X360: Cover shooters are everywhere these days. We chat to analyst Michael Pachter and Gearbox’s Randy Pitchford to discuss why they are taking over…
Wedbush Securities analyst Michael Pachter believes it's an incorrect gamers' perception that Microsoft has lost to Sony.
"If we change what our goal is, we're not losing" attitude. Kind of like how Microsoft didn't lose to Valve, they just changed their business model. And they didn't lose to Android and iOS, they just changed their business model. They 100%, after spending 3 generations competing heavily in console hardware, aren't losing to Sony, they're just changing their business model.
You can't ever lose if you just 'change your business model'!
How's this guy still around. According to him consoles were dying after ps2, ps3 Era.
They only way that plan works is if people still want to play in their ecosystem.
Eventually, they’re ecosystem needs more games.
Helldivers 2 could swing Xbots to ps6 if it isn’t countered by the end of the gen.
Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.
Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years
The entire mark and execute system belonged in another game.
It’s cool, but the polar opposite to how Sam Fisher initially handled.
The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.
The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?
The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.
If EA and Motive Studio plan on remaking all the main Dead Space entries, they have to change a lot of what made Dead Space 3 so divisive.
Simple, do not bother with a Dead Space 3 remake. Rather have a new entry for Dead Space.
Remaking 3 would need to be a reworked and somewhat changed remake as 3 was flawed in most peoples eyes and the worst entry.
What does Schachter think, though? I wanna see Pachter Vs. Schachter.
Taking cover from fire is a natural thing to do and an obvious implementation in games as they become technically better with time.
We do it in real life. We see it in movies. And we saw it in many other games.
For example, Syphon Filter:DR made good use of a modern cover system almost a year before Gears 1.
Other older games like Time Crisis, WinBack, Kill.Switch, Full Spectrum Warrior, etc, have also used the cover concept.
A "certain game this gen" didn't magically invent the cover system. But did it popularize it for a new generation? Sure.
Learn up, young ones
http://www.giantbomb.com/co... (20 pages)
Pachter is an absolute dimwit.
Every time he opens his mouth, he blows me away with the stupid things he says. And he can play the "I'm wrong most of the time because I can't see the future" card all he wants....but he rarely takes precedent, information, or common sense into account. Even I can predict better than him.
He must give out false info to the industry on purpose. And give good info to the people he works for. That's the only way I can understand him still being employed.
*Smacks Pachter down the back with a steel chair*
Cover isnt a trend, its a natural progression.
Even before games had a cover system, I would play them as if they did, ducking behind objects to shield myself. Its a normal instinct. If you were on the street and something exploded, the first thing you would do is get down.