Infinity Ward’s Mark Rubin, currently working on the upcoming megablockbuster Call of Duty: Ghosts, is disturbed by what he perceives as the high cost of entry into the AAA gaming space.
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
An update on the release of XDefiant from Mark Rubin!
Been real hungry for a more simple multiplayer fps for a long time. I really dislike all the hero shooters we keep getting. I'll definitely give this a shot and if it ends up crap then it ends up crap.
How broken is the game when Sony and MS failed certification? And they still think it may fail and planning on a day 1 patch, somebody was slacking.
The game has pretty bad issues in the open beta. It's a shame because a f2p proper fps is needed at the moment.
Ubisoft dev Mark Rubin tells us how Call of Duty rival XDefiant will defy player expectations with its maps and thrilling multiplayer gameplay.
Ahahhahwh coming from copy and paste dev??xD
Has to be coming from the company who makes the most profit and rapes in dlc, Smh. &uck you &itches.
Call of Duty dev: “games are becoming harder to make and more expensive to make for everyone else but us, we just keep using the same engine and assets from 12 years ago, in fact, with all the child labor we have working around the clock to write our ridiculous story lines, and code our 12 year old software, we actually spend less money on every call of duty game we create, ghosts is going to be our cheapest yet and will have a total production cost of around $400...
...yes, four hundred dollars
then we will spend 200 million on advertising, we find this to be the best possible way to make games"
1. its a simple blueprint, use the same engine for at least 20 years, lie and say it is a new engine everytime, people are dumb, they will believe you
2. use child labor, they are small and you can fit 5 at a desk and have them code and write story lines around the clock
3. spend 99.99% of your budget on advertising, people believe everything they see on tv
4. DLC DLC DLC
that's it, that's how you make it in the video game industry
As if Activision has to worry about money with how much they make off CoD every year...Get real. "Disturbed" my ass, lol.
It's hard to take the gaming medium seriously. Whenever someone comments on something, they just get slapped in the face and what the person actually means is just disregarded. Can we just grow up, through out the childish grudges and listen for once instead of pointing fingers and calling names?