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Ian Milham

Important Notice:
N4G has moved to a new platform and is now a curated news feed managed by the editorial team. Community features such as comments and user profiles have been removed to focus on content and stability. Thank you to everyone who has supported N4G over the years.
Ian Milham on the Rise of Dead Space, Battlefield Hardline’s Message, and AAA Dev
Ian Milham on the Rise of Dead Space, Battlefield Hardline’s Message, and AAA Dev
8 years ago
Battlefield: Hardlinesoundcloud.com
Dead Space Art Director Joins Crystal Dynamics As Tomb Raider Game Director
Dead Space Art Director Joins Crystal Dynamics As Tomb Raider Game Director
10 years ago
Crystal Dynamicsplaystationinsider.com
Dead Space’s  Ian Milham will direct the next  Tomb Raider
Dead Space’s Ian Milham will direct the next Tomb Raider
10 years ago
Crystal Dynamicswww.gamasutra.com
EA: ‘A smooth launch for new Battlefield is our No.1 priority’
EA: ‘A smooth launch for new Battlefield is our No.1 priority’
11 years ago
Battlefield: Hardlinewww.mcvuk.com
Interview: Ian Milham on Battlefield: Hardline
Interview: Ian Milham on Battlefield: Hardline
12 years ago
Battlefield: Hardlinestevivor.com
4 Cool Things I Learned About Battlefield: Hardline’s Campaign; Dev Talks Single-Player
4 Cool Things I Learned About Battlefield: Hardline’s Campaign; Dev Talks Single-Player
12 years ago
Battlefield: Hardlinewww.gamerevolution.com
Dead Space’s Ian Milham gets MindProbed
Dead Space’s Ian Milham gets MindProbed
14 years ago
Dead Spacebeefjack.com
GDC 2011: Dead Space 2’s Milham: ‘Double Down On Successes’
GDC 2011: Dead Space 2’s Milham: ‘Double Down On Successes’
15 years ago
Dead Space 2www.gamasutra.com
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