Despite their relative mundanity in the real world, to a character in a video game an air vent is the perfect way to get past a locked door, spy on some NPCs or even take refuge from all the terrible creatures trying to get you (until you realise that they spawn there in the darkness and you’ve just crawled face first into their nest, of course). Pretty much a necessity for any stealth game worth its salt, you can even find some suggestion of the vent-crawling trope in games set in medieval times (although, to be fair, these do tend to be subterranean tunnels and sewers as opposed to some kind of craftily engineered magical equivalent). So who are some of video gaming’s top vent crawlers?
Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .
Eight seminal games were released on the gaming market between October 26 and November 23, 2004. Twenty years later, here's Wccftech's retrospective.
You're not gonna include Ratchet and Clank Up Your Arsenal or Jak 3 on that list? Just change it to Fall 2004 Releases and include the masterpiece that is Sly 2.
All playable from October 1.
Batman is right up there, too. In arkham asylum and city, it was a case of "if all else fails, turn detective mode on and look for a vent cover".
Solid Snake is the UBER ventcrawler