I did my first midnight purchase of game last night and it will come as no surprise to what that game was. I was a little disappointed that gamestop didn't have more of an event planned but me and about 20 other dudes got our copies and I probably was not the only one who woke the neighbors at 2 am with the most unbelievable 7.1 sound I have heard in a game, or just about anything else for that matter. This game has been unreal to play.
This game has achieved for me what no game in the past has, a realism and immersion that makes me actually feel that I am fighting a war in some distant land. I need to start with the visuals and audio because that is really what pulls the player in and sets their hair on fire. My eyes and ears hurt from the last 20 hours of gaming with 6 hours of sleep. I know I actually went to bed last night. I honestly can't talk about tech specs but I know I have played every visually stunning game on the PS3 and this game achieves such a new standard that I really wonder what studios will do to top it in the FPS genre. The lighting, the animation, the art design, the textures, the physics, the weapon movements, reloading, explosions, bullet impact unique to every surface, the clarity and brilliant use of 7.1 audio to help defeat enemies and crap your pants when the enemy has you pinned down and is firing red hot bullets into the walls behind you, is such a high standard that I will officially be spoiled for a long time to come. Lets move on even though its hard. My eyes are bleeding.
AI. All I have to say is this, the Helgan actually fight as if they were real and wanted you to die instead of them. UNBELIEVABLE.
Difficulty and length of campaign mode. I made a decision to play the game on HARD for the first play through. I figured I had played the demo over 100 times so I was ready. The game clock was 12 when I actually finish it and at times I have wanted to retreat in fear and panic. This game is hard, and its so real. The controls have a lot to do with this.
Controls. Many have struggled with the controls and me too. This is not the fault of the game or the designers because they have made a game that requires skill. Many people will not be able to complete this game on HARD or beyond without lots of practice and death. I have never liked auto aiming systems and I am well pleased with this system. I do prefer ALT 2, invert y, hold aim on and sensitivity increased 2 clicks for each x and y. You will need practice to get deep into this game but the rewards have no equal. Use of sixaxis is cleaver and cool, can you say sniper rifle!
Some reviews have complained about the story, curse words, voice acting, but I can not fault any of these things. You need to visit Killzone.com and read the pages and pages of story to understand what is happening. Probably not many people played the other Killzone games and this game assumes you have or have done your homework. The ending makes you beg for more but you will sit still in satisfaction. For the most part the story helps progress the game and depicts bad @#$ soldiers as best you can. It all plays into the overall sound of the game and in 7.1 I can't complain about a thing without feeling like a spoiled brat. I read some reviews regarding the voice overs being bad, which I did notice on a 2.0 system. On a 7.1 system I thought it was well done.
Weapons. WOW. The look, reaction, weight, effects, variety, and uniqueness will have you inspired. I am starting to really enjoy the system that doesn't magically store countless weapons on your back. You find a weapon and kick #%@ with it until the next weapon comes along that you want to try. They are all unique, all beautiful, all capable in the right hands. I won't spoil anything but don't listen to any complaints about this system or any of the weapons, its rock solid.
Multiplayer. Only played for a moment but it goes deep and will keep this games momentum going for a long time to come. I should have more to say on this but read the professional reviews if you haven't already, they tell the story. Gamespot had some spot on remarks about it.
I guess I will just wrap up with a few statements. This game is not the second coming, its not the deepest story, its not easy, this game is just making a statement to what we expect when we sit down to play a game, AWESOMENESS. Fanboys will say what they will but in the end when you pop this disk into your PS3, turn the volume up enough to rattle the wine glasses, you will experience the blood, sweat and tears of a game designer that did not put money making as the priority, but instead an uncompromising work of video game genius.
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Yeah its ok