theBitFix writes: Quick, I want you to name the hardest games released in recent memory. What comes to mind? If you’re like me the first titles that pop into your head would be games like Demon’s Souls, Devil May Cry 3, Ninja Gaiden and maybe even the recent downloadable title Spelunky. Now there’s one thing that I believe all these games have in common, difficulty as a selling point.
With the release of the Devil May Cry series on Netflix, we take a moment to look back on this almost 20-year-old series and let you know the best of the best.
"Devil May Cry 2 isn’t trash. It’s just misunderstood by a fanbase that doesn’t like change."
This and putting DMC 2 number 2 is all I need to ignore this ranking. DMC2 is absolute trash and it's clear this person doesn't understand exactly why.
FromSoftware's PS3 masterpiece changed everything.
The lock on and intense and in depth one on one combat was always something I've been a fan of. Ocarina of time definitely deserves credit there as well which is also one of those games that may have inspired souls. Souls has done an amazing job at making many games better telling the world that difficult games are still great and loved.
Demon souls and the remake will be forever etched in my mind so many playthroughs and a proper gaming experience
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To be honest, I've seen one trend:
It depends on the amount of button pushing for the amount of time you have to do the pushing.
i think it is because lets think about this what was the first thing people thought of when they thought of demon/dark souls, oh man this game is tough i i gotta pick this up, same thing can be said for ninja gaiden, and the original devil may crys.
if it is a hardcore title, it should be played as such!
the harder a game is, the harder it is to instantly beat... thus adding longevity to it!
Depends on what's causing the difficulty.
Some games are difficult because there is genuine difficulty which you can overcome with practice... other games are difficult because they have broken mechanics (like a camera that won't point in the right direction)
Personally, I like it when a game gives options. MGS and DeusEx are two that come to mind off the top of my head; you can play it easy, or make it harder by setting arbitrary limits like not using any weapons, or not killing anyone.