Excerpt: "I’m not entirely sure, but I believe this Medal of Honor has a score to settle with doors, as you’ll breach over two dozen doors to which you throw a flashbang, then slow-motion kill enemies that are standing behind them. The excessive amount of door breaching is fine given there’s over a half-dozen tools to do the job, you unlock more as you use the prior tool. It’s novel, but overdone. Warfighter also eschews what modern games of really any variety ask of you to do: collect things. They simply don’t exist here and there is absolutely no reason for them to. It unfortunately makes the campaign a one-stop shop, even a higher difficulty may not be enough for a return trip.
The campaign is carefully crafted and linear as a result, but it is not without heartfelt moments, pure adrenaline, and militaristic tactics. The attention to detail in cutscenes, actions, dialogue, and terminology makes for a believable world. Danger Close has excelled at ensuring that the military gets proper respect and does nothing to insult the inherently dangerous tasks laid out before servicemen."
Alongside death, taxes and terrible Adam Sandler movies, video game sequels are just another crushing inevitability of life. Sequels and franchises are the lifeblood of the industry, so you can bet any halfway successful game will be aiming towards at least five more follow-ups and spin-offs in pursuit of more delicious money.
Yet even major franchises tend to run themselves into the ground eventually, where they can either reboot themselves and come back stronger than ever (think the new Tomb Raider games) or stay buried in the past.
This new Top 5 video series is starting with a bang, and quite possibly some teabagging, as I run through my favorite first-person shooters.
Halo ce
Halo 2
Halo 3
Halo 4
Halo5
Before i liked halo
007 goldeneye
Doom 2
Crysis 3
Cod WAW
MOH
Old school would be Wolfenstein, Doom, Hexen, Duke Nukem, and Rise of the Triad.
More recently Half-Life 2, BioShock (original), Wolfenstein the new order, Timesplitters 2, Medal of Honour.
Some personal favourites Singularity, Resistance series, Killzone Series, Bulletstorm, Dishonored.
The video game industry is one based on the backs of its scholarly properties. Like movies and books, it’s a space that draws vigorously on strong sequels and innovative new thoughts. Notwithstanding, not all sequels surpass the enormity of their forerunners, and a chosen few of them check the start of the end for their →
Assassin's Creed series was ruined after Black Flag, Ubisoft made it annually game. I played Dead Space 1 and 2; were awesome but Dead Space 3 failed to make gosip. As MOH Warfighter was good game
I preferred Revelations over Brotherhood. AC Brotherhood had such a boring story while AC Revelations tied everything up very well for Ezio and Altair, if I was going to pick a game where it all started going downhill for me it would be AC 3 but despite that AC 1,2, Brotherhood, Revelations, 4, Rogue and Syndicate are all good games.
Lost Planet as far as I remember went like dead space with the third game (round based type play) it just felt like it was just a map clearing game with multiple horde survival. Call Of duty went and died long ago. Ghosts didn't help its cause but now we have three development houses it's going from bad to worse. GTA to me anyway was saved with five to me the driving up until then was awful. Mario and sonics died along time ago to in my eyes.
There are so few fair reviews like this one out there. This has got to be the most under-rated and unfairly bashed game I have ever witnessed. Absolutely love the multiplayer, and it spanks COD MW3 in just about every single possible way. Better graphics? Check. Better weapon balance? check check. Better Better maps? Check. Better hit detection? check. Dedicated servers? triple check. No quick scoping crap? check. No ridicules amount of unbalanced perks ruining the game? Check. No knife attacks from 30ft away? Check. No kids running around with cheap ass akimbos ? Check. Not getting killed every few minutes from horrible spawn system? Check. Buddy system that leads to awesome team play? Check. New game engine that is not 5 YEARS OLD. Check. Vastly improved from the last year's game? Check. So then the scores should be as good or not better than the last one, right? Nope. No check. They are almost twice as bad, and all because of the media acting like little kids being butt hurt that they didnt get the red carpet rolled out for them by EA and early review access. And I don't blame them; after reading some of the reviews, I am not sure what planet those reviewers live on, but it's not earth.. Unless you pay your way to high reviews like COD and Halo 4, then good luck getting many honest reviews. ...It just shows you how the industry is nothing but financial politics and back scratching when it comes to reviews. The loser here is the players how many have been scared off of this game due to biased reviews that knock off points for the exact same things you find in COD and Battlefield, "It's not innovative". Really? Cause COD MW 3 was essentially a $60 map pack expansion yet scores of 9's abounded.. BTW, the buddy system is more innovative than anything seen in COD in a long time. Welcome to the new age, where review scores are purchased....