, well Phil the shit bag did. No studio needed to be let go, when you are worth this much.

+ Show (1) more replyLast reply 96d ago
anast97d ago

Sad, but I see characters and posters of either less than average or barely average games.

LoveSpuds97d ago

Have to disagree here duder, with respect. Evil Within was a good game and the sequel was fantastic, as was HiFi Rush. I'd concede Ghostwire was pretty average but regardless, shuttering a studio which just put out MS best game in donkeys years was complete shithousery on XBox' part.

Einhander197297d ago (Edited 97d ago )

Microsoft paid 8B to buy Zenimax then fired well over 1000 people from Zenimax between the time they closed the deal and they announced these shut downs.

People talk about the 1900 they fired most recently, but that was only one wave of three sets of layoffs from their gaming division so far this generation totalling around 5000 people this generation. Not counting the dozen plus studios they canned last gen including Lionhead the original Fable developers.

anast97d ago

By every real metric HiFi was an average game. I don't see an Evil within poster in the thumb, which is a shame, because if they threw their weight behind that IP, they might have still been around.

LoveSpuds97d ago

I don't understand how you can say it was average in every metric when it garnered the reviews it did?

97d ago
Fonsecap97d ago

Working people paying the price for leadership bad decisions, so unfair...

Show all comments (28)
60°

5 Terrifying Games on Xbox Game Pass to Play This Halloween

Xbox Game Pass continues to bring quality titles for gamers no matter the genre, but this time we here at CGMagazine have compiled a list of spine-tingling titles to celebrate the spooky season with.

Read Full Story >>
cgmagonline.com
RavenWolfx330d ago

The Dead Space Remake gets added to GamePass 10/26, definitely worth playing through.

100°

The Epic Game Store Has Some Scary Freebies for You

The Epic Game Store's weekly freebies includes a game to give you nightmares.

Read Full Story >>
terminalgamer.com