Not since Halo 3 have I seen so much hype surrounding one game. For anyone interested in video games Metal Gear Solid 4 (MGS4) was a unavoidable part of your daily routine. I won't lie, I bought into the hype as well and was right there picking it up the first day it released. During my time with Metal Gear Solid I developed mixed emotions about it before coming to my conclusion.
If you have ever read any of my reviews, typically I dedicate this section to giving a plot summary without spoiling the story. Unfortunately Metal Gear Solid 4 is way too lengthy and convoluted to sum up in just a paragraph. Just incase you haven't read any of the other 100 reviews for this game I'll give you a brief synopsis. Metal Gear Solid 4 is the last ride of Solid Snake (the world’s greatest spy) in his fight to save the world. Before you play MGS4 you should think long and hard about whether or not you like to watch cut scenes. I say this because a majority of your time spent playing MGS4 will not actually be spent playing the game. Now this is not to say that MGS4 doesn’t tell a good story, it just features too much filler and has too many loose ends to tie up. Don’t be surprised if your second time through the game includes you hitting start and selecting skip every time a cut scene begins.
Metal Gear Solid 4 has some of the best stealth action gameplay I have experienced to date. The first two levels are as close to perfection for a stealth action game as I have ever seen. What is also great about MGS4 is the way in which you can upgrade and unlock a plethora of weapons and attachments. Combine that with the ability to approach every situation differently and you have a game that is fun and fresh even after multiple play throughs.
Not to beat a dead horse but MGS4 is way too heavy on the cut scenes. The last time I checked I have never spent $60 for a movie. As great as the first couple of levels are, you can’t say the same for the final few. The final few levels consist of a lot of cut scenes and gameplay that is not as engrossing as the introductory levels. Metal Gear Solid 4 also features boss fights that range from too easy (even on the harder difficulty settings) to frustrating and annoying.
When it’s all said and done, MGS4 is a game that at times proves why the series is so revered, and at other times makes you wonder how it has had so many sequels. I would still consider it a must play for any gaming fan, and it’s still one of the best games on the console. Hopefully the next installment will feature more gameplay and less cinema.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
As much as i'm a fan of the MGS series the last chapters are a bit short in gameplay terms. Good review, but for me is a 10, the best game of this generation whitout doubt