PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”
After years of hammering out the dents in Early Access, Game Smithing is finally ready to unleash Soulstone Survivors.
Former PlayStation executive Shuhei Yoshida talks about how the company never really viewed Nintendo as competition.
yeh i can see that.
bk then, nintendo was rly successful with the wii, and they just did their own thing.
now nintendo is a juggernaut when it comes to first party games ; selling in the 10s of mio.
Not sure how he came to that conclusion of Japan
PlayStation has been in decline since the PS2
Aside from the Wii U Nintendo pretty much outpaced Sony in Japan, and not by a small margin
Yes, it is once again tail time, thanks to Limited Run Games.
"Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.
Sounds to me like Microsoft wasnt ready for a 2013 launch and Sony forced their hand.
"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."
Ouch, thats a pretty damn big gap if its true.
I seriously hope that this is all just software related and that the hardware didnt get rushed, cause then a RROD repeat would not surprise me.
Cheaper
better spec
better games
better support throw the up coming years
better "value" with PS+
the best in house devs
PS4 FTW!
“It would be totally fine for us to make one version prettier without any political difficulties but it usually doesn’t make financial sense,”they said, “unless it’s a very simple tweak.”
*gets hot in here*
"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM"
Pretty much what we're used to hearing.Just even more confirmation.Also note that, any praise you hear from Xbone devs or devs trying to be neutral never say Xbone looks better or is more powerful.
They say things like, the difference is "negligible", they're "pretty much" the same, not "that" big a difference or "kind of similar"
The best they can do is try to reach parity.Some people are in for a rude awakening in the next few years lol.
Also this little tidbit -
"if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers."
Ugh.That is my main concern.I should not have to suffer because MS is shoddy and making a decent console.
This is going to get hot fast