Insomniac Games - what's the first word that pops into your head? PlayStation? Ratchet? Resistance? It likely isn't Facebook, but CEO Ted Price would probably like to change that with his studio's first social-network title Outernauts, an adventure RPG that just launched in the last week.
The game allows you to explore and capture and train "exotic beasts." Interestingly, Insomniac's push into the world of Facebook gaming isn't aimed necessarily at typical FarmVille players. GamesIndustry International caught up with Price and young lead designer Rowan Belden-Clifford to talk about the company's new social effort and how the landscape is changing.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."
That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
Supercell has released its new squad-building action game Squad Busters in Spain, Mexico, Finland, Sweden, Norway, Denmark, Canada, and Singapore. This game features characters from different Supercell titles, such as Clash of Clans, Brawl Stars, Hay Day, Clash Royale, and Boom Beach.
Meanwhile a death metal rockstar wannabe is selling his soul at a crossroad intersection.
I miss the old Insomniac.
Remember when they were keeping up with Naughty Dog and ahead of Sucker Punch?
Now Naughty Dog is lightyears ahead of them, and Sucker Punch has surpassed them.
They should have stuck with one franchise at a time.
Gaming via social networking is a passing fad. Sucked ass but was cool on Myspace for about a year when I was 12, reappeared on FB recently and the only thing I see about it are all my friend's statuses asking to quit sending Farmville requests.
That must be a new personal low for Ted Price. Who would've though Insominiac would be making social network games? Desperate times call for desperate measures. Hopefully they don't become the next Rare...
This guy looks like Michael Phelps