PSU writes:
"Shortly after my hands-on demo with The Last of Us, I was fortunate enough to sit down with Minkoff and discuss the studio's role as the foremost leader in advancing games as a narrative art form. Minkoff first shared an amusing anecdote: "People were like, 'What do you want to do with this game?' and [Neil Druckmann, Creative Director] said, 'I want to change the f***ing industry, man.'"
Bungie warns Naughty Dog on live service, before crumpling due to live service.
Probably the only good thing to come from the Bungie buyout, ND should stick to what they know best, SP masterpieces.
Well it's the truth live service games can be a flavor of the month, not even be a blip on the radar, could be a very popular game, a pile of shit, revenue generating, or lose your shirt, or my favorite lock everything behind a pay wall. The market is just so over saturated with these type of games. Least Bungie had one piece of solid advice.
It's good they dropped factions. People make it sound like it was this huge hit , but in reality it was a Cinderella story for a relatively few that play it and to recapture that would be almost impossible
PlayStation's Back to School sale includes big discounts on a bunch of PS5 exclusives, including Marvel's Spider-Man 2.
who is now the sole leader of Naughty Dog, “I promise you, we will not be ‘The Last of Us’ studio forever.” Numerous games, he said, are in the works, including “multiple single-player projects.
I know he has a celebrity like status but unless he's announcing his game soon idc what he has to say from this point on.
We need announcement something from him.
Kind of a weird interview. No substance, hardly any questions. It's almost like they forgot to post the whole thing or something.
Oh brother...... It's like a balloon filling with helium. He's got nothing new to say. Naughty Dog went from being a studio of numerous developers to being about him and what HE does. Bruce Straley was the co-creator of The Last of Us, and he left--I think for the same reason Christophe Balestra left and since then, Naughty Dog haven't been the same. PlayStation is incredibly woke, as all businesses seem to be these days, ignorant to what's really going on sacrificing the greater for peanuts, but I think they left because of the uprising political atmosphere. They knew there was nothing they could do about it and an attempt to try and combat it, in today's society would end them up in legal trouble so, they just left, what else can you do when the opposition behaves like a child, screams and yells louder than you want to in raged fits, and will throw lawsuits at you at whatever chance they can, but you don't play that way, so they left. And Naughty Dog hasn't been the same since.
Naughty Dog was huge at one time! They were the underdog that became the top dog but, the direction it's fine, just watch and wait. It's ego, and Druckmanns ego of thinking they're untouchable and can just coast along, will drop them rock bottom, in due time, they could see the same fate as Xbox's teams met. Fans will turn on Naughty Dog because A) Naughty Dog aren't producing, they're not what they once were.
B) Gamers ARE growing tired of the woke culture overtaking their lifetime hobby. They're just more silent about it, it's the quiet cool
He's a solid theatre arts person, but he's not a philosopher. Being good at one thing doesn't mean he's Descartes.
Sony should try and stay radio silence outside of hard reveals.
It’s painful to wait for any info at all, but it’s less painful than skimming an interview that avoids all details whatsoever.
Commit to radio silence, Sony. You can afford to leverage the trust in gaming output that you’ve cultivated.
@ Naughty Dog - Kojima, Quantic Dreams, Team ICO and a few other says hi.
I love Uncharted but ND need to stop thinking that they are gods gift to gaming.
You dont see Kojima or Shigeru Miyamoto acting like this.
Lol nice way with words
If some of you guys READ the article, you would have known what naughty dog MEANT by IDIOT plot. Some people are just to stupid to understand...
About the Telltale Walking Dead Comparison comment, the game was fine and all but I've found it easier to become emotionally invested in what little Ive seen of TLOU than the entire TWD series, simply cause of animation and visuals involved. At this point you might be thinking "OHMERGERD GRAPHICS IDIOT" but the point is the cartoonish animation, simple geometry and muddy shaders in telltales game made it difficult to become that invested in its events. And its cinematography could've made up for it (cause being cartoony isn't necessarily bad for drama) but it wasnt quite there. Not hating on TWD, but Im just saying comparisons isnt a thing Naughty Dog is really gonna have to deal with. I never even thought about it until this point.