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Raúl Rubio

Important Notice:
N4G has moved to a new platform and is now a curated news feed managed by the editorial team. Community features such as comments and user profiles have been removed to focus on content and stability. Thank you to everyone who has supported N4G over the years.
The art of subtraction: How minimalism elevates our favorite games
The art of subtraction: How minimalism elevates our favorite games
8 years ago
ABZUallgamers.com
Tequila Works’ Raul Rubio on the Dangers of Building on Stereotypes
Tequila Works’ Raul Rubio on the Dangers of Building on Stereotypes
8 years ago
Capcomwww.gamesindustry.biz
The four year wait for RiME is nearly over
The four year wait for RiME is nearly over
9 years ago
Developerwww.redbull.com
Tequila Works CEO: It Was Too Early to Show Rime; Players Will Be Pleasantly Surprised by the Game
Tequila Works CEO: It Was Too Early to Show Rime; Players Will Be Pleasantly Surprised by the Game
10 years ago
Developerwccftech.com
Tequila Works: The Reason of Rime
Tequila Works: The Reason of Rime
10 years ago
Developerwww.gamesindustry.biz
Raul Rubio: Players can expect Gylt to evolve with time
Raul Rubio: Players can expect Gylt to evolve with time
6 years ago
Developerwww.gamereactor.eu
RiME Devs on Switch Technical Challenges, Ideas for a Sequel & Studio Ghibli Influence
RiME Devs on Switch Technical Challenges, Ideas for a Sequel & Studio Ghibli Influence
9 years ago
Developerwccftech.com
What Happened with Rime? – IGN First
What Happened with Rime? – IGN First
9 years ago
Developerca.ign.com
Rime inspired by Tomb Raider, but wasn’t an adventure at first
Rime inspired by Tomb Raider, but wasn’t an adventure at first
11 years ago
PS4www.gamereactor.eu
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