DriveClub won't have "rubberbanding" AI, unlike Motorstorm, Evolution Studios confirmed.
One word. GOOD!
yeah i hate boost in arcade racers, its like you just overtook him like a beast on a turn got the lead then the rubberband/boost kicks in and makes them catch up.
Yep, I still haven't beaten one level towards the end because of rubber-banding, it's the one with all buggy cars. I got 1st place on races after that one, but not before because of the rubber-banding that goes on in that game.
Anyone remember the days of N64? Haha, god was that annoying how easy it was for them to catch you.
Yup that was my main complaint with motorstorm, no matter how good you did you always had someone ramming you. I understand it a little bit in arcade action game but I don't like it.
** Mario Kart on N64 haha. My bad
Mario Kart on N64 haha. My bad
OMG I forgot how HORRIBLE that use to be. It annoyed me most on the first MotorStorm. It was like no matter how perfect I raced a lap, all the short cuts and boosting did nothing because as soon as I got a lead on the AI they'd suddenly be right on my a22 again just a few seconds later. Every 1st place win I got was "a close one". I know it was to keep it difficult, stop it from being boring and cause tense action but realistically all it did was make me feel like the game was cheating to keep up with me. It wasn't even just boosted speed rubberbanding, if you completely dust a car it would literally pop-in in a spot right behind you! I use to stare in my rear view whenever I had a good lead and suddenly, while the 2nd place car was waaaay behind me it would just pop in like a slow loading texture. One of the most annoying things in gaming EVER! And it was intentional... WTF! I'm soooo happy to hear that it's definitely not in DriveClub.
What? Show a video with no ghost cars 1st???
A man likes this. It's diminishing returns when they try to make every race close. If every race is close then closeness gets less epic. This way when you DO have a 1/100th of a second win it'll be truly epic. Or in PS4's case, sharable. I still hope people reserve that button for truly unique and non scripted moments.
You forgot to talk like Jaqen in the ending sentence. Edit!
My God... It showed weakness.. ATTAAAAACK!! :)
A man apologizes for the typo. A man meant to say "I still hopes" as his friend whom goes by "I" was hoping for this outcome.
Too late, plus a lie, so apology not accepted. What a waste, all comments rendered useless, reputation down the drain, all because you didn't pay attention and got carried away. Get it together, man.
Sony delayed Motorstorm from PS3 launch to spring. This is the second time an Evolution game gets delayed from launch. Weird.
I always forget about that because being in England it launched the same day as the PS3. It ook it home along with Resistance. That was a good day. I'll never forget it.
It was not ready the obvious choise was to delay and release a full polished game!Thats nothing wrong with it!
It still amazes me that no one talks about the initial E3 "Gameplay" that was shown back in 2005 that even by our current next gen standings would be far fetched. It was far worse than the original Killzone "gameplay" footage scandal that seems to be remembered by everyone. At least Killzone got close to looking like it when it got released. Motorstorm still to this day hasn't got anywhere near to that initial video. Cant believe they ever claimed this was entirely in-game PS3 real time footage!!.... http://www.youtube.com/watc...
Visually not going to happen any time soon, but the gameplay could be done. Too bad they don't actually do it. It would be awesome to have a first person view looking like that.
It does look truly epic! And far more enjoyable than how the series actually turned out. I think they will probably come back to it later on in the PS4's lifetime & it may look at least a little closer but I still couldn't see it looking like that for another 10 years.
when you play it first person, it gets pretty close.
What are you talking about. Only a blind person would say the Killzone 2 video looked better than the actual game.
Thank god, Sleeping Dogs had that and it was SOOO annoying.
Yup. I think I also remember NFS Most Wanted (2012) having it.
Yep i remember it clearly it was damn awful...
Yeah that game was an insult to the Most Wanted name.
Mod Nation Racers had it too and DAMN was it annoying! This is off-topic, but I wish MNR didn't fail like it did. The load times killed the game and the vita had poor online. Guess we won't see it make a comeback =(.
hated that ai in motorstorm
I hate rubber banding but i'm more willing to forgive it in a game like Motorstorm where it is all about the action of the race if that makes sense.
That's a real seller for me TBH. I love NFS but the rubber banding kills it for me!
Rubber banding is just rubbish, what is the point in vastly out skilling the AI only to have them ramped up so its a fair contest lol its just silly, like FF8 where the enemies lvld as you did it kinda defeated the purpose in lvling in the first place.
Personally I almost always plays online these days, but of course it's good news nonetheless.
Man, what a rip off, now Sony is taking away our rubber bands...
Pre order cancelled...
I have spent plenty of nights screaming at my television because I got that edge over the first car in MotorStorm.... I thought in me the game challenging and fun
OMG! That was annoying in Motor Storm, just felt like the A.I. was cheating.
That's great news. This game is shaping up great. Can't wait. =)
I wonder if NFS Rivals is going to have rubberbanding. That is what I'm getting instead of Driveclub.
It would be interesting to know, yeah!
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.