Forbes writes: Skyrim is all about wide open spaces, but its first piece of DLC feels like it has tunnel vision. Whether you are killing vampires or joining them, there are some engaging quests and diversions from the rest of the game without too much new content.
A purplish wasteland here, a curiously ineffectual Vampire Lord there, and you end up back crafting daggers in Markath after a few hours.
A few new treks and tricks are enough to gobble the cash of the Skyrim faithful, but this expansion doesn’t feel expansive enough to live up to the
As The Elder Scrolls IV: Oblivion Remastered takes up 125GB, original designer Bruce Nesmith recalls fitting Skyrim into a tiny file size.
Skyrim is still my favorite ES game. I’m playing through it again right now since I never finished it.
That judicious lack of oversight permeated everything in Bethesda's RPGs, in a positive fashion.
I much prefer a left alone Obsidian and Larian Studios. Bethesda's formula has grown old for me.
Skyrim blew my mind when it released. That game took me to the gaming, promisedland. Going back to it when it was updated for the PS5, it felt slightly rough around the edges, but great for its time
We should leave Obsidian alone. Bethesda on the other hand should be kept under constant psychiatric observation.
Big Bethesda Nintendo Switch eShop sale now live with lowest prices ever for The Elder Scrolls V: Skyrim, Doom (2016), and more.
very disappointing - what happened to the promise of DLC quality & excellence Bethesda ?