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Stuart Tilley

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The Persistence Interview – Ex SCE Studio Liverpool Devs Spread Wings with Roguelike Horror Game
The Persistence Interview – Ex SCE Studio Liverpool Devs Spread Wings with Roguelike Horror Game
6 years ago
Developerwccftech.com
Sony First Party Studios Are Masters of Their Own Destiny, Says Former Sony Dev
Sony First Party Studios Are Masters of Their Own Destiny, Says Former Sony Dev
8 years ago
Developergamingbolt.com
The Persistence: bringing sci-fi horror to Playstation VR – Developer Interview | Use A Potion
The Persistence: bringing sci-fi horror to Playstation VR – Developer Interview | Use A Potion
9 years ago
Developerwww.useapotion.com
The Persistence Enhanced Q&A – Firesprite on How Ray Tracing Improves Gameplay
The Persistence Enhanced Q&A – Firesprite on How Ray Tracing Improves Gameplay
5 years ago
Developerwccftech.com
The Persistence Enhanced Runs at 1080p@30 with Ray Tracing on PS5 & XSX; No RT Available on XSS
The Persistence Enhanced Runs at 1080p@30 with Ray Tracing on PS5 & XSX; No RT Available on XSS
5 years ago
Developerwccftech.com
SSD Impact on Games Will Be Massive as We Often Have to Discard Features Due to Long Loads, Says Dev
SSD Impact on Games Will Be Massive as We Often Have to Discard Features Due to Long Loads, Says Dev
6 years ago
Developerwccftech.com
The Average Gamer: Stuart Tilley “it’s more about wing to wing combat racing”
The Average Gamer: Stuart Tilley “it’s more about wing to wing combat racing”
15 years ago
PS Vitawww.theaveragegamer.com
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