Pixels or Death's Sean McGeady contributes to the site's Warm & Fuzzy December series with ruminations on Christmas past and present, time spent with Tony Hawk's Underground, and an unlikely Christmas hero.
'“… and yo, merry Christmas”, December 25th, 2003
It came not from my father. Nor from my mother or sister. Nor from my aunty, uncle, nan or grandad. Nor from my cousins, who even at their most strident wouldn’t utter a yuletide wish so boisterous and American as this. Unexpected, coincidental, and to be the most resounding Christmas message I’d ever received, it came from a man I’d never heard of. It came from Chad Muska.'
Tony Hawk's Underground took skater games to a whole new level.
I recall not liking the idea of this game, when I was younger. Then, when I actually tried it at a friend's house. I absolutely loved it. Wish we could get another one on modern systems...
I personally considered this game the last great Tony hawk game before the series fell from grace.
It was already releasing far to frequently and had started following trends urban setting in underground then jackass for underground 2 instead of leading it like with thps 1/2 .
So I was really disappointed with underground 2 at the time it was basically jackass the game but watching low poly model characters hurt each other I found really boring. Then we went to American wasteland which was ok and project 8 that was kind of an anomaly as it was actually good on everything except the PS3 I somehow found the PS2 version was simply the best version of it.
Wasteland was horrible and the motion controlled games garbage and thps5 makes me want to puke.
Funny thing is the remake of 1 and 2 reminded me of how fun these games can be so I'll be blowing the dust of of my disc and popping it my PS2 to replay underground this weekend.
Discover the best and worst of Tony Hawk Games with our comprehensive ranking of all 18 titles in the legendary skateboarding series.
Tony Hawk's Underground changed the direction of the franchise. A story driven campaign was the focus of the game instead of tape collecting.