Forbes writes: Skyrim is all about wide open spaces, but its first piece of DLC feels like it has tunnel vision. Whether you are killing vampires or joining them, there are some engaging quests and diversions from the rest of the game without too much new content.
A purplish wasteland here, a curiously ineffectual Vampire Lord there, and you end up back crafting daggers in Markath after a few hours.
A few new treks and tricks are enough to gobble the cash of the Skyrim faithful, but this expansion doesn’t feel expansive enough to live up to the
There are Starfield Skyrim Easter eggs in the game that brings back one of the most famous lines in gaming history.
GF365: "Oftentimes, video games have characters who are antagonistic and really not very pleasant. Here are some of the friendliest characters in games where you might not otherwise expect to find them."
Some games endure despite the average player wishing they could skip that first hour - here are five annoying video game openings in otherwise classic titles.
I liked the Red Dead 2 opening, certainly didn’t feel like a slog to me, but I enjoyed that whole game so for those who were just expecting ‘GTA but with cowboys’, that was probably not the opening they expected, and Red Dead 2 wasn’t the game they were hoping for …
First game that came to mind when I read the title, was Watch Dogs 2, because you’re expecting an open world sandbox game in sunny colorful San Francisco, and instead that opening has you crawling and sneaking around an incredibly boring office building …
very disappointing - what happened to the promise of DLC quality & excellence Bethesda ?