360°

Nine hours NOT MGS4's actual game length.

Confusion was caused earlier when a N4G news article said 'MGS4 Rated, total running time reveled'

"The information you have gotten comes from the BBFC, which decides a game's rating. They don't play through an entire game and decide the rating, they are given pieces of content. The whole explanation is boring, so just look at these links from the BBFC.

MGS2
http://www.bbfc.co.uk/website/Classified.nsf/0/094502FDF607FA6E80256A9B002CDEAE?OpenDocument
MGS3
http://www.bbfc.co.uk/website/Classified.nsf/0/5E732FB5959AE91D802571B200574E2B?OpenDocument
MGS4 http://www.bbfc.co.uk/website/Classified.nsf/0/CDA5D8997C8695AB8025743400326EE6?OpenDocument

Click the MGS4 link and you'll see where that site got its "scoop" about MGS4 only being 9 hours long. It has nothing to do with the actual length of the game, unless MGS2 is 8 minutes and MGS3 is only 3 hours. It also is not necessarily the cutscene length, or gameplay length. It doesn't work that way."

This confirms that the total running time doesn't mean the actual game length.

Read Full Story >>
ps3forums.com
Fishy Fingers6259d ago (Edited 6259d ago )

I'm sorry but if for a second you thought MGS4 would be 9 hours long your an idiot.

Go read any of the hands-on from the guys who completed it. 10 hours a day minimum and it still took them 3 days. Plus they were taking the most direct route to the end, missing side missions etc.

Personally, I believe around 40-50 hours, and thats forgetting the masses of extra hidden content that you know will be there.

thereapersson6259d ago

I mean, give me a BREAK! I can't believe there were people who actually thought that this was the concrete length of the game. I don't even have to explain why this was so ridiculous in the first place...

v1c1ous6259d ago

can stomach 40 hours of single player storyline.

you want people to get their money's worth, not get exhausted.

i'd say ~25 hours first playthrough. 35ish doing all secret side missions and stuff.

meepmoopmeep6259d ago

yup,

there's no way to finish up the saga with that small amount of time. with all the cut scenes, unlockables/easter eggs and codecs, flashbacks and difficulty gameplay it will be a long, long game.

6259d ago
Shadow Flare6259d ago

Also consider that with every MGS released, if you wanted to get everything like stealth and the unlimited ammo bandana then you'd have to play through the game again. I enjoyed this most in MGS2 when you had to get every dogtag on every difficulty. I must have played through that game about 5 times. Geez

ceedubya96259d ago

Man, that's pushing it. Probably a 3rd of that would be cutscenes. I don't remember any Metal Gear Solids being that long. At least it never took me that long to beat them. Only about 13-15 depending on which one it was. I'm thinking the game may go about 15-20 hours. I can't see it going anywhere over 20.

Of course, with the MGO starter pack included, it won't matter, as the replay will be infinite due to the online play. I'm not too worried here.

6259d ago
Fishy Fingers6259d ago

Do you believe Id put any weight on your opinion, when your name is "gaystation". If your not interested in MGS leave the thread to people who are.

TresTrendu6259d ago

Thats i seen an article saying that the actualy gameplay was 10-12 hours. So sure you can probably say 50 hours if watch the 30 hours worth of cutscenes.

Utalkin2me6259d ago

How about this, We will wait and see. There hasnt been a Metalgear game that has took me longer than 15 hours to complete first time through. I look for this to be even shorter. I know snake die's but i will stay play through it.

Homicide6258d ago

The 360 fanboys just got owned. Ryan said this game will be the longest in the series. I expect 20 hours.

okcomputer6258d ago

40-50 hours is way too long for a game like mgs I really doubt that's true. 20-25 hours including cut scenes would be fine with me. and btw whats an idiot named "gaystation" doing posting in the gamer zone?

sonarus6258d ago

Just buy a ps3 and MGS4 and stop pretending like you don't want it since you have taken your time to do so much research on the game

fusionboxer6258d ago

Shane from EGM said in the podcast that at one point it became a race to see who could beat the game the fastest and they almost all took the full 3 days. Edge came in first and IGN second or something and if they were racing through the game ON TOP of playing constantly then you can expect the game to be longer then 9 hours.

Also shane said in the podcast back then that they were supposed to stop playing at one point and go to a party and it turned out that only 3 or 4 out of about 16 or so stayed at the party while everyone went back to play more.

+ Show (11) more repliesLast reply 6258d ago
darkdoom30006259d ago (Edited 6259d ago )

But a lot of people were confused. was it actual game length?
or cutscenes?

This is just comfirming that the 'running time' means nothing

yeah, I expect about 20+ and dont forget about the multiple difficulty modes!, they always add replay value.

sorry bout the way i wrote the story. my first one..... how do you add URL tags in the discription thing

Fishy Fingers6259d ago (Edited 6259d ago )

Just copy the complete url, including the http:// . So lets say you wanted to link to amazon.com, type, http://www.amazon.com

darkdoom30006259d ago

Ah, I see, that works for the story discription?

dam, too late cant edit after approved... least they link from the sorce.

SPARTAAN6259d ago

hes talking about the description it doesn't work in the description of the story

Fishy Fingers6259d ago (Edited 6259d ago )

Doom, the principle should be the same though. anyway here..

MGS2 http://www.bbfc.co.uk/websi...

MGS3 http://www.bbfc.co.uk/websi...

MGS4 http://www.bbfc.co.uk/websi...

EDIT: Doom, I've added the links as "alternative sources". Hope that helps.

darkdoom30006259d ago

Thnks; im new to this story thing.

Fishy Fingers6259d ago

No worries bro. Practice makes perfect :)

Keep up the good work.

+ Show (3) more repliesLast reply 6259d ago
SPARTAAN6259d ago (Edited 6259d ago )

if u really thought that run time meant the games length then gta IV would have been 8 hrs long and we all know that that isnt true

darkdoom30006259d ago

But judging from the comments in the oraginal post (MGS4 ratec, running time revealed) a lot of people were confused if this ment actual game length, cutscene length or neither..

which in fact was neither. I just did this so the people thinking it was ACTUALLY 9hrs would find out.

DEADEND6259d ago

I knew it wouldn't be that short now those stupid 360 fanboy can STFU, if the game was going to be short then it would be around 15 hours and I know it's going to be a lot more then that seeing the fact that this is the last one.

thereapersson6259d ago

Then again, fanboys know nothing of this subject. More along the lines of pure jealousy when it comes to MGS 4. I'm a HUGE MGS fan and I can see why people would want this game on their console. I'm just glad I own both consoles so I can enjoy both heavy hitters this year (MGS 4 on PS3 and Gears of War 2 on 360).

Screw 2007; 2008 is THE year to be a gamer...

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX461d ago (Edited 461d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro461d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72461d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_461d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga461d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos461d ago (Edited 461d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23461d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000461d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin461d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole461d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix461d ago

A Resistance reboot will be awesome

Michiel1989461d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor461d ago (Edited 461d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

461d ago
Michiel1989461d ago

Resistance was the best co-op fps I ever played after L4D2

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40°

One Last Smoke - The significance of Snake's cigarettes in Metal Gear Solid 4

An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.

Read Full Story >>
metalgearinformer.com
530°

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).

Dirty_Lemons772d ago

That was a great fucking game/ movie.

DarXyde772d ago

To this day, it's one of those games where I refuse to skip the cutscenes, no matter how many playthroughs I've done.

But if you ask me...MGS2 was bloody prophetic and has aged like fine wine. That game was blasted as the weakest entry, and yet it's so enduring. I replayed it some time last year and it was remarkable.

sadraiden771d ago

Heed not the lamentations of people that say that MGS2 is bad because of the Snake/Raiden bait and switch. Every MGS game has its own merits, and while most people consider 3 to be the best, they all shine equally in my opinion.

porkChop771d ago

@sad

I would generally agree but with the exception of MGSV. It had truly excellent gameplay/combat, but dull and largely empty open world(s), and a narrative that is literally only half finished.

I really wish Kojima hadn't tried to go open world with MGS. It just wasn't right for the series. But I get it. He didn't want to make MG anymore but he wasn't allowed to make anything else. So he had to experiment within that franchise. Still, it was the wrong direction.

Santouryuu771d ago

I have been thinking about this a lot, MGS2 being the weakest and getting blasted.
My conclusion, for some years now, it's my favorite game of the series.
Going from MGS1 to MGS2 was such a big leap, in graphics, mechanics, etc.
And now it's even more relevant for being 'bloody prophetic' as you stated.

Maybe dust of my vita and play it again...

porkChop771d ago

It's a shame we never got a remaster of MGS4. The original game only rendered at 1024x768, and it ran anywhere from like 20fps to 60fps depending on the area. A remaster could have very easily cleaned up the visuals and performance. It's such a great game. I just want to play it again but in its best possible state.

MIDGETonSTILTS17771d ago

I agree, but they did all sorts of tricks to make use of the ps3’s cell processor….they’d probably have to rebuild the game in order to make it run on another machine. And, if that involves remaking those cutscenes somehow, then itll never happen, unfortunately.

porkChop771d ago

Nah. There have been plenty of remasters of PS3 games and they've turned out fine. It can be done.

ANIALATOR136771d ago (Edited 771d ago )

You can get near enough 4k 60 with it on RPCS3 these days

FallenAngel1984771d ago

War... war never changes. Or does it? The war has changed ...did it? The answer is no! Unless it is yes! No, of course it is! Is war! Yes! No! Yes?

PitbullMonster771d ago

Ah a man of culture. Duty calls

cell989772d ago

He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.

Eidolon772d ago

You learned all this from MGS?

RNTody772d ago

All that was literally the themes and core story of each game, so not surprising he learned that from MGS. Metal Gear Solid 2 in particular is so relevant today, it was more than a decade ahead of its time and a work of genius. Kojima saw what the digital future was going to become when it was in its infancy. Even MGS 5 despite being unfinished and less of a traditional Metal Gear Solid game with regards to story, had a fair bit to say about language and control over it that is relevant today.

It's a highly acclaimed series for a reason, and one of my favourite.

Eidolon772d ago

I've watched my brother play the MGS games, but I only beat MGS1 myself on the PSP in 2014, and MGSV in 2016. I took the themes and plots as lore, tbh.. trying to piece together the story of MGS rather than relating them to our current times.

RNTody772d ago

It's definitely social commentary, Eidolon. You should read the "themes and analysis" section of the Wikipedia page for MGS2: Sons of Liberty for a start! Game was heavy on this.

Eidolon771d ago

I'll take a look, thanks. Actually might pick up MGS2 again (PS Vita), It's been years since I last played. Might start a new game tbh.

sadraiden771d ago

MGS2 literally predicted digital manipulation of information that we see today all the way back in 2001. MGS2 became Zucc's playbook.

Knushwood Butt771d ago

MGS taught me not to pee my pants.

cell989771d ago

Yes back in 1998 when I was 13. Throughout the years more information has been shown on this subject matters, but go back to early 2000s and information wasn't as prominent. Kojima was ahead of the game

+ Show (4) more repliesLast reply 771d ago
MaxiPower90772d ago

He was on the ball about many things. A true visionary.

sadraiden771d ago

If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.

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