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480°

Rumor: AMD’s Mantle API is a direct copy of Xbox One’s low level API

AMD recently announced their new Mantle API. This API has been said to give AMD a significant advantage over their competitor Nvidia in terms of in-game performance. Anandtech speculates that AMD might be confident of this because their Mantle API is a direct copy of Xbox One’s Graphics API allowing developers to directly port their games from Xbox One to PC. Since Mantle can use Direct3D high level shader language, Xbox One’s shader will be already coded in the first place so there is not much work involved in porting them to PC.

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Please change headline as original story was updated to include PS4 as rumored to be compatible with AMD's Mantle as well.
Oner4290d ago WhoDisagree(0)Agree(0)
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thrust4290d ago

This seems like great news for the xbox one

Fishy Fingers4290d ago

How does it? If anything it means easier and better PC ports of Xbox one titles and if you read the article it's already been contradicted by a bigger source:

"Update: Digital Foundry issues the exact opposite statement. According to Digital Foundry, the Mantle API appears to have much in common with PS4′s GNM API"

PFFT4290d ago

So the Mantle API has much in common with the Xbox One and Ps4's API. Thats good news to me.

JonnyLH4290d ago (Edited 4290d ago )

Digital Foundry said they're common in the idea of writing lower down, they didn't say it supports Mantle. The PS4 still uses its PSSL and LibGCN libraries like it always has done.

DeadlyFire4290d ago (Edited 4290d ago )

Well AMD made both system's GPUs. PS4/1BX both are structured around GPGPU compute. Mantle is to take the load off the CPU. So it sounds to me like its PC version of GPGPU compute API to assist DirectX and OpenGL platforms. Basically its an API for the inner workings beyond what DirectX and OpenGL themselves handle. Likely with compatibility with both HLSL, and GLSL.

P0werVR4290d ago

Wowzer!

So Sony chose x86 for porting and Microsoft went a step further and worked with AMD?!

If true, smart move by Microsoft. Probably this is why there is an NDA by the 29th.

Just speculations for now.

ShinMaster4290d ago

"Update:

Article updated with Digital Foundry info. Digital Foundry thinks the Mantle API appears to have much in common with PS4′s GNM API."

mewhy324290d ago

That it's related to both the PS4 and the bone's API is actually a good thing. As the PS4 sells by the tens of millions and the bone by the millions, AMD will be in a great position to pander this API to the devs for easier game porting between platforms. Pretty exciting stuff.

KazHiraiFTW4290d ago (Edited 4290d ago )

The new consoles both use x86 architecture like PCs. What this means is developers want to tap into the power of PCs more and are now able to use PC as the lead platform for all games and scale down to consoles, which greatly improves development efficiency. This is also the reason AMD is now able to implement this new Mantle API, which further improves the performance of PC games. This new generation is looking to be a big improvement over the last for all platforms.

Ju4290d ago (Edited 4290d ago )

This will never happen. XBox is DirectX. Nothing else. A low overhead version, none the less. But you can't bypass DX on the Xbox (one). There is no way in h..l that AMD can get below DX access to (their own) chipset without MS controlling it. Maybe that's unfortunate. But this is MS's business practice. MS controls the OS incl. the HW access.

At the same time, I can believe that AMD was involved in Sony's low level GNM library and Mantel might as well be a "AMD version" of the same thing, with the addition that it will run on PCs. At same time, Sony's API is so small, that Mantel should easily wrap around GNM. So, well, even if Sony won't offer this directly (which I doubt they will) there is nothing preventing AMD from releasing a version for the PS4.

+ Show (5) more repliesLast reply 4290d ago
Kuse4290d ago

Agreed, this seems to be like a huge plus for Xbox One.

Gimmemorebubblez4290d ago

People need to understand the following
-Mantle is not the standard, all PC games fall back on DX and both consoles have DX11.2.(1)
-Consoles have their own low level API’s that allow coding to the metal. Mantel is an API meant for PC games, that improves OPC on the CPU compared to OGL or DX.
-This is a rumor has been shot down by TechGAF and Digital Foundry

pacostacos4290d ago

ps4 doesn't have dx 11. anything its a Ms exclusive the Ps4 uses open gl

Ju4290d ago

Playstation(s) don't use OpenGL. It uses some custom library (libGCM/GNM). Sony offers a PSGL (OpenGL compatible) library out of convenience. But that's about it.

forcefullpower4289d ago

@Tooly

That just mean the console can do anything that is in the DX and OpenGL libraries and a lot more. Nothing more than a compatibility matrix. The console does not use Direct X.

+ Show (2) more repliesLast reply 4289d ago
Mike134nl4290d ago (Edited 4290d ago )

Not really console API already did and do the same thing, allowing developers to go to the bone of the console. Though it seems that mantle API seems to be somewhat dependant to AMD architecture it is open source and could even be used by Nvidia.

This could be a boom/great news for pc gamers and steam meaning more competition from pc's for the ps4 and xb1.

WarThunder4290d ago (Edited 4290d ago )

If this rumor is true, Then AMDs API will be compatible with both PS4 and X1 not only X1

http://n4g.com/news/1362393...

amnalehu4290d ago

Sounds like good news for PC.

2cents4290d ago

Foundry Vs. Anandtech

Fight Fight Fight!!!

wishingW3L4289d ago

both equally respectable, so things could get interesting with both saying different things. XD

nunley334290d ago (Edited 4290d ago )

it did till the story was updated, now its a ps4 story,zing! either way,this actually good news for pc games.

BallsEye4290d ago

AMD confirmed anandtechs article. It is for XO and PC.

https://twitter.com/AMDRade...

So I was right.

PrimeGrime4290d ago (Edited 4290d ago )

That article says this could be for both PS4 and Xbox One also. It never confirms anything or says that for a fact it is just Xbox One and PC.

It even says this. Did you even read it all yourself?

"Let’s be very clear here: AMD will not discuss the matter let alone confirm it, so this is speculation on our part."

You were far from right. Your previous comments basically say that this is only for the Xbox One and that only Microsoft could afford to use this as a fact. When none of this information has facts and again is pure speculation.

The same old grasping at straws a lot of you Xbox One fans have been doing non-stop. Sad when you can't even read the information you are sourcing, instead you all act like MisterX just picking and choosing what works for your console wars arguments.

It never actually once states it is specifically for the Xbox One as a fact.

"What’s not being said, but what becomes increasingly HINTED at as we read through AMD’s material, is not just that Mantle is a low level API, but rather Mantle is the low level API. As in it’s either a direct copy or a very close derivative of the Xbox One’s low level graphics API."

How is that definitive proof when in the previous paragraphs of that article it says this.

"Perspective #2: The Console Connection

However even with a basic understanding of draw calls and their overhead, so far we haven’t really explained why Mantle exists, and indeed the entire frame of reference that Mantle resides in requires better understanding just why it exists. If Mantle was merely about providing a new low level API for GCN, then the issue would be far more straightforward, and Mantle in most likelihood remain an underutilized curiosity. Instead we have to talk about what is not said and not even hinted at, but what is more critical than Mantle’s performance improvements: the console connection.

As the supplier of the APUs in both the Xbox One and PS4, AMD is in a very interesting place. Both of these upcoming consoles are based on their GCN technology, and as such AMD owns a great deal of responsibility in developing both of these consoles. This goes not only for their hardware but also portions of their software stack, as it’s AMD that needs to write the drivers and AMD that needs to help develop the APIs these consoles will use, so that the full features of the hardware are made available to developers."

That is why I can't even take some of these tech sites seriously. One minute they say one thing, the next minute they say the complete opposite. Why? Site hits.

... and now look the entire article was started from what Digital Foundry has said, now it has been updated, saying the complete opposite to prove my point further.

All you Xbox fans grasping at rumors, look like fools once again. Just like every idiot who told me to wait till the 26th.. Then the 27th and again it got pushed back to the 30th, now the person who even started all these rumors about this non disclosure agreement are claiming it will never come, now we have to wait years because Microsoft will hide it.

How delusional can you be to not see straight through all this crap?

When this comes from Microsoft's mouth, come back and talk about the superior technical aspects of software and hardware the Xbox One offers, until then stop making yourselves look anymore foolish than you already have as nothing in what you provided proves anything.

How about you actually read it all first.

thisismyaccount4289d ago

Xbox One dx 11.<1> gpu, dx11.<2> via software "tweaks".

PS4 "libgcm" 11.<2> gpu and 11.<2+> via software "tweaks".

Both have their LLD, and are prolly way more sophisticated than what Mantle.

+ Show (6) more repliesLast reply 4289d ago
BallsEye4290d ago

well, new series of their GPU were created in collaboration with MS, they've basicly sponsored a lot of the research. To remind you XBOX ONE deal with AMD costed MS over 3 billion! I'm sure they didn't pay that price for 1.3 tflop gpu..especially that sony paid nothing compared to that. Something must be up.

Kayant4290d ago

How were the new GPUs in collaboration with MS when it was confirmed by an Xbox engineer that PS4 and XB1 are using rebranded OEM HD7* series cards a.k.a HD8000 Sea Island---> http://www.eurogamer.net/ar...

"sony paid nothing compared to that" Semi-custom am pretty sure they paid quite a bit as well seeing as it's not a standard APU/architecture that can be found anywhere else like the XB1's.

Obviously MS paid more has their solution is completely custom from the base Jaguar architecture but they don't collaborate with AMD on the Volcanic Islands series expect you have information that says otherwise.

BallsEye4290d ago (Edited 4290d ago )

@Kayant

"it's not a standard APU/architecture that can be found anywhere else like the XB1's. "

Are you serious??? The whole XB1 Soc, whole APU and everything else is totally custom.

It was on hotchips and is on plenty of sites just write it in google. You just lost all your credibility. Get your info straight.. wtf.

http://techreport.com/news/...

http://www.pcworld.com/arti...

While ps4 got semi-custom APU XO have it a fully custom one.

http://www.tomshardware.com...

They didn't pay 3+ billion for nothing. Money that unfortunately Sony can not pay and you know it. Money always win, that's how it works.

Please stop posting lies. Misleading people is not good.

BG115794290d ago (Edited 4290d ago )

For what it's worth :
"The Frostbite Mantle used with Frostbite 3 engine powered Battlefield 4 is a new API which would be used naively instead of DirectX 11.1 on compatible Radeon GPUs to enable higher graphics performance."

"This enables upto 9 time more draw cells per seconds than other APIs such as DirectX 11 for instance by reducing the CPU over head load which is than tasked upon the GPU hardware since its easily accessible. It also allows developers to include more optimization work from next gen game consoles to PCs which in return means the benefit for PC Gamers."
In sum, not for consoles, just for PC.

http://wccftech.com/frostbi...

Ju4290d ago

"They didn't pay 3+ billion for nothing. Money that unfortunately Sony can not pay and you know it. Money always win, that's how it works. "

Makes you how MS could end up with the weaker chip after all those customizations and money spent, huh?

Kayant4290d ago

@BallsEye

Wooow how am i misleading people when I said "Obviously MS paid more has their solution is completely custom from the base Jaguar architecture"....

All I said was that Sony paid quite a bit aswell but not the same as MS because their solution is completely custom.

Re-read my comment before calling me a lair please. "like the XB1's" is there for a reason you know.

Seeing as there is no documentation that says MS & AMD worked together to make the new Volcanic Islands series GPU I don't see how am the one lying here.

Bud19144289d ago

AMD basically killed Digital Foundry's article and confirmed the Xbox rumor via a tweet.

+ Show (3) more repliesLast reply 4289d ago
Belking4290d ago

lol...you mean you hope it isn't.... Don't forget who has the 3 billion dollar deal with AMD. It's MS. As we get closer to NDA expiration we are finding out more stuff about xbox-one just like i said.

grassyknoll4290d ago

Microsoft's deal is with 3 billion over the course Xbox One, from percentage from sales of consoles over its life time, not a one time investment. That's more than the whole company is worth.

Gimmemorebubblez4290d ago

And you know what.......even though Sony spent less (which is not known), they still created a weaker system.

PsychOff4290d ago

FACE PALM.. People still going on about the NDA.. Explains why you are down to one bubble now.

DeadManIV4290d ago

glad its on PC, finally PC gaming on steam OS is where its at (along with PS4 - too many exclusives to consider not buying it)

WarThunder4290d ago (Edited 4290d ago )

That what i always say, PC/PlayStation is the best gaming combination ever!
PC multiplatforms, PS4 exclusives (from their great first party studios).

BG115794290d ago

Wait, where do people get this info? I watched yesterday AMD's conference, and this wasn't stated at any point...

Are some people trying to launch another rumour, for those few hopeful that still believe that the Xbone still has some sort of leverage against the PS4?

Plus anyone that saw the AMD's conf should know this, the mantle thing is completely unnecessary for the Xbone or any other console fixed hardware. Mantle is only necessary for PC because the hardware is different in each PC. Mantle would permit to optimize each PC in an individual automaticly to obtain a perfect optimization.
Optimization of consoles is made with system updates and good software made by the games developers.

Kleptic4290d ago

exactly...coding to the metal is the primary benefit consoles offer over PC's...as a platform...

DirectX 11.1 has some features to address this, with the ability to off-load specific cpu tasks to certain gpu's...but just like everything in the PC world, its only relevant if a developer actually takes the time to do it...which they rarely do...

This goes even deeper down the same path...just as you said...the 'fixed' nature of a console is exactly why optimization gets huge priority...the only thing fixed in gaming PC's right now...is Windows...not the hardware...

So if Dice/AMD are able to provide a decent showcase for what mantle is capable of...then great, it'll benefit PC gaming more than anything...and begin to remove the absolutely retarded overhead windows as an OS still requires during game play...but if its just another smoke and mirros type of thing, much like what dx 11.1 has been so far (all kinds of talk of features, and absolutely no credible benefit yet to consumers)...it'll quickly be forgotten...

doesn't matter how similar mantle is to either console's set of low level drivers/api's...this is NOTHING new for console coding...they've always done this, and its the main reason consoles can never be directly compared to PC hardware...but this could be very big for PC gaming...if it gets support and is used by devs...

so i'll see what happens in December...I'll have BF4 day one on PC...and get well over a month in before mantle is released...should give me a good idea of whether or not this is just more marketing...or something actually beneficial to...you know...the people that buy the games...

zippycup4290d ago

yes this is a win for Microsoft but on PC only as they have a monopoly on the PC or so i have heard might be a rumor

think the only ones that have to worry are Linux and apple maybe ??

Bud19144289d ago

Sorry but AMD tweeted that the story was an excellent description of their Mantle and linked the article. That about solidifies it as fact.

syne494290d ago

So excited for the release of these consoles. If for anything to put an end to the rumors and speculations. I want to hear about games way more than I do tech. We need to get back to discussing games not hardware.

Kleptic4290d ago

this has absolutely nothing to do with either console though...I don't know why it was even tagged for the consoles...

this is a possibly large benefit for PC gaming as a platform...addressing coding issues created by Windows...where as, windows as a platform for gaming, doesn't allow nearly as efficient use of hardware compared to a 'simpler' OS like that of a console...

regardless of what mantle ends up being, if it works, or if its supported by game makers...it has nothing to do with either console...doesn't matter which its similar to...the 'coding to the metal' feature set used for either the xbox one or PS4 HAVE to be used just to get a game running...on PC, this is more related to better utilization of existing hardware...

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660°

Microsoft planning “major” Xbox layoffs next week

The cuts are expected to be announced next week.

Microsoft is also planning thousands of job cuts that will impact other parts of it businesses

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Obscure_Observer1d 15h ago

MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.

I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.

1d 15h ago
pwnmaster30001d 15h ago

Always got to throw shade at Sony smh.
Yes we get it,
MS good Sony bad
MS bad Sony is also bad lmao

1d 15h ago
Obscure_Observer1d 15h ago

F* them both!

Just for the record, I don´t care about your victim complex crap either. Find someone else who cares.

Terry_B1d 14h ago

Yeah..its super annoying.

blacktiger1d 13h ago

He was talking about both. Why you getting offended when he's using both names

pwnmaster30001d 13h ago (Edited 1d 13h ago )

@Blacktiger

Im not offended , that’s just his formula lol
He can’t help help himself, he needs to bring Sony down when the topic involves MS.
Whether is good news for MS or bad, it some how leads to Sony doing bad lmao.
It’s actually hilarious.

InUrFoxHole1d 8h ago

He's not wrong but im tracking what youre saying. In this case is should just be MS bad. Thats a lot of people fired

+ Show (4) more repliesLast reply 1d 8h ago
Tacoboto1d 14h ago

"just like Sony"

Gosh you're insufferable, not everything needs to be both-sides'd. Sony's had layoffs, but nothing like what Microsoft has been doing and is continuing to do.

CrimsonWing691d 14h ago (Edited 1d 14h ago )

I mean, no offense, but this is why you’re not some corporate business person running a major corporation. Big profits don’t mean jobs are safe. Do you understand why things like this happen:

Cutting jobs to maintain or increase profitability, especially in underperforming divisions like parts of Xbox like other gaming divisions.

Corporate restructuring and relocating resources for strategic stability in ever changing markets and consumer behaviors.

Investor expectations and optimizing operations to maintain investor confidence. Whatever boosts stock prices and improves future margins.

And there’s many other factors at play. It’s never as simple as business doing well, everyone’s safe. That’s just you not understanding at all how corporations work and have been working since the beginning. This isn’t something that’s specific to Xbox, you can bet your ass Sony and Nintendo do this and if it’s not clear by now, game development is not a stable job nor has it ever been for many. A lot of developers are contractors and guess what happens when a project is done?

Ganif1d 13h ago

Nintendo said they have no plans for layoffs, and you can't seriously claim that the scale of Sony's layoffs most of which involved Bungie which is self managed as even close to the same scale as what Microsoft has done since they purchased Zenimax. And that significantly less layoffs would have happened if those publishers had stayed independent. Keep in mind that much of these layoffs have been due to redundancies specifically related to these buyouts.

CrimsonWing691d 12h ago (Edited 1d 12h ago )

@Ganif

Nintendo:

https://gamerant.com/ninten...

Sony:

https://gamerant.com/playst...

https://techxplore.com/news...

I don’t think it’s realistic to treat Sony’s layoffs as somehow outside the norm for the industry right now. Even if Bungie is self-managed, Sony’s cuts went far beyond that like Naughty Dog, Insomniac, London Studio being shut down completely, and multiple teams across the globe took hits. These weren’t just minor adjustments.

Nintendo, I had to look up and you’re right. They seem to be an outlier, but rest assured at some point it happens. And even then there’s been layoffs, albeit a smaller amount and contractors.

Would fewer layoffs have happened if studios from acquisitions stayed independent? Maybe. But even independents have been hit hard and look at what’s happened with Embracer’s fallout, or smaller devs like Digic, Roll7, or Volition. This isn’t just a “Microsoft problem” or strictly tied to acquisitions; it’s a broader correction happening across the whole industry, and unfortunately, layoffs are a big part of that process right now.

Ganif1d 12h ago

From your article:

"According to reports, Nintendo of America restructured its testing operations, leading to layoffs of about 120 contractors, part of a strategy for global integration.

Nintendo of America, publisher of iconic franchises like Mario and Zelda, is shifting some contractors to full-time roles for better development integration."

Contractors are not employees, and even if you want to count them as that, it's 120 people vs around 7500 since Microsoft purchased Zenimax.

In an era of game industry layoffs, Nintendo is hiring more people
https://automaton-media.com...

Nintendo Announces 10 Percent Pay Raise For Devs Despite Lower Profits
https://kotaku.com/nintendo...

Nintendo CEO’s refusal to layoff staff goes viral following industry-wide cuts
"Satoru Iwata took pay cuts to ensure staff didn’t have to be let go"
https://www.nme.com/news/ga...

And as for Sony you're comparing less than 1000 total jobs to an estimated7500

Has the industry faced layoffs, yes, but that still doesn't account for the mass layoffs due to redundancies that was easily predictable, or that fact that at least 1/3 of Microsoft's layoffs and studio closures happened before the industry downturn.

thorstein1d 11h ago (Edited 1d 11h ago )

Take the L, Crimson.

People hate Nintendo, but Ganif proved why they deserve support.

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-Foxtrot1d 14h ago

It's like banging your head off a wall, he just can't help himself.

Microsoft can do no wrong, Sony sucks at everything and Nintendo is bigged up because it's less hassle than trying to defend Microsoft all the time

What's going to happen when Microsoft finally turn completely third party, then what?

anast1d 13h ago

I enjoy Obscure. Obscure does good work.

crazyCoconuts1d 13h ago

Did you know that the first n4g was designed to be a perfect human world? Where none suffered, where everyone would be happy. It was a disaster. No one would accept the program.

Tacoboto1d 13h ago

I wouldn't be surprised at this point if anast and osbcure were both alts for the Admin.

We know how Obscure especially drums up additional comments and clicks with his spam-worthy remarks that somehow never get moderated

+ Show (1) more replyLast reply 1d 13h ago
LoveSpuds1d 10h ago Show
Profchaos1d 10h ago

Thats business present a strong front to your shareholders while your company burns around you.

Keep shareholders happy at all costs andnif not happy keep them numb to the reality of you organisation

Angyobangyo1d 1h ago

" Just for the record, I don´t care about your victim complex crap either. Find someone else who cares. "

Just for the record, you clearly you do if you have to vent this hard.

TheExecutioner22h ago

Basically you think like kids when it come to choose between candy or chocolate.

Sonic188121h ago(Edited 21h ago)

Are you and Anast the same person?

+ Show (7) more repliesLast reply 21h ago
1d 14h ago
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260°

AMD CEO Shares Vision Behind Xbox Partnership and Next-Gen Chip Roadmap

AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.

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Obscure_Observer6d ago

AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.

I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.

Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.

InUrFoxHole6d ago

They had best show 3yrs in a row. Heading for another

VenomUK5d ago

Obscure_Observer said “I wonder what she meant by "full roadmap of gaming optimised chips" though? Seems ambitious.” To me, I interpret this to mean rather than having a couple of X/S products for launch and a handheld there is a longer term plan to release new products with higher specs at timed intervals. I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec.

Agent755d ago

But Microsoft forgot the games.

KwietStorm_BLM5d ago

It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever.

Ganif5d ago

Correct.

"Sony's PlayStation 6 reportedly will feature an AMD semi-custom APU with a Zen 5 CPU and UDNA GPU, capable of 4K 120FPS and 8K 60FPS gaming. The console will include X3D cache and advanced AI upscaling technology."

https://www.tweaktown.com/n...

Obscure_Observer5d ago

"It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever."

I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released.

Notellin5d ago

You should have just lead this comment with the fact that you have zero understanding of technology in the consoles and instead have a Toms Hardware online forum level of education.

Obscure_Observer2d ago

"It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever"

I´d told you were on some bs

https://www.pcgamesn.com/wp...

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Agent755d ago

But Microsoft forgot the games

Obscure_Observer5d ago

@VenomUK

"I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec."

Very interesting theory. Still not sure how MS would actually make it work.

KwietStorm_BLM5d ago

"I doubt that AMD´s CEO would waste her time making this huge and important partnership announcement over a tech that will be 7 years old by the those next gen consoles will be released."

How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is.

Obscure_Observer4d ago (Edited 4d ago )

"How old is the tech in consoles? It's not a huge announcement. It's marketing and you know it is."

Dude, what I know for certain is that a tech as old as X3D chips which is actually *older* than both PS5 and Xbox Series consoles, is hardly the reason behind this new partnership between AMD and MS to build new *custom silicon* for next generation of consoles.

And yes it´s a huge announcement since AMD is working closely with MS to co-develop custom SoC which will allow backwards compatibility across all MS´s next gen devices allowing seamless integration between devices and full backwards compatibility across all generations of Xbox consoles.

I also know is that this announcement don´t have anything to do with Playstation and their strategy with AMD for the PS6, so stop comparing the two pretending that you know what´s going on, because you clearly don´t.

If Sony is working on something remotely similar, that´s remain to be seen.

+ Show (2) more repliesLast reply 2d ago
Fishy Fingers6d ago (Edited 6d ago )

Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.

Multiplatform software and hardware 'Xbox/AMD APU'.

Obscure_Observer6d ago

I guess you missed Sarah Bond´s next generation Xbox announcement this week, were she clearly states:

"I´m thrilled to share that we´ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including, *our* next generation *Xbox consoles*."

But hey, I don´t think you´re entirely wrong, maybe MS will build their own Xbox consoles while licencing other manufactures to build and sell their own Xbox branded consoles. Who knows

BeHunted6d ago (Edited 6d ago )

I think you watched the wrong video. It's below the description, or you can watch it directly on YouTube.

https://youtu.be/kprpRvsOua...

HyperMoused6d ago

Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision

Christopher6d ago

The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?

Lightning776d ago

Probably because the next xbox isn't ready to release yet?

The marketing and rumors seem to be heavy out of no where. The rumor was a 27 release but it maybe it could be 26 new console launch instead.

Who knows.

Eonjay5d ago

There PR is alrways super heavy handed. No one is acutally buying an Xbox as is.
Also it is very early to be talking so much about a next gen console.

Obscure_Observer5d ago

There´s a lot of people interested on Xbox Next and its ability to run games from major stores like Steam.

We know that the PS6 is just around the corner as well, but so far, no news on what it might improve over the PS5 or PS5 Pro.

However, Sony already made public that their priority and actual focus is the PS6. So its not "very early" to talk about next gen when the very console manufactures are talking about it.

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Activision Forces Adverts into Call of Duty Black Ops 6 and Warzone Loadouts

With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

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Community24d ago
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lukasmain25d ago

Putting Ads in a pay-to-play Premium title? Well done Microsoft. Well done /s This is really scummy.

jjb198124d ago

This game will never change because these sweatlords love buying up all the skins and bundles that become obsolete the following year. They're the ones perpetuating Activision's greed.

VenomUK23d ago

If Microsoft introduces adverts into its other games I hope it can do them without disrupting the immersion of the game world. So for example in the new Fable game it would look out of place if there was a billboard advertising Cadillacs.

A far better way to do it would be to have a wizard conjure a 'dream cloud' in front of your character and then in the cloud you can see the Cadillac car and see the text with price and availability and hear a booming sales voice promoting the car. That would work so well as it wouldn't be a billboard and completely, 100%, fit in with your character's adventuring in Albion. Doesn't that sound so much better?!

crazyCoconuts23d ago

@venom, or how about our of 100 farts in Albion, 1 of them has a Cadillac pop out

VenomUK23d ago

@crazyCoconuts That’s undeniably off-beat - but it could really work!

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