PS3A says, "Japan Studio led Sony’s new IP charge at Gamescom by putting forward not one but two exciting new titles."
Sammy: "It’s sad that PlayStation has moved on from some of these iconic brands, but it would be worse watching them rot. At least with this licensing strategy, there’s a legitimate opportunity for more great franchises to get a second chance. And if they sell really well, there’s always the chance Sony may decide to bring them back."
Love this idea. Let other companies release reboots of these classics to a wider audience. Everyone wins.
Remaster Puppeteer. It looked great on PS3 but it would be nice to have on PS5 with fast loading and some sort of 4k
A little-known game Puppeteer is on this list for the best PS3 platformers.
Puppeteer is really good. Nobody played it because it came out right before PS4 came out. When I went to pick up Puppeteer from GameStop some people were trading in their old consoles for PS4 preorder.
No place for Puppeteer, Gravity Rush
Man I'd love to see GR3. Unfortunately Somy didn't do well to advertise these games and AAA gaming is what most gamers preferred.
This gen has been different, indies and smaller games are what people absolutely love now so I wonder how these games would do if they were to release now. These games would also need a PC release.
I mean can you really say it closed when 90% of the staff is at Asobi Games which was originally a team in Japan Studio?
Bring Puppeteer to PS5 please! Love that game. Gravity Rush collection would be ice as well.
Understandable. Adult gamers, while still having interest in AA gaming, have so little time that they choose to play AAA instead. Indie too, being fun and cheap, who could resist? they are too, time-consuming.
this is what sony japan needs right now. i think overall japanese studios had a harder time making console games this gen compared to western devs.
I mean western devs usually have bigger teams and the hierachy is less defined meaning theres more openness for the guy at the bottom to make inputs and suggestions to the game whereas japanese devs traditionally follow one guy's main vision completely. So having Becker introduce more western ideals to sony japan including time frames on game should help their output. If sony japan has a hard time making retail ps3 games in a timely manner, then they should go the psn route, which should be faster and less expensive.
This way they can make more games, but also cheaper and faster. In past 2 years, i think only echocrhome 2 was their only psn only game. Now they have rain, so this strategy should be better then them trying to make all retail ps3 games.
Imagine that, Rain and Puppeteer and just recently Gravity Rush are pushing very interesting concepts at the market. Just what the industry needs, another dose of Japanese goodness in their veins.
Allan Becker...
The man has already proved himself. He's definitely on my radar.
First that game company, now giant sparrow (the unfinished swan), and then SCEJ. I'm glad they got someone to restructure the sce Japanese division because I like their games.