USG:The world of Muramasa is a stunning achievement in gaming aesthetics, a fact Vanillaware wants to rub in the players' face at every opportunity. That must be why the game's sprawling world, a vast collection of tiny levels that can each be run across in under 10 seconds, is often so empty. Each scene is alive with animation, but not necessarily with enemies or interaction. As I sprinted through empty field after empty field, I had nothing else to do but examine the game's animations in great detail. That may have been an entirely intentional design decision as Vanillaware no doubt wanted to highlight its strength, but ultimately I thought the game suffered from what was essentially enforced art appreciation.
VGChartz's Adam Cartwright: "In this article, I’m aiming to look at 10 of the best DLC packs on Vita – ones that offer a compelling additional experience for a reasonable price and so are well worth checking out. There were a whole load to sift through in writing this, so don’t be too disheartened if your favourite isn’t here, but do let me know in the comments what you think!"
VGChartz's Adam Cartwright: "Thanks to the timing of the Vita’s release and its relative power compared to the home consoles at the time (PS3 & Xbox 360), it saw the benefit of a number of these late ports which have remained the ‘definitive’ versions to this day. It’s these games that I’m aiming to look at in this article – titles that are best on Vita by virtue of extra bells and whistles, tweaked controls, and content, or in some cases just a general feeling that Sony’s portable hardware is the most enjoyable way to play."
VGChartz's Adam Cartwright: "What I aim to examine in this article is the output of each of the major localization companies, in terms of what they released, what they chose not to release (including when they localized titles for other platforms but skipped the Vita version), as well as some brief commentary on the quality of their translations, before providing an overall rating on their support (outstanding -> amazing – > good -> solid -> poor).
A large part of the reason I love Vita so much is thanks to its brilliant selection of Japanese games and that’s really what I want to celebrate here, but also lament some of the missed opportunities we had along the way."
im gonna purchase this game in support of the upcoming goodness that is dragons crown >=).