With the recent announcement of XBL's Play to Earn program, Marc Lynch wonders if Microsoft is reaching out just a little too late.
The cuts are expected to be announced next week.
Microsoft is also planning thousands of job cuts that will impact other parts of it businesses
MFs has been beating their chests over great quarterly results and big profits to shareholders while firing people by the thousands just like Sony.
I wonder if at the top of those rumored layoffs they´ll also cancel upcoming or unannounced games while shutting down more studios as well.
Mass Damage & Consumer Foundation in the Netherlands has filed a class action against Sony for inflating PlayStation Store prices.
My personal opinion:
Manufacturers and publishers have indeed inflated the industry.
From $700 million development costs for games like Call of Duty, to digital (store) prices for games and DLCs, online multiplayer fees on consoles (why can you play Helldivers 2 online for free on PC but not consoles?) or still preventing sell/lend digitally purchased games.
Sometime in the future, this bubble will collapse.
They should know better, but they just can't help themselves and suck even the last penny out of our wallets.
They should be suing the individual publishers increasing the prices to $80 instead of suing the store. There are plenty of publishers still selling game for like $50 with much success (like E33). But this proves that the publishers are the ones setting the prices.... so again nothing changes because they aren't even going after the main offender. How is suing Sony going to make Microsoft not charge $80 for the next COD? Sony being the number one store in the market doesn't mean that publisher have to charge us an arm and a leg. Again the industry is laughing at us because consumers never get real representation. Just these fake platitudes that are meaningless.
About time. There is zero fair reason why digitally distributed products that you cannot recoup any value when you want to dispose of them, should be priced higher than that of physical copies that entail all of the costs and the benefits of owning.
AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.
AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.
I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.
Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.
Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.
Multiplatform software and hardware 'Xbox/AMD APU'.
Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision
The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?
Great article that fleshes out my own thoughts on Microsoft. As an indie fan with many indie dev friends I've heard repeatedly how difficult it is in dealing with XBLA.
In terms of patching I know of a few games that are great but lack in updates on XBLA. Take Dungeon Defenders for example, on PC is WAY better than on XLBA in terms of updates. Isn't this because it is so costly to patch/update on XBLA. One free one, right?
Too little too late. I'm already sold on the PS4 in terms of next gen consoles.
Nice to seem them support their loyal customers, but overall I'm not impressed with the offerings. It has a long way to go before it rivals what PS+ gives their gamers.
I find it funny that not too long ago Microsoft dumped their XNA/Indie support for XBox 360, which although brought some very dull games, was still a great way for Indie Devs to get their games on Xbox Live Arcade and play them on the TV with the 360 controller.
Now all-of-a-sudden, with Sony's next-gen surge to core gamers and indie gamers combined, seems Microsoft are now playing catch-up, and seeing if there's anyway to get indie devs back on Xbox.
Yes.
I am not blind, Microsoft always were behind the competition (Sony and Nintendo).
Think about it. They released the original Xbox really late in the generation. Then they totally dropped support just a couple years later to release the 360 early as possible to try to stay ahead of the competition. As of right now it's not looking good and the "720" is the only hope now. Kinect probably drop the ball for them the most even though it was a commercial success.