90°

Ubisoft Talks Watch_Dogs Disrupt Engine, Physics, Global Illumination, City Size, Modding Scene

DSOGaming writes: "A couple of days ago, we had the pleasure to interview Dominic Guay, Senior Producer of Watch_Dogs, Jonathan Morin, Creative Director of Watch_Dogs, and Francis Boivin, 3D Programming Team Lead, of Watch_Dogs about Ubisoft’s upcoming sandbox title. Dominic, Jonathan and Francis shared some new tech details about the Disrupt engine, its global illumination solution, its physics and the game’s city size."

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dsogaming.com
djplonker3994d ago

Hey ubisoft I was looking foward to watchdogs but because you dont want your sailing simulator hurt in the sale you delay it....

Heck I not even going to buy watch dogs now since destiny should be out before it!

DoomeDx3994d ago

"DSOGaming: What details can you give us about Watch Dogs’ map and how big can we expect it to be in comparison with the real Chicago city or GTA V?

JM: One thing I will say in regards to the scale of our in-game world is that we are very passionate about the density of our experience. So not only do we have a big city to play with, but everyone in it has something to offer. To us, the scale of the world is something that needs to be considered at every level. Adding space is one thing, but what we really want is to offer new simulation layers gamers have never experienced before."

I like how the totally avoided the question.

3994d ago
Jovanian 3994d ago

well he basically said that you can have a game that is gigantic but full of empty space and barely any people (like GTA 5) or you can have a layered experience where the city is more dense and utilizes its space better, which watch dogs looks like it will be doing

LightofDarkness3994d ago

Basically he's saying it's not as big as either by a noticeable margin, but there's enough to do in there that they don't feel like that's an issue.

But of course he had to speak only of the strengths of the product and without acknowledging what could be construed as a weakness. Even if they'd successfully overcome that weakness, the obvious dodge raises more concerns than anything else. If these people would be honest once in a while and talk to people straight then there wouldn't be as much backlash when the real story trickles out.

raWfodog3994d ago

He would make a good politician :)

theXtReMe13994d ago (Edited 3994d ago )

This is the same diluted answer they been giving since day one. They talk about scale, density and height... yet tell us that we can't scale buildings like we could in say, crackdown. So what's the use of making a city with height if we can't use any of it to our advantage?

My guess is, it is half of the size of GTA's. They just don't want to come out and say it, because it makes their game look like it's a lesser entity. Regardless, though... As long as there are a lot of non repetitive things to do and the world feels completely alive and real... I could care less.

My biggest concern is that, like other open world games, a very small portion of the buildings will be available to go into and explore. Making all of that density pointless.

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webeblazing3994d ago

"DSOGaming: What’s your opinion about the modding scene and will Watch Dogs support mods? If not, will you include higher resolution textures for the PC version?

DG: Modding embraces the creativity of the community. This said our engine will not support moding natively."

LMAO what???

70°

The entire WatchDogs series is 87% off and it's not even Black Friday

If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.

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videogamer.com
200°

Watch Dogs Deserves A Remake, More Than Ever

With the world of information and technology, privacy and security growing every day, Watch Dogs deserves another chance in the spotlight, now more than ever.

RaidenBlack1152d ago

The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.

LucasRuinedChildhood1152d ago (Edited 1152d ago )

Seriously, are we so far removed from Ubisoft actually making good games that people now praise Watch_Dogs in retrospect?

"Watch_Dogs has remained one of my favourite games of the last ten years." Jesus Christ.

HankHill1152d ago

I remember being so disappointed in Watch Dogs when I played it at release. It was alright, but I think I fell for the hype and I needed a game to play on my new PS4.

obidanshinobi1152d ago

This is what happens when mediocrity gets praised as good.
Standards are slipping across the whole entertainment industry.
What was once considering rubbish is now considered as OK, what once was OK is now being praised as good etc etc.

LamerTamer1151d ago

Everyone has their own likes. I liked it a lot myself. I played through it twice and liked the car chases and the open world with fairly decent environments and missions. It suffered from the whole downgrade thing where they showed graphics that weren't actually there. No game will appeal to everyone but it was still ambitious for it's time.

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gantarat1152d ago

assassin's creed 1 should get a remake.

ExBee1152d ago

For certain! AC1 was brilliant at the time but with new graphics and gameplay it would be amazing! Do you prefer old combat or new though?

RaidenBlack1152d ago

I'd say a reimagining of AC1.
I direct AC1 remake would be a bad idea. It'll need better story pacing and significant better world building.

BlaqMagiq11151d ago

Old. Let it play like how it did with AC2-Syndicate style gameplay but refine the setting and story.

Profchaos1152d ago

It would need a lot changed for it to be enjoyable again as even back in 2007 on launch we were all complaining about it's repetitive gameplay go here perform one of three side quests repeat then assassination now do it over and over until a big battle with a unforgiving checkpoint system.

BlaqMagiq11151d ago

Absolutely. It needs it. The only AC I truly didn't enjoy.

chicken_in_the_corn1151d ago

I'd prefer it didn't. Ubisoft would make it so bloated, it wouldn't be anywhere near the original

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smolinsk1152d ago (Edited 1152d ago )

Absolutely, this watch dogs legion was terrible boring.

Profchaos1152d ago (Edited 1152d ago )

As a fan of the franchise legion was garbage and I regretted my purchase for the first time in the franchise the entire thing felt like an experiment in NPC behaviour and released without the writers input on what makes a good story.

I don't think I'm alone in that feeling though as wrench and Aiden are brought back and the campaign was rewritten to fit them.

I am tempted to buy the season pass to play it again with Aiden but fool me twice shame on me I'm waiting for a deep sale

camel_toad1152d ago

Agreed. Despite the annoying hipness of the characters in part 2 I thought it was a really fun game. I was extremely disappointed and surprised at how many steps back they took with Legion. You'd think it was made by an entirely different team. Or was it?

It was just so devoid of fun.

LamerTamer1151d ago

Honestly one of my biggest annoyances with Legion is that they took out the camera views for the driving. I mean the behind the car view that they stuck us with is near unplayable. I always used a first person driving view. After two releases why did they take OUT features? I don't get it.

TheSinsibleOne1152d ago

The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.

LamerTamer1151d ago

I thought so at first too. I got used to it and it ended up being good after some play time. I just had to give it a chance.

TheEnigma3131152d ago

Remake the PoP series from xbox/ps2/gc era

RaidenBlack1152d ago

They are remaking Sands of Time.

TheEnigma3131151d ago

That's good news. Hopefully it's done right.

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290°

Inside the Driver game that died so that Watch Dogs could live

From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."

vallencer1216d ago

Different spellings in different parts of the world friend. Tyre is a correct way to spell it.

Pridefall1216d ago

Dunno why you got downvpted when tyre is correct in Australia.

mikefizzled11216d ago

The mystery that is En Fore Gee

neutralgamer19921216d ago

Give us driver San Francisco remastered

IGiveHugs2NakedWomen1216d ago

Why did they stop making some of the best games ever? Driver was one of them.

Gameseeker_Frampt1216d ago

Assassins Creed 2 showed Ubisoft how to make money and Far Cry 2 showed them that gamers don't like complex ideas. Now Ubisoft just turns out games that are just variations of the same thing.

WeAreLegion1216d ago

Best driving mechanics ever made. Nothing has come close.

Gardenia1216d ago

A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.

ApocalypseShadow1216d ago

Yes. This one. A definite remake of the first without adding any ridiculous fluff. The first game had great physics and sound for its time. The start of the car in the beginning cinema I watched constantly. My father and uncles were big muscle and classic car freaks. Only thing crazy about the game was the relentless cops in the last level. Insane the way those police cars were and launched at you.

Bleemcast made it look better just like PC emulators. But would definitely take a remake.

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