60°

’22 Cans is only going to make one game’ – Molyneux

Curiosity developer 22 Cans is only going to make one full game, studio founder Peter Molyneux has revealed to VG247. The developer considers Curiosity one of 22 experiments that will essentially fuel creation of its only full game, which is yet to be revealed.

claud34644d ago (Edited 4644d ago )

Why talk about, make it already and you are making my blood curl

lastofgen4643d ago (Edited 4643d ago )

How about you give it a rest already??
Honestly, if you don't want to hear what he has to say, quit continually entering into submissions relating to him and saying stupid stuff like "make, don't talk." Do you see articles about molyneux every day? No, they just pop up when he's being interviewed by gaming websites/magazines who are just interested in his game.

He's being interviewd on his game and these articles are just pulling out answers from his interviews and putting them up. It's not as if he's forcing you to bloody read them. You've got an entire sea of non-molyneux articles to comment on. Or do you need help finding them?

4644d ago Replies(1)
Godmars2904643d ago

Don't know what says "full of self" more than making a dev house, talking the crap out of out its first title, how its going to change the indusrty if not the way people think about games, then saying THAT will be the only game the dev house will make.

baodeus4643d ago

I keep wondering, what promise did Peter make that he couldn't keep? except fable 1 where he did left out some stuff he mentioned.

pandehz4643d ago

One 'FULL' game?

Is that possible in todays dlc world?

rainslacker4643d ago

And 22 mini-games...err..."exper iments".

230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

Read Full Story >>
gamesindustry.biz
darthv7226d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit25d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox25d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga25d ago (Edited 25d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

25d ago
25d ago
rlow125d ago (Edited 25d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 25d ago
-Foxtrot26d ago

It was built on lies Peter...you know this.

isarai26d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt26d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai26d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude25d ago (Edited 25d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

Show all comments (22)
150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

Read Full Story >>
thegamer.com
OtterX300d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga300d ago

Milo and Kate 😆
Stellar lie

DivineHand125300d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos300d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY300d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer299d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol299d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85300d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27300d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo300d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85297d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

Show all comments (25)
230°

Peter Molyneux's new game is set in Fable's Albion

Project currently codenamed MOAT.

JusttJD0099613d ago

M.O.A.T

Misleader of all time?

jznrpg613d ago (Edited 613d ago )

It’s between him and Phil. I’d vote Phil

Obscure_Observer612d ago

"It’s between him and Phil. I’d vote Phil"

If Phil were the man that made my life miserable, I would vote for him as well.

Regarding the topic, it could be both Peter and Phil working together.

M.O.A.T takes place in Albion, so it´s possible that Pete is working on new partnership with Xbox, which imo, is nothing but great news!

GhostScholar612d ago

What exactly has Phil mislead about? I can’t wait to hear the verbal diarrhea you come with.

Cacabunga612d ago

Still waiting for Milo and Kate.. most lmao game OAT

+ Show (1) more replyLast reply 612d ago
Becuzisaid613d ago

Wait.

His name is still used as a selling point for new games? Seriously?

jznrpg613d ago

If anyone knows his name you have to be extremely skeptical that what he delivers will be anything like what he says it would be and that’s best case scenario.

RaiderNation613d ago

He's like the "Tom Clancy" of video games.

InUrFoxHole613d ago

Lol what the hell man?!?!?

ZycoFox613d ago

I remember Black & White (PC) but other than that I can only think of Fable, B&W was a pretty cool game tho at the time.

sagapo613d ago

Populous was another one designed by Peter, released before B&W, godlike game as well, pretty good too.

Giblet_Head613d ago

I quite liked Magic Carpet growing up.

Obscure_Observer612d ago (Edited 612d ago )

"His name is still used as a selling point for new games? Seriously?"

The guy is a gaming legend for gamers who actually knows and played his games, like Dungeon Keeper, Populous, Black & White and Fable for example.

Becuzisaid612d ago

I'm certain that most who actually know who he is would contest your use of legend. He's the living, human embodiment of false advertising.

Obscure_Observer612d ago

@Becuzisaid

There´s an abyss between false advertisement and bad games.

Most gamers will get excited for games from great gaming creators rather than focus on their exaggerated promises.

Kojima described his Xbox exclusive game as "very unusual like no one has ever experienced before, leveraging the cloud." He said all publishers he presented the project, called him mad and rejected his game but Microsoft, because it´s too crazy.

Is Kojima exaggerating? Obviously. It´s gonna be a bad game? Hardly.

+ Show (1) more replyLast reply 612d ago
TheColbertinator613d ago

Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.

Profchaos613d ago

Does Milo live under a bridge there

shinoff2183613d ago

Captain overseller is returning. Ain't heard his name in years.

shinoff2183612d ago

Peter was overselling games way way before cdprojectred, and bethesada

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