1000°

First Crysis 2 screenshots?

Dan Nicolae Alexa, from Playfuls.com says:

"OK now guys, I don't want you to have a heart attack, so hold your horses on this one, 'aight? While we cannot (and I repeat, CAN NOT!) confirm this 100%, there is a good chance that the screens you're about to see are from the upcoming sequel for Crysis."

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playfuls.com
Anego Montoya FTMFW6360d ago (Edited 6360d ago )

but,

what kinda CPU are you gonna need to run that.

because their CPU (Crytek`s) is probaly one of the only ones in the world that can.

Gondee6360d ago

thats just cysis in DX10 mode with alot of HDR lighting. at the highest res.

eyeballpauluk6360d ago

ye...ive played through crysis on high...with 35fps with my rig...but if they make it look any better, then even my upgrade to a 10 series and quadcore in a year or sumin might not be enough to play this decent :) suppose it will be fine by just lowering res...

blikz6360d ago

Looks absolutely beautiful.But, is it offical screenshot?

P/S: Are they using the same engine?? If not, my pc gonna explode...XD

dilibau6360d ago

yes, they are using the same CryENGINE2, it would be somehow absurd to start Crysis 2 with a new, even more hardware-demanding game engine, wouldn't it? :)

ar6360d ago (Edited 6360d ago )

EDIT: NM. Wrong game.

Charlie26886359d ago (Edited 6359d ago )

hopefully its more stable than the first build of the engine used for the first Crysis since by the good updates and new driver fps gain and the completely random performance drops it was pretty obvious the engine was not fully optimized and/or polished

masterg6360d ago (Edited 6360d ago )

No way.. Why would Crytek even make a Crysis 2?
The first one bombed bad and they lost a ton of money.
Right now they are making Far Cry 2 (This could be far cry images) for 360/PS3/PC

If they make another PC exclusive game they are asking for it.

Edit: It might be meant as a 3 part game, but no one would make that mistake again. If this indeed is Crysis 2 then I'm sure it will be on consoles as well (where the money is).

mighty_douche6360d ago (Edited 6360d ago )

FarCry 2 is being handled by EA.

From day one Crysis was designed to be 3 episodes (games).

apart from that though your spot on.

EDIT @ ar, sorry mate, yeah its Ubisoft!

ar6360d ago (Edited 6360d ago )

Don't you mean Crysis? Crysis belongs to EA. Far Cry belongs to Ubisoft and they are also the one developing Far Cry 2.
http://en.wikipedia.org/wik...

ElfShotTheFood6360d ago

Because only sales figures from the US count!

Actually, it reached its projected sales figures in North America.

NRG6359d ago

Crysis was made by Crytek in Germany and Published by EA for America. Far Cry 2 is being made by Ubisoft. I don't think Crysis was planned to be episodic from the start, but they definitely made the decision before its final build. Crysis 2 and so forth was evident from this point on.

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100°

The Crysis Trilogy Joins EA Access Vault

Featuring the complete nanosuit experience, The Crysis Trilogy has now joined the EA Access vault as a title that's free for those that subscribe to the EA service on Xbox One consoles.

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gamerheadquarters.com
Games1st1799d ago (Edited 1799d ago )

Just in time for those that got the month trial.

DrDeath1799d ago

Wait? There is more than one? lol

210°

Here are Star Wars The Force Unleashed, Crysis 2, RAGE & Resident Evil 2 Remake with Ray Tracing

YouTube’s members ‘Digital Dreams’ and ‘Jose cangrejo’ have shared some videos, showcasing Pascal Gilcher’s Reshade mod – which adds Ray Tracing/Path Tracing effects – in some really old games such as Star Wars The Force Unleashed, Crysis 2, RAGE and Resident Evil 6.

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dsogaming.com
traumadisaster2183d ago

I'm still learning how to look for the differences. At first I was focusing on shadows for some reason but I don't think that changes much, is it reflections that change?

rashada072183d ago (Edited 2183d ago )

It is supposed to be simulating how light actually works- so yes if light is reflecting off a surface accurately it should show reflection or an effect that matches what you are looking at in the environment. Next time you play a game look at a puddle of water there may be just a "baked" in texture that if you aren't paying attention seems like it is reflecting but it isn't. I would say though if the light is reflecting more accurately I would think that would give more accurate shadows as well.
I am still not 100% sold on it- it looks okay but I can't get over the hardware price jump for better reflections..

Taz X142183d ago

While games won't look immensely better, it opens up more possibilities overall. Understandably, the price jump is huge. But, that can be said for being at the forefront for any new technology. I'm currently using a 2080ti and while I've played a few games that enable it, the gpu also plays everything else incredibly well so it's not like you're buying this tech for ONLY that option. Enthusiasts will pay top dollar to check out the newest things, but this will eventually become an everyday consumer and by then they'll have optimized and become a lot cheaper.

warriorcase2183d ago

Ray/path tracing can be used how the developer wants it to be. Tracing can be used to calculate shadows/lighting, reflection and even audio, where audio waves are calculated on the bounce off material types to simulate enviroment and echos accuratly.

Should also keep in mind that this ray/path tracing system is different and less accurate option from Nvidias RTX branded type. McFly's is a reshade that layers over the top of the game and therefor the quality will vary drastically. For example you can see nice reflection in the Star Wars demo here but it then introduces colour clipping with the light saber. On a video of GTA 5 for example it was incorrectly projecting a reflection of a red car onto the road which caused a very faint red glow on the ground around the car.

If you want to see a good example of a game developed with ray tracing reflection and lighting in mind then you could look up the youtube video of "Control - Exclusive E3 RTX GAMEPLAY Trailer".

DigitallyAfflicted2183d ago

It supposed to add more realistic light Not actually more light effects and explosions

traumadisaster2183d ago

I hate to say it but I’m fine with fake lights, shadows, reflections. I just kind of like the effect, it’s also great it saves resources for other things.

I’ve been checking out some original Xbox games on x360/x1x and the engine has fake light streaming in through a stained glass window, and I love it even though I know it’s not real time lighting. Heck it even shifts as I move about.

I’ve about convinced my self rt and hdr just doesn’t work for me. Before hdr I would even complain damn why are the headlights killing me they are so bright.

I notice most frame rate, then jaggies, then resolution; with the last two interchangeable depending.

Other day watched an enthusiast rave over 4k and the poor guy was in 1080p. I played the same game the night before and thought wow this is clean, I wonder if it’s 4k, but knew differently and I thought wow even resolution is not always important. The next day he apologized and was surprised he could be fooled.

RaidenBlack2183d ago

EA should have released the Crysis Trilogy Remaster for this gen.

FGHFGHFGH2178d ago

How come the lightsabers don't give off any light? Even in the EA star wars game the guy uses it to light up a dark cave. I guess if it is using frostbite it will support rtx cards.

80°

13 Awesome Games Set In Real Places

Jum Jum from Unleashthegamer writes: We gathered the best real setting games we could think of if you’re looking for something in a familiar location to soothe your thirst for real-world games.

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unleashthegamer.com