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"Ghost of Yotei" Famitsu interview

49d ago
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"Ghost of Yotei" Famitsu interview

49d ago
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Ghost of Tsushima Is Sucker Punch's 'Biggest Game' Ever

1854d ago
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How the Studio Behind The Last Guardian Helped Ghost of Tsushima Find Its Direction

1851d ago
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Ghost of Tsushima interview: combat, exploration, morality, themes, and the world

1853d ago
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Ghost of Tsushima Won't Require You to Pick Ghost or Samurai and the Narrative Isn't Impacted Either

1852d ago
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What Does It Take To Bring A Game To PlayStation 4 Pro?

3199d ago
Interviewthesixthaxis.com
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Famitsu interview with the developers of Ghost of Tsushima

1851d ago
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Sucker Punch talks Ghost of Tsushima's inspirations, and more

1791d ago
Intervieweurogamer.net
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'Ghost of Tsushima' Art Director on Using Fear to Fuel Samurai Combat

1852d ago
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Jason Court Reflects on Playing Kyle Katarn in Dark Forces II

49m ago
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Former exec says PlayStation didn't view Nintendo as competition, except in Japan

57m ago
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