Even though the characters all blend together towards the end, Last Light felt like sitting down and having a drink with an old comrade and the action really ramps up about 7 hours in.
6.75? Way off, in my opinion. This is at least an 8/10. If the action didn't ramp up until 7 hours in for you, then you clearly weren't playing it on Ranger or Hard mode.
It's funny because this same site gave Black Ops 2 an 8.5 and that game is crappy/generic compared to Metro in every shape.
What I got out of "action didn't ramp up until 7hrs in" is he wanted to play something more in line with a Michael Bay film than a story driven shooter.
Gotta say, this game has nothing going for it other than the setting. Its a shooter with some great setting and a a deliberate pacing. There is nothing spectacular at display here AND there was not reason in God's green Earth why this game couldn't have been on the WiiU. In fact, it could use that business.
Wii U Is Childs Play.
Child's Play is a great movie.
Nothing about this game deserves less than an eight. I take personal opinion as it is, but they are the ones putting a score to something that is far more than competent in everything it does, and spectacular in most. One of the best games of a long, long while for me, personally.
So, atmosphere is briliant, gunplay is intense, tactical and very much enjoyable, stealth is also great, impressive set pieces, graphics are nice, it has good script and voice overs, but it is slow paced and npc's talk too much while you don't talk at all, therefore, low score...? Wth?!
Good Game almost always has weird scores. I usually pay no attention to the number.
Okay I just got done watching the review and their main complaint is how heavy the narrative can be? They even talk about how its well written it is. They didn't seem to have problem with that in Bioshock Infinite and that was rated high looking at their review. A lot of narrative your never forced to listen to but it just makes it more interesting and this how your can also get a different ending. Its setup exactly like the first game where you can get moral points (when the screen flashes that's a moral point) for listening around to what people saying or find weapon supplies that are hidden away. Its paced out very well doing this. A lot of scenes they show in the review is at the start of the game where it is slow. It takes a couple hours before you ended getting to the next base station. I'm not big fan of games either that try and force scenes onto you but this game does it perfectly, its closet thing to being the next Half-Life.
I haven't played the game myself, but goodgame will give games a certain score for wierd reasons. No way this game compares to Army of Two which they gave a similar score. I stopped paying attention to these clowns when they gave Resistance 3 a low score because of no regenerating health making it too hard. There was a good show on TVS. Just some dudes reviewing games in their house or something. Much more informative, much more knowledgeable and they didn't need to put on a "I'm hip" act.
i see what you did there you took just one tiny part of what they said and didnt expand on it to base your argument
Because its the main issue that they have with the game and why it scored so low, its not one tiny bit either. The start of review is nothing but them talking about the narrative being to forced and they go on up until the 4:40 mark and then the rest of review is pretty much what they liked about it. Also the stripping scene they mention, again your never forced to watch it and given the option if you really do want to see the girl strip or not. The game changes up a lot as you go along. About the first 2hrs you have someone tagging along with you. Yes during these moments it can be slow but after that it totally changes up and you don't have someone dragging you down all the time. Most of the game your by yourself. Have you actually played the game? They really exaggerate a bit to much on narrative being forced. Is there a lot of narrative? Yes there is but most of it is never forced on to you and becomes optional. I have no other issue with their review besides that. I don't even have an issue with the score that they gave it. I just don't want someone to look at this review and have their judgment become cloudy because of all downplay that they express about narrative talk being forced when most of it isn't to begin with.
watch the review before posting dumb comments, the review is from their perspective not yours,
one of the better review shows around, ive found you really get a feel for what its like to actually play the game from the reviews, beats the hell out of gamespot and ign in my opinion
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