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120°

Halo 4 Updates It’s “Legendary” Icon

The famous elite skull and crossed knifes gets an update for new enemy.

Released on IGN’s Daily Fix video, the new Legendary Logo is updated to fit in with the new enemy in Halo 4. A lot of people are pretty unhappy with the change, but what do you guys think?

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Community4647d ago
Muffins12234648d ago

I like the elite skull better but this is alright

Carl_Shocker4648d ago (Edited 4648d ago )

Does anyone feel like over time 343 are going to slowly change Halo to try and make it there own thing....not a game first made by Bungie. I'm not talking about huge changes, just small ones like this where over time you won't even notice them untill 3-4 more games where you see a completely differnt look. I don't see the point since people will always remember it as a Bungie game

It seems a little disrespectful to Bungie, why change small iconic things to the game, surley something like this could of been updated and remained the same...years to come you;ll see these things and go "Remember back in the old days when it was like this, ahhhh classic Halo, I hate how they've changed it"

Shadonic4648d ago

I mean overall they will still have those iconic things in a sense and im sure there going to have some sort of easter egg or end credit thing thanking bungie.

Carl_Shocker4648d ago

Probably but it just seems like now they want it to be known as a 343 thing. I mean I know it's no big deal but over time these small changes will build up and one day in the future when they've done more changes you'll compare a future Halo game with Halo 3 or Halo Reach and think "Oh my god I remember this look, that was classic Halo...Bungie did great"

I'm not saying 343 are doing bad, I just don't think they need to change every thing, big or small for the sake of it. I mean the online seems a bit differn't, but then they'll change it more and more as each Halo game comes out and if the unliklely happens it might turn into every other online multiplayer game.

Look at the amor change on the Master Chief, such a small thing to change compare to the massive world of Halo but was it really necesary, I mean yeah improve it, give him so new features but don't totaly change it where it gives a "Oh yeah Cortana changed him while he was sleeping".....REALLY, she did that in a cyropod...ok then

Captain Qwark 94647d ago

im actually glad they are not afraid to make design changes such as that and feel comfortable making it their own. bungie did a great job with 1-3 but after those i feel they were starting to lose their magic. i didnt care for odst ( except for firefight ) and didnt like reach at all. in the 5 games bungie did i dont feel as though they were bold enough to take chances and make real changes and as a result the game barely evolved over those 5 games. i for one am thankful for the fresh eyes on the series and from what ive seen it looks outstanding. hopefully it turns out as well as i expect

humbleopinion4647d ago (Edited 4647d ago )

Three few things to remember:
1) those slow change happened during the Bungie days all the time: the iconic pistol from Halo 1 was dropped alongside medpacks in Halo 2 for example.
2) Halo 3 was already a game were more than half the of the people working on it weren't initially in the original Halo CE team. With different people on board, the direction always shifts - Halo Reach is a world apart from the original game.
3) There is nothing disrespectful for Bungie: In fact, Frank O'cconor alongside many other Bungie employees decided to stick with the game they love and founded a new studio dedicated for it. At the same time, Bungie earned their freedom from Microsoft so they can pursue other fresh directions. People were able to choose which team to join so it's a win-win situation, and Bungie will still be remembered as the team who originally made Halo.

lategamer4646d ago

Bungie chose to leave the franchise, they knew that if they left another developer would come in, and most likely change things up.

Like it or not, it is 343i game, so I would hope they would try and do their own thing.

If you try to copy someone, all you'll ever be is an illusion. But if 343i tries to create their own Halo, maybe it'll end up being an even better game.

Give it a chance, we'll see what happens.

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blue_cheese4647d ago

i like it coming from an hardcore halo fan, 343i is taking halo in the right steps to evolve the series so as to not feel played out.

3-4-54647d ago

I get the Legendary = old connection.

Wish they would have added some color though. it's a bit bland, although I don't care about emblems / Icons that much.

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190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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Tacoboto51d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos51d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn51d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris50d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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Remove 343 and dev tags as this is about the games not actually about the studio
cl1983822d ago WhoDisagree(0)Agree(0)
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kingnick820d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub820d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91820d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris820d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer820d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris819d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

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The3faces940d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.