What makes a classic RPG?
Joystiq: To say that RPGs can look different from one another is an understatement. I had five different major categories: first-person (Skyrim), third-person (Knights Of The Old Republic), isometric (Fallout), overhead (Ultima VII), and tiled, which is a first person perspective where you move forward in squares, like in Dungeon Master, Wizardry, and this year's The Legend Of Grimrock.











