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Submitted by Prcko 426d ago | news

PS4 is more powerful than Xbox One on paper – but Microsoft will catch up, says Avalanche Studios

PlayStation 4 currently beats Xbox One in terms of raw power and has a more mature developer environment, Avalanche Studios has told us.

The Just Cause creator is working with each next gen console right now, and says that in terms of pure specifications and working environment, PS4 is the preferable console. But with Xbox One’s cloud capabilities and further developer support coming, Sony can’t claim an early victory just yet. (Avalanche Studios, PS4, Xbox One)

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SynGamer  +   426d ago | Intelligent
Catch up how? Adding new components? That won't solve anything for people who initially buy the X1. Cloud computing? That *might* work, but completely relies on the internet, meaning not everyone will have the bandwidth (caps) and/or speed for that...

Simply put, the Xbox One is less powerful than the PS4, though not but a huge amount.
BigFnHooters  +   426d ago | Well said
"Simply put, the Xbox One is less powerful than the PS4, though not but a huge amount."

Simply put...you're wrong.

The PS4 absolutely crushes the Xbox One in graphical power.

Edit:

"Multiplatform games are still going to look roughly the same..."

The only way that will happen is if Sony lets Microsoft force third party developers to sign contracts agreeing to gimp the PS4 version of their games just like they did with the PS3.
#1.1 (Edited 426d ago ) | Agree(184) | Disagree(58) | Report | Reply
SynGamer  +   426d ago
While 50% (for GPU) may sound huge on-paper, only first-party devs will really exploit that extra power. Multiplatform games are still going to look roughly the same...
majiebeast  +   426d ago | Well said
You dont know that with the architecture in both consoles it would be easy to utilize the full power of the PS4 without any extra work like a pc. Thats what Jonathan Blow and others have been saying on twitter, it could mean the difference between 60 and 30fps.
#1.1.2 (Edited 426d ago ) | Agree(76) | Disagree(8) | Report
SynGamer  +   426d ago
I hope for the sake of myself and others who will be picking up the PS4, that's the case. I'm simply saying the actual difference at home on our screens may not be as substantial as I see it on paper. But I'm not denying the fact that the PS4 clearly has the performance edge in this race.

I'm not disputing that the PS4 is more powerful. I'm simply questioning if 3rd party developers will go that extra mile to fully utilize the PS4's extra GPU performance.

While I'm sure Sony's first-party developers will squeeze every ounce of power out of the PS4, I don't believe we'll see a huge graphical leap. All I hope for are 1080p60fps games. I want to really utilize my HDTV this next generation. None of this sub-720p30fps crap.
#1.1.3 (Edited 426d ago ) | Agree(36) | Disagree(17) | Report
LostDjinn  +   426d ago | Well said
Edge are misrepresenting what was said.
Avalanche Studios never said the Xbones' power will catch up. They referenced Xbone Dev tools.

This whole piece is nothing more than spin from Edge.
#1.1.4 (Edited 426d ago ) | Agree(73) | Disagree(6) | Report
Jek_Porkins  +   426d ago
I don't mean to disappoint you, but it's already been reported that Microsoft's console will grow in power in time, and these guys are developers, so I think they know a bit more than you about these consoles.

They are going to both put out great looking games, so who cares which one will have an extra spec of dust on the screen?
Not in power according to the article.

Plus MS lack proven AAA dev talent compared to sony.

They just have these 2 shooters that sell well & the 3rd party shooter call cod that sell well.

All the 3 biggest money makers for them are shooters.

First people to talk about ps4 power was GG.

Lol some 3rd party dude need to represent the drm vcr.

MS can keep their ONE and their xbl gold member only halo tv show that will get off of pirate bay or watch on youtube. not buying xbox for a halo show lol

paying to watch youtube and use bing? God I hate some gamers!!!!
#1.1.6 (Edited 426d ago ) | Agree(59) | Disagree(23) | Report
majiebeast  +   426d ago | Well said
@Jek
Except they didnt say that Porkins read before you write. They say the development tools and enviroment will get better, nothing about the power of the X1 increasing. Its a misleading title by Edge.

You are not gonna play catchup to 50% more powerful GPU or 7Gigs of Gddr5 vs 5 of DDR3 with 32MB of ESRAM.

Also about that cloud stuff that will make the X1 better over time. What makes Microsoft think Sony cant do that with Gaikai in the future. I tested the Witcher 2 demo on Gaikai a year back it ran 60FPS on medium/high setting without any lag and minimum frame drops that tech is only gonna get better in the future.
#1.1.7 (Edited 426d ago ) | Agree(68) | Disagree(8) | Report
Gamesgbkiller  +   426d ago
Its Sony's time to shine.

Most current gen games is better on xbox360 because the developers making it the lead console.

And now the wheel has changed.
#1.1.8 (Edited 426d ago ) | Agree(25) | Disagree(13) | Report
BigFnHooters  +   426d ago
"Most current gen games is better on xbox360"

LOL!!!

Absolutely hilarious...
MariaHelFutura  +   426d ago
@Jek
I'm not sure if I should lecture you or pat you on the head.
forcefullpower  +   426d ago
@Jek,

The PS4 power is there instantaneously the same as the One but the PS4 has 50% more GPU performance in hardware. Plus all the extra tweaks they have done because of the tech they used from the cell in adjusting AMD own GPU. The One basically just has a slightly modified DX11 GPU and that is it.

I can't believe the bullshit spins all these people are trying to make. The PS3 is more powerful than the Xbox but to get that power no 3rd party want to spend the time. Now they don't have too because the power is there straight away.

Also 7GB of RAM available for games against 5GB. That is HUGE difference is processing power alone.
TwistedMetal  +   426d ago
there will be no gimping of the ps4 games because that will be very very bad for multiplat devs as ps4 will be the best selling console and if third partys cant decently keep up with sonys exclusives people might start buying more ps4 exclusives then multiplats. these multiplat games need to just take the pc version and spec it to ps4.
Why o why  +   426d ago
Hmmmm, I sense an employee in here somewhere.... in the force;)

Just like dev kits will get for the xbox 1 it will get better for the ps4. Both will grow with age. Look at gen start games to gen end games. Raw power is raw power dude. The 'harder to develop for' barrier is gone.. The year headstart is also gone. Straight power and talent race now
#1.1.13 (Edited 426d ago ) | Agree(26) | Disagree(3) | Report
thechosenone  +   426d ago
This has to be the absolute worst product reveal that I've ever seen.

This gif sums up this entire situation perfectly.
http://i.imgur.com/vw0zbgv....
papashango  +   426d ago
both are using sub par AMD hardware....It's like fighting for the loser spot.
SilentNegotiator  +   426d ago
"While 50% (for GPU) may sound huge on-paper, only first-party devs will really exploit that extra power. Multiplatform games are still going to look roughly the same... "

Uhh, it's 50% more powerful...an entire 50%! That could very, VERY easily mean higher resolutions and more AA in many - if not most - multiplat games.
inveni0  +   426d ago | Well said
The problem is that PS4 can use cloud computing with the already proven network behind Gaikai, also. So there's really nothing the One can do that PS4 can't.
kostchtchie_  +   426d ago
exactly, it will be same as this gen no matter how much edge Sony console has, MS will force developers to make games identical, only good side is now hopefully PS games should not be gimped
DonFreezer  +   426d ago
Just like the first Xbox crashed the PS2 so on problem with that.
wishingW3L  +   426d ago
Specs

PS4
CPU: AMD 8 Jaguar based cores at 1.6GHZ
GPU: 18 compute units with 1152 threads [1.8 Tflops]
Ram: GDDR5 8GB 176GB/s [7GB for games, 1 for the OS]

Xbox One:
CPU: AMD 8 Jaguar based cores at 1.6GHZ
GPU: 12 compute units with 768 threads [1.2 Tflops]
Ram: DDR3 8GB+esRam 64MB 100GB/s [5GB for games, 3GB for the TV features and OS]

Both use essentially the same type of hardware but PS4 is 33-50% more powerful and faster, and it has better architecture because GDDR5 > DDR3+esRam. Expected price for both is between: $400-500.
guitarded77  +   426d ago | Funny
They're going to sneak into user's homes and manually add transistors to the chipset.
PLASTICA-MAN  +   426d ago
At above, PS4 CPU is rumored to run at 2.0 GHZ not 1.6 GHZ like in X1 ! Also it is 1.84 Tflops not 1.8 Tflops; 40 gflops alone is enough to render another street in an open-world game.

Every hardware component inside the PS4 runs faster.
#1.1.22 (Edited 426d ago ) | Agree(24) | Disagree(3) | Report
loulou  +   426d ago
so a 3rd party dev that is actually working on these console says one thing.

yet a bunch of know nothing know more than he does... hmmm
SynGamer  +   426d ago
@PLASTICA-MAN - since we're dealing with rumors, I heard the max speed for the PS4 CPU is 2.0GHz, but that Sony was considering 1.8GHz as the stock speed. It's not a huge increase, but 200MHz x8 can do quite a bit.
Elit3Nick  +   426d ago
Simply put... Xbox one specs have NOT been confirmed yet, besides what they showed at the reveal, can we all agree to wait until official spec are unveiled?
ziggurcat  +   426d ago
@ Jek:

the console won't grown in power over time, devs will just get much better at optimizing, system OS will also likely get optimized as well, giving up more resources for devs to use... which is true of the PS4 as well.
aquamala  +   426d ago
50% really isn't a lot. so it's basically comparing a Radeon 7770 to a 7850.

now a 7990 is 5 times more powerful than a 7850, that's a lot.
azazel665  +   426d ago
Nah I don't agree with this. It's close.
iPad  +   426d ago
Wait, Microsoft forced 3rd party developers to gimp the PS3 version of multiplats?
FTLightspeed  +   426d ago
so are you saying that XOs games will look bad? it is still about 8 times the power of the 360. and they made games that looked GREAT on the 360. i mena people are doom and gloom and they NEED to remember that games like uncharted and halo 4 run on hardware that is almost 8 years OLD.

all will be well.
andibandit  +   426d ago
@majiebeast

I'm really skeptical about MS cloud service, but it is nothing like sony's gaikai, which is a game streaming service. With gaikai all the computative tasks are handled by a server and all the PS4 has to do is show the stream on the screen and relay your actions back to the server.
MS solution is to take latency insensitive tasks and send them to the server in order to offload the xbox and it sounds like the xbox was designed with this, grom the ground up.
The other difference is that MS already has a very strong server infrastructure compared to Sony, im guessing that is part of the reason MS went this way.
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starchild  +   426d ago
You are right that the PS4 is MUCH more powerful than the Xbox One, but you are wrong when you say that Microsoft forced developers to gimp PS3 versions of multiplats. That's a bunch of nonsense.

What really happened is that the PS3 was a powerful, but very different sort of architecture than what developers were used to. Most devs didn't have the time or money budgets to make their games run well on the PS3, especially when they were also building PC and Xbox 360 versions. Not that multiplats were horrible on PS3. But when you saw games that looked or ran better on 360, well, that was the reason.

The PS4 is a completely different beast. It is much more powerful than the Xbox One, but is built on the familiar x86 platform. The architectures are extremely similar--only the PS4 is a beefier version. I guarantee you multiplats will look quite a bit better on the PS4.
Metfanant  +   426d ago
@loulou
@jek

Neither of you are actually reading what was said...when the dev is talking about "catching up" he is talking about the development tools/environment which he describes as "more mature" on the ps4 (currently)
airgangstarr  +   425d ago
who really cares what the games look like anymore there about as good as its gonna get i want better gameplay
inveni0  +   425d ago
I wonder which will get hacked first...
VISUAL-ANT3  +   425d ago
"The only way that will happen is if Sony lets Microsoft force third party developers to sign contracts agreeing to gimp the PS4 version of their games just like they did with the PS3."

When a comment like that gets that many agrees vs disagrees. You know you're deep in Sony fan boy territory.
TheSurg  +   425d ago
I for one want innovation and something new not just pure power. My PC has pure power, more than both next gen consoles have combined. I want some innovation from consoles and really a next step in the way we play, not just more RAM.
JohnnyBadfinger  +   425d ago
Must suck being a play station owner. Because apparently according to you guys, you all live in rural areas with Internet powered by potatoes...

The consoles are identicle!. All that extra paper power the ps3 means nothing if I can't be optimised and I bet you my wallet it will duck down more electricity.

I live in Melbourne Australia. And my Internet has never failed is 100mbps (which does nothing for latency by the way) and the Xbox one will be my choice this new generations. Got a problem? The tissues are next to the bed with your moisturiser....
dedicatedtogamers  +   426d ago
PS4 is 50% more powerful than Xbox One on paper. That is a pretty huge amount.

But that's just on paper. In reality, the PS4 is even more powerful than that, considering how the Xbox One is going to be using a confirmed 3 Gb out of 8 Gb of its RAM for the operating system(s) alone, not to mention an undisclosed amount of processing/GPU power to run the OSs.

There's a reason why we saw a canned CoD Ghost teaser and a Forza teaser for Xbox One while Sony took the time to actually show multiple game engines running on the PS4.

Considering how 95% of game development is done on PC, it will be rather easy for devs to simply bump a few sliders here and there to add draw distance, particle effects, texture density, etc on PS4 versions of games.
#1.2 (Edited 426d ago ) | Agree(40) | Disagree(13) | Report | Reply
SynGamer  +   426d ago | Well said
The OS memory footpint is a great example actually. 3GB is almost half the system memory, which is insane when you think about it. Xbox One devs will have access to 5GB of DDR3 memory...

PS4 devs will be enjoying access to 7GB of GDDR5. it's like night and day.

EDIT: LOL @ whoever disagreed with me. It's been confirmed that the X1 OS(s) will have 3GB available to them.
#1.2.1 (Edited 426d ago ) | Agree(56) | Disagree(14) | Report
Ju  +   426d ago
OS overhead must have an impact. While you have 8 cores they are relatively slow in general - especially if you run "apps" which usually don't cooperate much with the rest of the system -> not what you want while gaming...

That Weird video showed a live presentation of the TV interface and either they used debug SW or it was just plain awful what was running on the screen - the mini-TV screen was not running stable, the guide was dog slow - seconds to switch to a new show. If that's where they are now, they have quite some work ahead of them - and it didn't even run a game.

Hypervisor and 2 kernels is insane for a console, no matter how much metal you throw at it.

BTW: QNX uses isolated kernel spaces since forever but its extremely low overhead and based on a real time kernel - if anything, that's how this should have been done.
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N4G_IS_SONYS_WHORE   426d ago | Spam
hesido  +   426d ago
Let's not forget, that the GPU on PS4 will have more bandwidth, something which is needed to turn those theoretical power into practice. The fact that developers won't need to decide what data has to reside where, at any given time on the PS4, as opposed to the XBone's 32MB ESRAM vs the slower DDR3 ram, will also let devs use more of that theoretical power in an easier manner, on the PS4.
DeadlyFire  +   426d ago
Memory for OS could shrink over time to match. Although considering the Windows kernel is in there its not likely to drop but so much.

I expect RAM speed difference will make an impact though either way.
g4me_he4d  +   426d ago
@zach

www.gamepur.com/news/11128-xb ox-one-8gb-ddr3-ram-3-gb-reserv ed-os-and-5-gb-games.html
g4me_he4d  +   426d ago
Sorry double post.
#1.2.7 (Edited 426d ago ) | Agree(0) | Disagree(1) | Report
N4G_IS_SONYS_WHORE   426d ago | Spam
BISHOP-BRASIL  +   425d ago
@Zachriel

I'm not disagreeing with you on this lacking an "official official" source, but don't get your hopes up for this kind of talk from employers of either MS or Sony. Usually they'll only make the numbers that are interesting (to themselves) available.

People with access to the proper tools and the knowledge as developers, hardware experts and enthusiasts are the ones who usually leak the exact specs and their sources are usually just themselves and their tests.

Most of the stuff like processors clock speed, OS footprint, exact hardware model/branding and so on may only go public after release and some people messing around with their own consoles. MS and Sony will not disclose every bit of information about their consoles inner assets, it just don't work like that, they either can't get positive reaction from it, have security/competition concerns or don't think this is relevant.
Benchm4rk  +   425d ago
@dedicatedtogamers

"There's a reason why we saw a canned CoD Ghost teaser and a Forza teaser for Xbox One while Sony took the time to actually show multiple game engines running on the PS4."

Except we didnt see anything running on the PS4...We didnt even see the PS4. What we seen is engines running on target specs of a console. Sony might sell there consoles at a huge loss to start with or they may revise there specs. Or they could do what they did with the PS3 and sell a stripped down console because of the money they were losing on each console. Only time will tell
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NobodyImportant  +   425d ago
@Benchm4rk

We saw Killzone Shadowfall demoed live.
We saw Jimmy Fallen play the same level in realtime.

"What we seen is engines running on target specs of a console."
No. We saw it running on a dev kit. Guerrila didn't want to get into the same situation they got into with the "infamous" 2005 Killzone 2 pre-rendered demo, so they made sure they showed the ACTUAL game. It was played LIVE.
They're one of Sony's closest studios. They've published 100 page documents showing exactly how Killzone SF runs on the PS4s 8 cores, how it renders frames, how it's post processing works, everything.
8GB GDDR5 was a surprise to the public when they announced specs. You think Guerrilla didn't already know about it? And hadn't been working with 8GB for months? They worked with Sony on the specs.
Your ignorance is astounding.

We saw EXACTLY what the PS4 is capable of. We saw a game running on the latest dev kit which is at the bare minimum going to look the same as that demo but is highly likely to look a lot better by the time it releases this holiday season.
So please educate yourself before you start talking crap like you even know what you're talking about.
#1.2.11 (Edited 425d ago ) | Agree(1) | Disagree(1) | Report
Prcko  +   426d ago
How will they develop games for 50% better gpu?
why microsoft don't have same power as ps4 have,wtf is this?
so we gonna get worse graphics because of microsoft?
so we can only pray for exclusives then
kneon  +   426d ago
"why microsoft don't have same power as ps4 have,wtf is this?"

The answer is simple, Kinect and the extra TV related hardware. They all cost money. The total cost of the systems will likely be very similar but Microsoft chose to spend part of the component budget on Kinect and the HDMI-in and related components. Sony spent it on more graphics power.
DecoyOctopus  +   426d ago
xbox one oh lol

Related video
The_Infected  +   426d ago
Microsofts cloud powered console? What about Sony's Gaikai Cloud service?
baodeus  +   425d ago
So if both using cloud tech, then doesn't that mean that the power of your hardware is obsolete (because that what cloud is for, so u don't need strong hardware since the work s are on the cloud)

So if cloud handle everything, doesn't that mean that the game tech will depend heavily on software (development tools) and servers?

so currently, who is stronger in software and servers?
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duli14  +   426d ago
even if the XBONE is powered by the ''cloud'' I think they are forgetting that sony will also have a service called gakai.
Brazz  +   426d ago
actualy i'm prety sure Gaikai Sony service has the edge over MS cloud service. Gaikai is in the cloud service for a long time since 2008 and MS just started cloud (Xbox live isn't cloud... Ms cloud project problably only started at 2010-2011.)
MariaHelFutura  +   426d ago
Requiring the internet to boost "power", would be the worst idea of all the bad ideas they already had. It's a complete recipe for disaster. People question if the "cloud" will even work well w/ running games, now they think it's going to increase the systems power flawlessly? GTFO. You people are grasping for anything positive at this point, after getting slapped around in the abusive relationship you have with MS.
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The_Infected  +   426d ago
Does no one understand its cloud powered they will start shifting physics, AI, etc. to the cloud and the cloud idk has 300,000 servers and unlimited power to offload what the Xbox One can't do when it eventually is maxed out.

I think what's going on here is that it's not really like Gaikai which streams the games it's more like it shifts non latency sensitive things to the cloud that you want notice but will add tremendous power to the system.

That's my guess. In the interview with Adam Sessler the Xbox guy said it may be the last console you ever need and I'm sure he's referring to the cloud power backing it.
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awesomeperson  +   426d ago
It seems like a good idea on paper, but I don't see how it will truly work given the current state of the market.

Not every consumer will have a constantly working internet connection, or the bandwidth to support it. Of course, I don't know exactly how it would work, but until they can show the actual principle in action, and explain how it would work for those without an internet connection, it is simply too hard to believe it will be as good as it sounds.

Maybe given a few decades when basically everyone is connected, but currently, I can't see how it is feasible.
XabiDaChosenOne  +   426d ago
So that's why they were pushing for an always online console, makes so much sense now. That and the DRM agenda they are trying to push.
Metfanant  +   426d ago
Exactly what calculations are going to be "non latency sensitive?"

Physics? Will my Internet lag and my gorgeously rendered car in Forza 5 drive straight through a wall because the physics were offloaded?

AI? Will I die because my AI teammates lagged out at the wrong time?
Angeljuice  +   426d ago
But the latency of the cloud means that there are very limited processes it can perform. At the very most it can provide free AA to the system and a little post processing work. The idea of cloud processing has been tried several times and never been successful, its M$ PR BS!
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garos82  +   425d ago
i saw that interview too, you got to admit the 300,000 server thing is really impressive and will definately help with that vision
but then again its unproven at this point if it will work universally and not just in a select few regions.

microsoft need a lot to do to win back peoples hearts starting with this years e3. if they screw it up there then they are trully a lost cause
imt558  +   426d ago
Not in terms of power, but catch up with dev tools. From article :

...PS4 is the preferable console. But with Xbox One’s cloud capabilities and further developer support coming...

...We asked Avalanche’s chief technical officer Linus Blomberg how the two consoles compare. “It’s difficult to say, as it’s still early days when it comes to drivers,” he told us. “With each new driver release, performance increases dramatically in some areas. The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do....
dc1  +   426d ago
The title misquoted the CTO. He stated that MS would "catch up" with regards to their development environments ..not the hardware.
Gardenia  +   426d ago
Sony also has cloud computing, Gaikai. And knowing Micro$oft it is even possible that in the future you have to pay more money if you use more data from cloud servers
Arai  +   426d ago
Opinions differ as you can see by these tweets.

https://twitter.com/rygorou...

"Enough to say that MS is way worse at integrating their platforms into VS than Sony is at this point. :)"

He's from Rad Game Tools (middleware)...
psyxon  +   426d ago
The PS4's GPU alone is 50% more powerful than X1's. That's a pretty huge amount.
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fr0sty  +   426d ago
PS4's memory also has roughly 250% more bandwidth (not taking the ESRAM bandwidth into account, because it can only hold 32mb's of data at a time and therefore has limited uses in improving memory bandwidth).
#1.13.1 (Edited 426d ago ) | Agree(4) | Disagree(2) | Report
fr0sty  +   426d ago
If they want to talk about the cloud, they're forgetting about Gaikai and all of the cloud based patents Sony bought with them that Microsoft can't touch. Sony did good by buying into another company that had already invested the time and money into research and development of their platform, rather than trying to develop something themselves from the ground up.

However, in the end, what this guy is basically saying is "Xbox One won't be as powerful for a long time, and even when it is it'll be over the network meaning you'll always have to be online to play it".

Not to mention, any calculation help that will be worth a damn requires a hell of a lot more bandwidth than any internet connection now or a few years into the future will offer (even the fastest 2gbps connection isn't going to give you the latency needed for a GPU, nor the bandwidth). The only real way to improve graphics and all that would be to just render the entire frame on the server (like Gaikai already does), however then you introduce network latency into the game (not good for shooters) and you reduce the image quality because the video signal has to be compressed heavily in order to be streamable.

With PS4, you're getting all of that in the box out of the gate, and at full resolution with no compression.
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edonus  +   426d ago
You guys werent paying attention to what MS was doing. Smartglass was a test for this stuff. You could use Smartglass with no latency and great stability with the 360. Thats 2 devices connected not with IR or Bluetooth but in the internet working as fast as it was plugged in to the system right there.

Thats just the beginning

And Sony bought Gaikai it was another one MS could have bought but didnt, and thats because they were building their own. Dont forget MS is one of the big boys in server tech and software. The way MS is talking i think their cloud system is either done or closer to being done and integrated than Gaikai. This is why they probably want to make sure you have an internet connection to own their system.
garos82  +   425d ago
@edonus
fair point about microsoft being big boys in server tech and software but you gotta admit building a new service from the ground up as opposed to purchasing a company who already has been and will continue to be in the "cloud" is a much better solution. besides you cant be amazing at everything you do as a business. sometimes its best to stick to your core competencies.

its evident in all massive global businesses where they try to attempt to take a slice out of a pie of various other industries and products and fail at most and excell at some as is evident in Sony and microsoft
Iwasneverhere  +   425d ago
@edonus

"closer to being done and integrated than Gaikai"

Gaikai has a Guiness world record for being the most widespread cloud gaming service. Which has been providing their service successfully to 88 countries since 2008. Not discrediting the money behind Microsoft but that has to count for something.
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Jeebus  +   426d ago
If they're referencing the cloud computing augmentation option, I can guaran-fucking-tee you all that they will hide that availability behind a Gold Sub.
THE-COMMANDER  +   426d ago
You are absolutely right.
WinBuntuDroidOS  +   426d ago
A Jaguar-based 8 core AMD APU in each system pretty much means they're identical. The only thing people have to emphasize here is the memory speed. Unconfirmed rumors so far speculate that the 8GB in Xbox One is DDR3 (challenge that if you want). But even DDR3 at the highest speed is ample enough to compete with GDDR5 if in the PS4 it's crippled by a narrower bus, as is the case usually with low-mid range PC components. In a console however they usually try to spring for the widest bus they can get on there. So it would be safe to say that both Jaguar APUs can be linked to GDDR5 memory. Given that both APUs are Jaguar based it's also safe to say that they both should have a similar bus width for memory.

AMD memory controllers are also on die, so in essence the speed of the GPU access to memory on BOTH APUs should be near identical.

Where there could be a real difference is in APU clock speed. AMD puts two SKUs for each level (number of cores) in their consumer CPUs, a lower clocked and higher clocked version. APUs within the same line have the same number of cores and bus widths, only clock speeds should be different. AMD also has K versions that have the multipliers unlocked but that probably wont be the case here with these consoles.

So to summarize, since both are in fact 8 core AMD Jaguar APUs their architecture should be the same. With similar architecture their memory access could be the same. There is no hard proof of DDR3 in Xbox One, but if it were the case then it would need to be at its highest performance to compete with GDDR5.

But in no way is graphics on either system going to "crush" the other. You're talking literally neck and neck performance, again going solely off what's been released.
#1.17 (Edited 426d ago ) | Agree(3) | Disagree(7) | Report | Reply
Metfanant  +   426d ago
There are pictures on the web of Xbone internals...we even have the model number of the ddr3 memory MS is using lol...

You need to check your facts...
adorie  +   426d ago
The performance won't be neck and neck according to DF. I'm going to side with DF before I side with your great wall of text.

Also, keep in mind the APU's are heavily customised by Sony, Microsoft respectively.
That too will ensure neck-to-neck won't happen.

Microsoft wasted space in the Xbone for TV, dvr stuff.

I would barely even call it a games console.

Even I can see, going by the specs released (keep in mind MS was vague about their specs)
That PS4 is going to turn the tables on multi-plats during this gen and first party exclusives are just going to knock this gen out of the ball park.

Seriously, though. I hope Microsoft reveals specs @ E3 because Sony wasn't shy to reveal theirs.

E3 can't come soon enough.
WinBuntuDroidOS  +   425d ago
@ both above

Nope, check YOUR facts.

No internal pictures exist that can be verified for sure. I'm not ruling out DDR3 in Xbox One at all (and really it can be argued that top end DDR3 provides more than enough bandwidth for 1080p gaming) but there's no verified proof of it so far so nothing is concrete.

Obviously it has to be released and in our hands before it can be verified. I could just as easily point to a picture on the web and say "erhmagerhd, look its teh pee-s-phoar". Lol, nothing is real until its E3. And nothing can be verified "personally" until it's in your hands.

edit:

And also regarding the APUs being customized for each console, that is absolutely correct. It's like Xenos' 3 SMT enabled PPC 970 cores that derived from Cell BE's dual-threaded PPC 970 based PPE.

But logically AMD doesn't want much deviation in design since that would make manufacturing more costly. If they're both 8 core Jaguars why would they shrink the GPU resources on die. The designs would be asymmetrical and totally cost inhibitive.

Think like this:

8 cores means the die size is already pretty much determined. Shrink the cores and then you can also shrink the CUs, but not assymetrical to each other because then you have wasted space.
#1.17.3 (Edited 425d ago ) | Agree(2) | Disagree(4) | Report
MysticStrummer  +   426d ago
"not everyone will have the bandwidth (caps) and/or speed for that"

I guess that's part of the reason we've seen an article or two about One being mostly US oriented. MS knows where their audience is and are concentrating on that area of the world. That's their business, but it will greatly impact WW sales.

:o Back to 3 bubbles because of my comments about the One reveal. I sure would like to know what I said that wasn't true. Last time I lost bubbles it was from calling out PC gamers trolling console articles, so I know truth has nothing to do with it. Poor, bitter people, lashing out... smh
#1.18 (Edited 426d ago ) | Agree(2) | Disagree(0) | Report | Reply
indysurfn  +   426d ago
I know this sounds CRAZY but could Microsoft be sandbagging. What is there is a xbox TWO (not years later ) launching with Xbox one? And it is twice as powerful! This has been hinted at by Microsoft in years past and has been set up with the PC performance rating that has been there for the last couple operating systems. It would be a console stlye, scaling. That said even if there is a xbox ONE, TWO, or even three launching I'm still out! Because those fulls are still requiring you to be online to activate a game every 24 hours. AND the box is restricking your true ownership of a game (saling, lending, giving it away). Plus to add to it they will require online for watching TV!? WHAT! Talk about getting bundled they bundle EVERYTHING! Wiiu will be my second Console and PS4 will be my first. For the first time No xbox on this place!
SynGamer  +   425d ago
No amount of bad press, especially this bad so far, is worth it to sandbag...IMO.
3-4-5  +   426d ago
Maybe they figured out a way to USB a graphics/ram upgrade into the console like with the N64, although I think that was just memory.
Sarobi  +   425d ago
Wouldn't Sony also be able to do such a thing with Gaikai though?. I mean they both have Cloud technology, so where is it limiting Sony from doing this type of stuff as well.
andrewsqual  +   425d ago
Lol, the PS3 was better then the 360 on paper and it showed. Why should it be the complete opposite here?
fatstarr  +   425d ago
Lmao, remember "omg the ps3 cells chip crushes the xbox 360 in power."

the difference will be small.

you n4g'ers should know this

Multi plats will have no difference
exclusive games will put the system to use.

even if they made a zelda game similar to the wiiu demo pushing the system to the limits it would look just as good if not better then some ps4 games.
http://www.youtube.com/watc...

bracing for a repeat generation -_-
#1.23 (Edited 425d ago ) | Agree(3) | Disagree(7) | Report | Reply
WitWolfy  +   425d ago
Whatever makes you sleep at night.. Thats like saying an exclusive PS2 game graphics is equally as good as some of the 360/PS3 games released this year.

Wii U cant compete with the nextgen monsters by a long shot.. We'll have to view it as its own entity again... something gimmicky, mostly casual and mainly for kids.
#1.23.1 (Edited 425d ago ) | Agree(1) | Disagree(1) | Report
tubers  +   425d ago
X1/PS4 are using the same architecture but the X1 using slower RAM.

Major difference from last gen.
GraveLord  +   425d ago
Depends on your definition of "Huge". The PS4 performance advantage is pretty significant and since both have similar architectures, the extra power will easily transfer to games.
Nafon  +   425d ago
In the context, the guy from avalanche meant that the PS4's drivers are more mature than the Xbox's. Drivers can dramatically increase the power of components, but unless Sony stops updating theirs, the Xbox will be behind no matter what.

http://techreport.com/news/...

This picture doesn't show a huge increase in performance, just an example of how drivers can boost performance of video cards. Take into account that the cards referenced in the image had been out for just under a year, and were still being improved.

Related image(s)
DemonSlayer420  +   425d ago
Kinda like this generation then....
batbatz  +   425d ago
Power does not matter any more, they're more or less the same of even IF the XBOX is pore powerful, the fact that MS game DRM will not allow you to resell your games which you own, and paid full price for is a deal breaker.

You can be sure also that MS will be pushing always online DRM in many (not all) of its games, sorry but fuck that..
ThatCanadianGuy514  +   426d ago
"The specs on paper would favour the PS4 over the Xbox One in terms of raw power, but there are many other factors involved so we’ll just have to wait and see a bit longer before making that judgment.”"

Yes.We have to wait until MS coughs up the details on the last bit of spec info they're trying to hide.I have a feeling it won't be very good.
Why o why  +   426d ago
Yeah, those factors include naughty dog, santa monica, quantic dream, polyphony digital....the list goes on. Talent made the harder console to develop on produce the most goty's
#2.1 (Edited 426d ago ) | Agree(15) | Disagree(7) | Report | Reply
LoveOfTheGame  +   426d ago
By most you mean UC2? Pretty sure that's the only one that was a GOTY.

Naughty Dog is really the only advantage out of those listed. Turn 10 creates a racer arguably on par with PD in being a quality game, Santa Monica has just disappointed me, and QD games just really aren't for me with the whole more than a game concept.

@below
Good list of games but I'm looking for true GOTY winners, not ones that won a few here and there.

Edit: Wait a sec, did you just put both LBP and MGS4 on the same list? They came out the same year Dumb***, haha.
#2.1.1 (Edited 426d ago ) | Agree(3) | Disagree(26) | Report
Why o why  +   426d ago
Lbp, heavy rain, mgs4
#2.1.2 (Edited 426d ago ) | Agree(16) | Disagree(2) | Report
Why o why  +   426d ago
I forgot the number 2. Bl*w me.. I think gow3 was in there too (g for god) and demon souls.

Besides that the only goty that wasnt on the ps3 was mass effect. It think it came out before the playstation was released. The other 'overall' winners were multiplats... nothing was unanimous across the board.

EDIT

Thats the playstation '3' ......in case you wanna pull me up on that
#2.1.3 (Edited 426d ago ) | Agree(4) | Disagree(1) | Report
LoveOfTheGame  +   426d ago
What about Gears, Halo 3, Twilight Princess, Super Mario Galaxy 1 and 2, Spore, and Skyward sword.

Next time don't just look at Sony sites for GOTY winners.

My bad on the LBP probably should of realized you meant 2.
Skips  +   426d ago
@LoveOfTheGame

"Santa Monica has just disappointed ME, and QD games just really aren't for ME with the whole more than a game concept."

No offense but honestly, who the hell cares what YOU think?

That fact that SSM and QD produce more quality games in comparison to practically every MS dev combined is undeniable. And the amount of acclaim from both fans AND critics alike prove that bud...

Only ones who are notable on MS's side is 343 (Which is pushing it considering they only have one good game under their belt) and Turn 10...
#2.1.5 (Edited 426d ago ) | Agree(5) | Disagree(3) | Report
Persistantthug  +   426d ago
@LoveOfTheGame.....Personally, I use the AIAS AWARDS as my "defacto standard" of awards shows.
So,

2006 = GEARS OF WAR (360)
2007 = CALL OF DUTY: MODERN WARWARE (Multi)
2008 = LITTLE BIG PLANET (PS3)
2009 = UNCHARTED 2 (PS3)
2010 = MASS EFFECT 2 (Multi)
2011 = THE ELDER SCROLLS V: SKYRIM (Multi)
2012 = JOURNEY (PS3)

http://www.interactive.org/...
.
.
.
Out of 7 full years, PS3 has 3 Game Of The Years. That's nothing to sneeze at.
#2.1.6 (Edited 426d ago ) | Agree(1) | Disagree(0) | Report
LoveOfTheGame  +   426d ago
@Sonic
I shouldn't have to start a response by reminding people that quality is an opinion, but I guess I have to when people like you still exist.

Let's see where the fans prove which is better. When I think fans of a video game that usually means they bought the game. If I recall MS exclusives almost always outsold Sony exclusives.

Halo 4 alone outsold GOW 3 and Heavy Rain combined. So don't come spewing your garbage of what makes quality games when your own reasoning is flawed.

Your hesitant to put 343 in their since they only have one quality title yet you have no problem putting QD in the mix with their outstanding total of 1 game this gen?

And SSM should care what my opinion is just based on the fact that many others, like me, were disappointed with their latest offering. More so by their willingness take out a trophy name and nerfing a section of a game all because a minority asked for it. At least ND still has integrity which is why they are basically the only Sony Devs I respect anymore.

@Persistant
If you stick to just one GOTY list, for yourself, that's fine. But people need to understand that there is no one be all end all list for GOTY. One of the biggest examples to me is 2012, 2011, and 2008.

There is almost no clear way to say what won game of the year those years. 2012: Journey, Walking Dead, Fez, Dishonored, ME 3; 2011: Skyrim, Batman, Portal 2; 2008: LBP, MGS4, Fallout 3, GTA 4.

Those are just some examples of games that could easily claim the overall GOTY. It is good for any game to win a GOTY award, especially by AIAS, but it still remains that there is not one list that can be use as everyone's "defacto standard"

Edit: Grammar Error
#2.1.7 (Edited 426d ago ) | Agree(1) | Disagree(5) | Report
Skips  +   426d ago
@LoveOfTheGame

So Microsoft's MOST IMPORTANT franchise selling well? *GASP! LMFAO! XD

ABSOLUTELY hilarious how you turn to "sales = quality" as most delusional fan boys do when they realize just ONE PS3 exclusive garners more acclaim critically than almost every 360 exclusive released in that year combined. XD

How you fail to realize sales amount to nothing but the result of advertising and doesn't speak about the ACTUAL QUALITY of the PRODUCT.

By that logic, Kinect Adventures absolutely ***** ALL OVER Halo 4 in terms of quality considering it's sold more than double the amount.

http://www.vgchartz.com/gam...

Pathetic, just PATHETIC...

"Your hesitant to put 343 in their since they only have one quality title yet you have no problem putting QD in the mix with their outstanding total of 1 game this gen?"

"this gen?"

XD In this gen alone??? I'm talking about both studio's ENTIRE GAME DEVELOPING CAREER kiddo! Funny how you just use THIS gen as an example to justify your claim of QD only making ONE quality game.

"And SSM should care what my opinion"

LOL, for every one of YOU they have like 1,000 others, AND GROWING. XD
#2.1.8 (Edited 426d ago ) | Agree(3) | Disagree(2) | Report
HappyGaming  +   425d ago
@Persistantthug
So since the PS3 was released world wide in 2007 every game of the year has been available to play on PS3.

That includes 3 multiplats in 2007, 2010 and 2011 and 3 Playstation exclusives in 2008, 2009 and 2012.

I think it is something to sneeze at if PS3 had 100% of games of the year on its system and 360 only had 50% of them.

I hadn't realised just how well Sony had done this gen until I saw your list :/
garos82  +   425d ago
@loveofthegame

alright buddy its time for bed you have had your fun

all i could derive from your comment is that game sucks,that game is gay, im a king and that company(santa monica) has dissapointed me blah blah blah
tell me love of the game what are these GOTY you speak of then.
Snookies12  +   426d ago
Avalanche... Stop talking and get back to work on Just Cause 3! Talking wastes precious seconds that could be used to get that game out sooner lol.

Man I can't wait for that game....
Studio-YaMi  +   426d ago
They didn't even state what the article headline presumes !

"The PlayStation 4 environment is definitely more mature currently, so Microsoft has some catching up to do. But I’m not too concerned about that as they traditionally have been very good in that area"

and

"The specs on paper would favour the PS4 over the Xbox One in terms of raw power, but there are many other factors involved so we’ll just have to wait and see a bit longer before making that judgment"

Where exactly does it state that they "will" catch up !? talk about honest journalism ! :\
#3.1 (Edited 426d ago ) | Agree(11) | Disagree(2) | Report | Reply
Prcko  +   426d ago
So this gen is all about nice graphics,well Sony gonna have nice graphics,no idea for microboys
Ezio2048  +   426d ago
Your comment is as translucent as your profile picture. Jus kiding :P
Xwow2008  +   426d ago
Misleading title.
Studio-YaMi  +   426d ago
VERY misleading !
"so Microsoft has some catching up to do"

That's what HE said ! he never said that they "will" !
Edge,are you trolling !?
sandman224  +   426d ago
This confirms that x1 will be holding back the potential multiplatform games will have for the ps4.
Dannehkins  +   426d ago
Is it just me, or does the media seem to sensationalise the fact that the new Xbox is going into the 'cloud' and big it up about all the possibilities, but then also seemingly forget that Sony just bought Gaikai...
Jdoki  +   426d ago
I think MS are more than happy to let the misinformation spread that the 'Cloud' is going to somehow magically turbo charge games on the XBOne.

Even if MS can offload some processing to the cloud, it's highly dependant on the individual users internet bandwidth, and ensuring the right info is processed and returned to the player in time.

I don't think we'll be in a position where Gamer A with a 100Mbit connection is going to see a game that is graphically better and performs better than Gamer B with a 2Mbit connection any time soon.
DeadlyFire  +   426d ago
Well technically graphically you can do almost anything including CGI-like graphics for a game in the cloud. Only problem with it is bandwidth. Which is 100% essential for it to work out right. Noone really has developed a game on the cloud just yet. I am not talking about current Cloud games. They are standard PC titles. I am talking about a game that utilizes the full potential power of the cloud. So its hard to say. As nothing has been shown at 30+ fps with great graphics on the cloud in motion.

Microsoft partnered with Agawi. Which also is partnered with NVIDIA and support's NVIDIA's GRID.

Anything Microsoft can do on the cloud Sony can do just as well.

99% likely that Cloud won't be a factor at all until later on in the console's life.
#7.2 (Edited 426d ago ) | Agree(5) | Disagree(0) | Report | Reply
duli14  +   426d ago
did everyone read the article? there isn't even a cloud mentioned in the interview!
jeremyj2913  +   426d ago
Sounds like multiplatform games will once again be held back by Microsoft.
PFFT  +   426d ago
How so?? This gen MOST if not all of 3rd party games looked better on the 360.
Nafon  +   425d ago
They looked the same, but the xbox DID have more performance in some cases:

https://twitter.com/gustavh...

:)

(that won't be the case this time around)
PFFT  +   424d ago
True true im getting myself a Ps4.
Hercules189  +   426d ago
lol @ jeremy, even the first party games were about equal, so there was nothing holding back from anyone.And we also have to remember that cod is always at the low end for graphics, so just imagine games that look way better than cod for xbox1. Theres nothing to worry about, crysis 3 destroys cod ghosts, and xbox one can easily play crysis 3, bf3 and metro at high settings, there was already a tech demo using its settings. Let the disagrees come on in.
#9.2 (Edited 426d ago ) | Agree(2) | Disagree(12) | Report | Reply
imahustla19  +   426d ago
it will "catch up" by forcing you to be connected to the internet to run the game so it can use the cloud to try to do the work their actual system cant. if your not connected either you wont be able to play or the game will be crap because it isn't getting the help from the cloud that it needs. this is how microsoft is forcing always online without having to call it always online.sneaky right?
Indo  +   426d ago
Its either you want a gamer setup or a cable setup. I pick PS4.
MasterCornholio  +   426d ago
I was expecting the PS4 to be more powerful than the XBOX One but i wasnt expecting it to be easier to develop for.

Mark did a great job with the system.
imahustla19  +   426d ago
couldn't agree more beavis heh heh heh heh
DeadlyFire  +   426d ago
Even supports DirectX 11.1 with enhanced feature set beyond what DirectX11.1 has in its API.
Supermax  +   426d ago
Hi guys and gals can anyone drop some knowledge on me,how many ps4 games will be using 8 gigs of ddr5 at release and wich games now on high end pcs use 8 gigs or is the majority using 4 gigs on ultra settings.
#13 (Edited 426d ago ) | Agree(2) | Disagree(8) | Report | Reply
Jdoki  +   426d ago
It's difficult and kinda pointless to compare.

In most cases 4GB is fine for PC gaming. But that's probably more to do with the fact that publishers want games that are playable for the largest number of gamers.

If you check out the Steam hardware stats they collect, it shows about 24% of gamers have 8GB and 69% have less than 8GB. So it makes sense to aim for less than 8GB.

PS4 / XBOne devs don't have this limitation. They know every console is going to have 8GB from day 1. So they can target that capacity. Although you also have to factor in usable RAM. On the XBone devs actually have 5GB to work with as 3GB is used for OS. In the PS4 it is rumoured that the split is closer to 7GB available and 1GB for OS. On PC's it is variable depending on the OS and other software running.

Finally, you also have to look at the type of RAM. The PS4 has GDDR5 which is much faster than regular DDR. So it's feasible that devs will use that extra RAM slightly differently as it's unusual for GDDR5 to be the primary RAM - normally it only services the GPU, with slower DDR servicing the CPU.

If you give devs more processing power, RAM, hard drive space or whatever... they will start using it!
#13.1 (Edited 426d ago ) | Agree(3) | Disagree(2) | Report | Reply
Hicken  +   426d ago
Wonder what trolling remark your original comment was...

I would start by saying that no game will be using 8 gigs of the PS4's ram, since 1 is reserved for the OS. I would also mention that there isn't a PC game out there that needs 8 gigs, and that PC devs wouldn't be making games with 8 gigs in mind, since most people don't have that.

But it's all pointless, because you're trying to compare PS4 to "high-end" PCs, to somehow shift the conversation away from its point. Shouldn't you, instead, be comparing it to the Xbox One?

Or is that a cause you're not even willing to take up, at this point?
1lawrence  +   426d ago
guys we have to wait untill e3 thats when it gets more powerful lol
cyhm3112  +   426d ago
I got an Atari 2600, does it mean that with some tweaks, connect it to the cloud, it can become a supercomputer?
Obscure!!
SOULJER  +   426d ago
Edge Microsoft is in trouble HELP THEM. Please Edge write some stories that will put them in a good light. Lie a little. F-that lie a lot. Come on just made some shit up. Entertain us.
KontryBoy706  +   426d ago
catch up? LOL what are they going to do put a magic spell over the hardware and feed it spinach so it will get stronger like Popeye?????
extermin8or  +   426d ago
Well as different graphics levels are already done on pc, scaling is nothing new- I see no reason for multiplatform games to effectively end up a graphic setting above the xbox one, on the PS4... There are no excuses for crappy ports this time- any deaths that have any on PS4 or simply lazy/crap/did it deliberately. Initially though I expect for various reasons games to be the same across the board one all 3 platforms (pc, X1, and PS4-over time the PC will move ahead into ultra settings-within a year or so, and the ps4 will be medium-high, the xbox one will be medium/medium-low, there's no reason for them not todo that....
Killer910  +   426d ago
Guys, enough fanboyism...

Xbox one's specs are not finalized yet, you sony fanboys are desperate for anything

And Microsoft said that e3 is going to be all about games.

Despite that there is cloud computing that gives the system more power to keep the graphics catching up after 4 or 5 years!
ronaldk   426d ago | Spam
sigfredod  +   426d ago
Actually is not fanboyism, eurogamer already inform it, also non Sony or even consoles say it: http://anandtech.com/show/6... is just facts
quenomamen  +   426d ago
Then I guess they just spent millions on a reveal to lie to everybody,
Specs arent finalized yet, I want some of what u taking brah.
DarkHeroZX  +   425d ago
Lol specs are finalized. What did MS do then hold a press conference with just an empty box? Don't be silly if they plan on launching the Xbox one this year then believe they are already on the mass production stage. Everything is already final for both MS and Sony.
wishingW3L  +   426d ago
every single component (ram, cpu, gpu) is weaker... How do you catch up with that?
#20 (Edited 426d ago ) | Agree(7) | Disagree(3) | Report | Reply
gnothe1  +   426d ago
What's even more crazy is that you guys are bragging bout the 8 gigs of memory in the ps4...most games next gen will only use about 2-3 gigs tops....sony heard that MS was using 8 gigs so they reacted an added 8 gigs themselves...not knowing that atleast 3 of those gigs were reserved for the systems OS an multimedia features...so having 5 gigs of system memory is MORE than enough...but sony was like if they have 8 gigs we gotta have 8 gigs...now what are they gonna do with all that extra system memory that developers don't need..
ronaldk   426d ago | Spam
quenomamen  +   426d ago
I know rigghht , Developers hate it when you give them extra ram !
They're like we dont need this ! Take it away ! Ewww Gross !
Lol, u Xboys meeting somewhare and sniffing glue then jumping on N4G ?
airgangstarr  +   425d ago
when the ps4 sells for 500 bucks an the xbox sells for 350 then see how many people want the ps4
Chuk5  +   426d ago
Realistically, we have to wait until E3 to truly see all the specs and just exactly what kind of tricks they MS might have up there sleeve.
This is gonna be one of the most interesting E3s in years.
FrigidDARKNESS  +   426d ago
it will be sony doing the ctching up. microsoft haas superior OS and dev tools.
Jdoki   426d ago | Trolling | show
jacksheen0000  +   426d ago
The PS4 is 50% more powerful on paper, but what everyone fail to realized is that MS OS was designed to renders graphics smarter than PS4's which makes the xbox one just as equal to the PS4.

Though, Object and characters on screen that are positioned far away renders with less polygons than object that are placed in front of the screen.

As for how PS4 renders its graphics on screen is completely unknown at the moment because Sony never once mentioned anything about how the PS4 render object and characters on screen.
forcefullpower  +   426d ago
Holy Fuck are you really that stupid.
josephayal  +   426d ago
no matter what, the PS4 has an edge over the X1 due to better hardware
quenomamen  +   426d ago
And in related news Infinity Ward just released a statement saying that even with 50% power disadvantage, COD will still run better on X1. And no has it has nothing to do with the 5 mill check they got from MS, no they're just that good.....seriously they're awesome.....no really, they're the best X1 devs right now.
isarai  +   426d ago
maybe if their first party exclusives had the support and quality of Sony's first and second parties but MS has never quite matched the level of fidelity Sony's first and second parties produce. so i say it's unlikely
gnothe1  +   426d ago
Isarai....MS didn't have to have their first party developers try an prove the 360 was more powerful....it was sony who had to prove it because it was sony who said next gen don't start until we say..it was sony that had the more expensice system an they needed to show people why they should spend more money an buy a pS3 over the xbox....MS had notging to prove..sony did...an right now it looks like sony has more power to focus on GAMES an the xbox has less power but can focus on EVERYTHING...an sony fanboys can say all they want about not wanting a multimedia device but their lying....why are smart phones so popular over old flip phones..cause it can make calls...surf the web..play games watch movies all in one device an that's what every body wants...
Jdoki  +   426d ago
In the same way that Sony fanboys seem to think that MS has forgotten about games...

XBox fanboys seem to have forgotten that the PS4 is likely to be a very capable media box too.
asderland  +   426d ago
if xbox one had had bc and used games compatibility, this would have not mattered at all and I would have bought xbox one But now that I found out how bad xbox one is, I have to get ps4 because I can get all next-gen games for it such as bf4.
jjb1981  +   426d ago
So what you're saying is that if I don't have an Internet connection, I don't get the cloud processing power!? Hmmmmmmm....
isyourhouseonfire  +   426d ago
Considering the PS4 only exists on paper, it's really the only way to compare the two.
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20°

How to delete and re-install games on your Xbox One hard drive

3m ago - Whether it’s with the arrival of the Destiny beta or sometime in the recent past, many Xbox One o... | Xbox One

Stick It To The Man Review At Skewed And Reviewed

3m ago - Skewed and Reviewed have posted their review of Stick it to The Man. They liked the odd mix of f... | PS4
40°

Looking Ahead: Microsoft in 2014

17m ago - One of the writers at Middle of Nowhere Gaming takes a look at the upcoming exclusives Microsoft... | Xbox
40°

Review - The Swapper : Can you Swap a Soul? | TerminalGamer

27m ago - TG asks: Was it a successful swap over to the console platforms? | PC
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Now - Look no further. Join us at the BulbaGarden Forums, the best community for everything Pokemon | Promoted post
20°

Oceanhorn Game of the Year Edition Receives A Brand New Trailer

30m ago - A new trailer is now available for Oceanhorn Game Of The Year Edition. | iPhone