Sean Halliday of Gamer Euphoria writes:
''While the two modern day big guns slugged in out on the battlefields of E3, Nintendo went down a much smaller and humble route; there were no big stage shows, just a stream direct from Nintendo–nothing flash. This route felt relevant to what Nintendo had to show everyone, and it felt like a showcase of games for their fans rather than for the gamer masses. Sure, they showed off some of the third-party support–which must have been weakened by the closure of THQ–but for the most part, the limelight was on Nintendo’s franchises.''
VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."
Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.
Game Rant participates in the Megaton Musashi World Cup, checking out the game a little bit beforehand and winning the first round match.
After being benched for 20 years, and returning only to be forsaken again despite being a splendid game, it's time Kid Icarus gets salvation.
Humble? Where does that get u in this cutthroat industry? Sometimes one seems humble, but in actually they are just meek due to the fact that they have been [humbled] by their enemies. I want Nintendo to be more aggressive. More games, More indie devs, lower price, etc...NOW. Bring back the days of the former glory of the NES, SNES, and N64!
I decided to stop putting all the blame iwata alone, as I don't know if it's him or his cabinet that sucks--but one thing's for certain--Nintendo NEEDS to be MORE aggressive.
And b4 the nay-sayers reply, read this:
http://www.develop-online.n...
Nintendo's Aonuma says:
“If we don't change we might die,” said Aonuma.
“We need to evolve. Things need to change. Things need to grow.”
Maybe Aonuma should be in Iwata's board of Staff. Help Iwata see how he's screwing up this historical, prestigious company.
In other words, Nintendo is doing what they always have.
Nintendo has awareness and understands gaming isn't just about what is hot for 1-2 years, but it's about the long term.
Nintendo takes risks but they are of the smaller kind that most don't notice.
They do need to shorten the dev cycles of certain games though because they could be giving us more new IP's and more old IP's that have new ideas in them.