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40°

DayZ Interview | Gamereactor UK

GR-UK catches up with project lead Dean "Rocket" Hall to discuss how DayZ has been evolving and how the teams grows as we're approaching alpha.

We asked Hall how the game was progressing and what was being showen at Gamescom.

"We showed a build at E3," said Hall. "It was very, very rough. That's a polite way of putting it. This is a lot less rough than it was.

"We've been crunching fully. I've basically worked just the last three weeks. No weekends, no nothing. I think I took one day off to play... I was going to play EUIV the new Paradox game, but I started playing Crusader Kings II cause you can transfer your save game so then I just totally lost all time. So that was one day, but other than that it's just been fully working. No towards Gamescom, towards the alpha. It just so happened that Gamescom was along."

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gamereactor.eu
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Community3995d ago
50°

DayZ devs have finally released hotfix 1.25, but duping exploits remain rampant

DayZ hotfix 1.25 is finally out, but instead of fixing the oft-complained-about duping glitch, the issue still hasn't been addressed.

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videogamer.com
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Community34d ago
80°

DayZ New Expansion "Frostline" Announced for Q4 2024, Key Features Revealed

Bohemia Interactive has today revealed DayZ's new premium expansion called "Frostline," which will be out this Q4 2024.

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Community137d ago
70°

DayZ Devs Joke About The Disappointing Failure Of The Day Before

The Day Before has been a critical failure that led to the studio’s closure.

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Community284d ago