Publisher Bethesda Softworks today responded to several issues in regards to the dragon riding mechanic that was introduced in the Dragonborn DLC for the Xbox 360 version of “The Elder Scrolls V: Skyrim.”
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
The Elder Scrolls V: Skyrim has been updated to support true Physically Based Rendering thanks to the release of Community Shaders 1.0.
bethesda failed those who got this game on ps3 its sad... how long since this game been out again lol
These comments are great!
Member: "The dragon starts flying up into the air what do I do"
Bethesda: "Wait 30-60 seconds, in most cases this works"
LMAO! What kind of comment is that?!
How do I fly dragons on PS3? Plz teach me.
hehe
I thought the bugs were part of the Skyrim universe.
Like magically things happen lol