Diehard GameFAN: During part of Microsoft’s Xbox reveal and during the E3 conference the speakers promised that new hardware would provide the opportunity to tell richer, deeper stories. The problem is video game publishers and developers haven’t been able to show that they know how to write compelling stories with all of the tools they currently have. Video games are both and art and a skilled craft, and over the decade video games have evolved in many ways, in art, style, and the ways they interact with the player. The plots of video games haven’t evolved with the rest of the medium, however.
Metro 2033 mechanics that would adapt perfectly to VR, and the upcoming Metro Awakening by Vertigo Games this year.
The Metro video game series started with a humble b-list title, before building a strong fanbase and becoming a pioneer in the industry.
If you're a fan of the Stalker or Metro 2033 games, Chernobylite is absolutely an experience that you don't want to miss out on.
I'm sold on it big time. I love the metro games and to me this is very much in that wheelhouse. It was very impressive technically as well.
You can tell an emotionally compelling story with an
etch-a-sketch. Video games cannot tell stories as engaging or deep as those in say, BOOKS, because video games are not books. They are toys.