Arcade Sushi ranks the best video game controllers. Many of the controllers in this list are influencing controllers that are being designed today. So, without further ado, here are the 25 Best Video Game Controllers of all time.
“You don't see many games that play like Midway's classic arcade hit Joust and Balloon Fight is one of them so let's get popping.” - A.J. Maciejewski from Video Chums.
Sucker Punch rejuvenated the superhero genre with Infamous, a series that focused on the pure fun of wielding destructive powers.
Atleast release a remaster trilogy or something to gage interest. I'd buy it. With that said I'm pretty over superheroes at this point. Infamous is still dope as fk though so it'd be a buy
I agree but games take 4-6 years to make so who knows when they would do it? After Ghost of Tsushima2? They could have something else in the world as well in early production who knows.
It's a shame Sucker Punch finally figured out a good open world formula only while making Ghost of Tsushima. Infamous 1 and 2 were great for their time, but Second son felt too much like a checklist in It's design. I love the hell out of all 3 games (2 and 3 are just so damn good, while 1 shows it's age and the ps3 struggles), but I would love to see how they would do another infamous with all they have learned. Wouldn't hurt to release a remastered collection either.
This series, days gone, will continue to get ignored by sony, luckily we still have the horizon series, sly cooper not getting pushed anymore, speaking of that I'm bout to get on my ps2 and play some sly 2 anyways lol, but seriously I never woulda thought back then sony would ever cold shoulder most of their franchises I'm actually surprised they're still letting ratchet&clank be around
WTMG's Leo Faria: "Was Driv3r one of the first truly overhyped games in history? One of the first games incessantly covered by press pre-launch, only to end up being the complete opposite of what it promised once it finally arrived onto store shelves? It’s worth discussing. Then again, hindsight is 20-20; it’s easy to laugh at the fact it was once touted to be a GTA killer, but there were just half a dozen GTA clones back then, and we didn’t have YouTube or other reliable video players to properly check how a game played before actually buying it. Maybe Driv3r was a victim of its own hype, a troubled project made by people who didn’t want it to be too similar to Grand Theft Auto itself. But it sucked then, and it still sucks now. Not even the rosiest of nostalgia goggles can save this one."
It's a shame they tried to copy GTA, they were terrible at it. If they'd doubled down on making the driving the star they could still be going now.
2nd gen: Vectrex
3rd gen: NES
4th gen: SNES
5th gen: PS1
6th gen: Xbox
7th gen: PS3
inb4 people argue over controllers as if opinions were facts
Nothing beats the Dualshock 3 for me. Both of the thumbs sticks a symmetrical, you know, like both of my thumbs. Reaching up with one thumb while down with the other thumb is extremely uncomfortable to me. Plus the D-Pad is unbeatable on the Dualshock 3.
I am still baffled by the design of the N64 controller. The analog stick and D-Pad should have switched spots. Did the D-pad even do anything? I'm glad they went with the design, but it still baffles me.
The Atari 2600 controller made the top 10?
C'mon now, that is some serious BS. The stick was as stiff as steel pole and I remember as a kid almost breaking the damn thing on some games.
The GC controller is number 1...definitely an opinion piece. In my opinion that has to be the worse controller and only of use for Nintendo's own 1st party games.
Has anyone tried holding an NES controller after all these years? I did, and maybe it's because I'm older, but my hands were cramping after a few minutes.
The 360 and ps3 are pretty even for me, but I prefer the offset sticks of the 360. Plus, the ps3 L2 and R2 get loose and jiggy too easily for my taste.