Kotaku - Ready for an incredibly uncomfortable 3:39 of financial news? This schizophrenic clip from Fox Business starts off with a mention of Vice President Joe Biden's meeting with video game industry representatives today and, from there, seems like it's supposed to be a straightforward rundown of how sales trends are shaking out. But the numbers and stock movements get shoved to the backseat as bumbling reporter Dennis Neal repeatedly tries to get Brean Capital director of research Todd Mitchell to make linkages to video game violence.
GB: "We take a look at 15 amazing games that had the perfect length."
Pretty good list. Botany Manor would be the newest addition that encapsulates that title.
Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."
There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.
It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
Yeah, nice try Kotaku.
Yeah we get it. Fox, CNN, MSNBC, etc etc...the media doesn't understand games and they are the first to blame games for all the evils in the world, but this is a garbage article. The reporter asked about games that are violent and asked what the game industry needs to do. The guy said, it's about good parenting and understanding games do not kill people. Said right out that all boys play with soldiers and cowboys and Indians. The reporter said, he loved his James Bond kit growing up and it never made him any more violent.
Kotaku, you guys truly suck.
Eventually these types of people will move on from these jobs and they will be replaced with people who gamed their whole life and will be less likely to attack something that they understand.
Just have to wait a while.
Guns don't kill people. Media kills people
Its common sense you have cartoons like spongebob where thy run eachother ovee, pull eyes out and choke one another but thy dnt blame thse on killings smh
Kraptaku voted down. Nice try trying to switch gears and getting people to think you're more than a tabloid gaming news site. Won't work.