OnlySp writes: It’s that time of year again, when gaming sites all around the net look back at the very best experiences of 2012. However, as you’ve come to know, OnlySP does things a little bit differently. Normally, gaming sites just focus on the best games for genres and platforms, but we like to go a bit more in-depth with our end of the year awards and focus on the things that actually matter in video games – the game. To start off this year’s awards, we will be looking back at the most emotional moments of gaming from this year. While some of them may not make you cry, they’re still guaranteed to fill you with the feelings of anger, regret, or remorse.
When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
I wasn't anywhere as near crying at #1 compared to #2, but that's a matter of personal experience and opinion of course.
I do wish they wouldn't have put ME3's ending on there, because their explanation is the exact opposite of how i felt during those scenes.
As crappy as MoH Warfighter was, I'm glad it made the list. It did have one part that was really emotional and hits home with many about the realities of war. As much as we like the glorified idea of modern war video games, rarely do they show those real moments when you realize the characters in the game are meant to be human... not killing machines.
Good list.
lol ME3 ending above of Journey's ending? Halo 4 winning? that's some serious bias there...i'm starting to see some sites giving Halo 4 some awards since it's definitely 2012's flop (as it's being run over by 2 downloadable titles in all GOTY awards).
There were two moments in The Walking Dead that were tough for me. One was the one mentioned and the other was in Episode 4. Without getting too spoilerific, it has to do with the boy and his dog. That one may have been more emotional for ME then the other moment.