CRank: 5Score: 28300

User Review : Grand Theft Auto IV

Ups
  • Strong narrative{Good voiceovers
Downs
  • Graphics too soft{Cover system works half of the time{Going back to one of the smallest cities they've created with missing features

Hit & Miss

You came straight from Europe for a better life that your cousin Roman has been bragging about all these years until you realise it was all a lie. With reality hitting you, you work for your cousin who’s part of a chain of criminals that always gets the short end of the stick when it comes to getting the goods. Little does Roman know you came to America for another reason for something that happened over 10 years ago. As always Grand Theft Auto is about being a freelance hitman in an opened world and as the series goes on you gradually make choices of how close you want to be with your clients. The closer you get with your clients the harder it becomes for you to accept the consequences of your actions. The story is told in a linear fashion from beginning to end with dynamic missions from Niko Bellic’s point of view. It’s a recreational city based on modern New York City with Rock Stars own universe pulled over it.

The story is compelling with good dialogue throughout but with very poor facial animations that at times make the characters feel too stiff. There is a good story to be told if you can accept some of the poor animations in spots that would have made this game a spectacular hit with presentation alone. What’s ironic is that the story has a powerful message even though it’s considered to be the most violent game on the market. In the cinematics sometimes you’ll see characters holding a gun in their hands yet you don’t see the gun itself can pull you away from the narrative. Overall there are a lot more animations in the game

First off when you start playing the game you’ll notice that the graphics don’t look so sharp most of the time, if not all of the time. The overall graphics in the game is better than the last instalment at the same time the level of exploration maybe smaller. Reflections, lighting, and textures are reasonably decent with texture depth/depth of field is poorly done especially when you’re in helicopters. This is also partly done by the perspective the developers gave you so everything has a level of blur making the depth of field almost nonexistent. This at times can affect your gun play like when you go out to do the Museum Piece with Johnny (The Lost member) to do a deal so Johnny can get his half; for Ray Baccino. When the bust goes wrong as per usual when targeting distant enemies it’s hard to tell when you can shoot them or not or even see them until they fire back at you. The only time when depth of field was used right was when I was driving drunk.

They’ve done very little to hide this in the game and can sometimes give the game a too soft look overall. Throughout the entire game the water reflections from the oceans at night will be the best thing graphically in the game. The lighting isn’t something to be impressed about but it suffices for a decent play. Shopping in various stores will change your avatar’s look but your avatar’s hat won’t be displayed inside vehicles plus hats can be blown away. You can always put on a new hat back at the safe house. The game can get too dark at times like when I was doing Pegorino’s Pride mission doing a sit-down at the “Old Refinery” when moving around some of the environments were too dark to see anything even in the in-game cinematics.

The game still uses visual cues to trigger traffic and has the annoying random vehicle always popping in your way when driving but nothing ever comes when you’re on foot. Part of the interface is cleaned up due to that fact that your cellular phone holds the time, text, messages, pictures, and everything else the pertains to cellular phones adding to the emersion. The cell phone is also used to call for paramedics, fire trucks, or even back-up officers when you’re playing in the game. If you’re like me you would have to get use to the graphics it isn’t as soft as Tom Clancy’s Rainbow Six Vegas, but will be a shock to most.

Physics in the game make you more aware of your surrounding resulting in a more realistic damaging so watching out for cars, avoiding crashes, or simply using common sense as if it were real can keep you alive longer. Ultimately consequence is more dominate with the physics and is very much like Holly Wood realism because not exactly what can happen in the game is real but happens in movies. Good examples of this would be vehicles easily taking flight or Niko Belic using his forearm to break a car window. Sometimes you wonder about the physics because your car can flip because you ran over a pylon. An official cover system is implemented but isn’t executed so well because half of the time you’re fighting with your avatar when shooting if cover especially when you want to free aim and coming out of cover in the heat of the moment. For the most part this is also has to do with the environments, the cover system doesn’t work so well in closed areas. Another thing with the cover system when navigating in heavily active areas with objects can be a drag especially when you’re shooting you can’t even camera toggle from left to right when bending around corners without using the cover system, plus on top of that you always walk unless you press a button it would be nice if it was triggered by sensitivity resulting in less confusion. I find coming out of cover when you really need to is slow and doesn’t respond very fast leading to preventable deaths like for example realizing someone is standing behind you.

The vehicles in the game have changed greatly with GPS (Global Positioning System) voices in some vehicles/chimes to direct you but can’t use it to track down moving targets or on the water. Pressing down on the D-Pad gives you a hub (car name, location, ammunition etc) and when driving drunk the controls are difficult adding to the realism. The little touches in the game with lights turn on in the car when doors open, can fly out windows if impact is strong enough, and vehicle destruction is dynamic. You can use police vehicles’ computers to do additional activities like search criminals’ locations that doesn’t make or break the game yet adding to the realism of the time frame. Entering vehicles isn’t perfect and your avatar will try to take a vehicle that’s moving away from him instead of the one you’re standing next to. Riding a motorcycle is difficult let alone riding one while shooting that you’re doing most of the time when riding one in the game. When driving you have to compensate for your avatar to change gears so waiting for that sound cue is needed or you’ll over power the gears and have to wait for the gear shift in order to hold down harder on the gas. There are no bicycles this time around or anything that made the last game significant from the genre.

You can date, check emails, search websites; just anything you can do with a real computer making the game almost like a simulation of life with only the fun bits when using the computer. This compliments building good relationships with your clients or girl friends to gain benefits for example dating a Law Clerk can help you with your wanted level. With all this relationships building you’re going to chose people’s fate is a new element that I like in the game considering his (Niko Bellic’s) specialty.

You’ll see drivers get into accidents; pedestrians get into arguments, police officers pulling over drivers, or just simply duking it out. Weather effects are implemented and when it rains the people around you will adapt to the weather and start using umbrellas or newspapers to cover themselves. This instalment of GTA the pedestrians don’t jump in front of your car like the predecessors but will turn into the lane you’re driving in cutting your off (laughs and shakes head). This will happen with a whole row of cars not just one ever so often. The world seems smaller than the last one which is disappointing because sequels usually add more not take away.

No country environments to explore or any animals in the city that would have added to the realism especially the parries but Rock Star chose not to evolve the series in this aspect. Rocket launchers don’t always seem to work properly half the time and completely change direction with no explanation why.

You can go to places to watch a stand-up comic Katt Williams, can watch TV (on your TV) in your apartment, exterminate pigeons, most wanted missions, vigilante levels, deliver drug packages, or as stated before driving drunk giving your vision and control as consequences with many other things to do. As usual the game keeps track of everything to crimes, vehicles, money, to network. You can do some side missions for random people you meet on the street from pedophiles to drug addicts to friends on the boat you were on heading to America like Hossan. Some of the characters will push Niko’s buttons others will reach his heart like when a teenager needed drugs and was willing to do anything for it.

There’s an online portion of the game by using your cellular phone in-game to access it allowing game modes like Deathmatch (2-16), Mafiya Work (2-16), Car Jack City (4-16), Race (2-16), GTA Race (2-16), Team Deathmatch (3-16), Team Mafiya Work (3-16), Team Car Jack City (4-16), Cops ‘n Crooks (4-16), Truf War (4-16), Deal Breaker (2-4), Hangman’s NOOSE (2-4), Bomb da Base II (2-4), Free Mode (1-16).

Mafiya Work you complete contracts before the competition does and get rewards before the other players; Deal Breaker you kill everyone doing a major deal to take whatever the dealers have with you; Hangman’s NOOSE Petrovic comes into the country but there is a warrant out and you have to help him escape; and Free Mode is something that gamers have been waiting for, for a long time where you do whatever you want with your friends in the opened world. The online is smooth the only problem will be the people you play with.

With the online the audio at times will take a while to kick in making you think something is broken and off-line it will happen making you rely on subtitles when talking between characters. There is proximity audio with all vehicles in the game taking advantage of next generation audio so with people blasting the radio you can hear it through the vehicles. Voiceovers are amazing making you believe their emotion, situations, and personalities that make them distinct and remember-able.

The strongest thing going for the game is that it has good narrative with a lot of good dialogue in-between it to carry on the story. The music throughout the game is amazing and sets the mood nicely almost like a 90s motion picture.

Overall Grand Theft Auto 4 barely made the hype in my professional opinion by not expanding on the previous game and having graphics that don’t even look like the adverts.

Score
5.0
Graphics
The cover system only works half of the time and gun fights in small areas don't work properly.
3.0
Sound
The graphics are too soft resulting poor depth of field/texture depth.
10.0
Gameplay
The voiceovers are amazing in the game and will make the characters believable.
7.5
Fun Factor
There is some fun to be had, but overall you've been here before leaving you with a deja vu feeling.
7.5
Online
The online works having with poor graphics and carrying on the same gameplay disadvantages.
Overall
7.5
Sickr6018d ago

You can't be serious issuing GTA IV with 3.0 for graphics? For such a large complex environment the game looks wonderful.

ShAkKa6018d ago

people can call this game overrated or whatever they want but still it deserves not less than a 9/10
and your graphics score is a joke right?

Firstkn1ghT6018d ago

LMAO, somebody doesn't understand how much has gone into creating a beautiful city. Your graphics score is a big fail.

Firstkn1ghT6018d ago

Oops, nevermind my comment. I see your reviewing the ps3 version and not the 360 version. The 360 version is known to be the sharper version.

Rice5995d ago

Perfect score. I think you were too easy on it.

130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies414d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken414d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing69415d ago

I don’t think anything can compare to 2023

lucasnooker415d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo415d ago (Edited 415d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing69415d ago (Edited 415d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos414d ago (Edited 414d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt414d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken414d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

130°

Grand Theft Auto 4 Anniversary: The Beginning of the Age of RAGE

Grand Theft Auto 4 is an important game for Rockstar, not least because it was the first title in the franchise to use the newly created RAGE engine.

Read Full Story >>
gamerant.com
franwex773d ago

Wasn’t the Table Tennis game the first to use RAGE?

isarai773d ago

Was about to say the same, but they do say first "in the franchise" so 🤷

cammers1995773d ago

The fact it hasnt been remastered is insane.

Abear21773d ago

Rage engine made driving on the sidewalk in cinematic slow motion camera a blast

290°

Fifteen Years On, 'Grand Theft Auto IV' Is Still the Series’ Best

There’s never a bad time to relive its magic, and with rumours of a potential Grand Theft Auto IV remaster making the rounds, why wouldn’t you?

Read Full Story >>
goombastomp.com
Machina776d ago

The series' most overhyped and overrated (especially by critics) more like.

ZycoFox776d ago

Not sure tbh.. I'd say 3 was the most overrated. It's pretty rough to go back to, it was quite rough even trying it just after Vice City. Lack of humour and vehicles that had the weight of polystyrene with top speeds to match.

VC & the stories games (even LCS) were all fun. I remember there being a lot of praise for GTA 3 on TV and in game mags, saying it was a Dreamcast killer of a game or words to that effect, and honestly after playing it on PC I didn't think it was that special and kind of dull, had the odd moment of fun but hardly anything. I heard they cut online multiplayer at the last moment for PC, shame because it could've made all the difference.

Would've loved to have seen what kind of cartoony GTA style game they could've done on Dreamcast as a competitor, I bet something along the lines of Simpsons Hit & Run would've worked well.

BlackTar187775d ago

@numberz How can the game that defined a generation and was copied by everyone be overrated? Was a asinine comment

seanpitt23775d ago

For me 4 was better than 5 was more realistic and the physics was on another level! 5 was a major let down in that department!

ZycoFox775d ago

@blacktar you have your opinion i have mine. I found the game dull, and it is for the most part. It set the foundation for the much superior SA and VC however.

KwietStorm_BLM775d ago

You say GTA III is overrated because it's rough to go back to and rough to play after Vice City. Your entire opinion is in hindsight. Of course it's rough going back to it today. It came out over 20 years ago. That doesn't take away from the fact that it pioneered a lot and was a paradigm shift for a lot of trends in game development today. Vice City in a lot of ways is just a more refined version of III. It was San Andreas that took the big leap forward from a design perspective. If III doesn't release, who knows if the open world genre would be what it is now. How can that be overrated?

+ Show (1) more replyLast reply 775d ago
1nsomniac775d ago (Edited 775d ago )

Not at all. My most played game of all time. Truly stunning accomplishment in gaming and with PC graphics mods it just took it to levels beyond anything that came before and possibly even after.

People who moan about it generally tend to be people who played it on under powered consoles and couldn’t handle the more realistic car physics. It was the slightly more realistic approach that made it stand out more. Absolutely love it. In fact I always said Vice city was my favourite of all time. But after going back to the remaster I realised 4 was actually the best.

Profchaos775d ago (Edited 775d ago )

I'm no critic and I consider it the best games in the franchise after recently replaying every entry it's story when paired in conjunction with it's DLC was and still is amazing.

shinoff2183775d ago

Lol. Fun fact. That dlc cost a certain green colored console 50 million for exclusiveness. Un heard of back then. Just to point out the hypocrisy of the 3rd party exclusive agenda going on.

Anyway how the dlc better then the base game by a mile. Lol imo

DigitallyAfflicted774d ago

I've enjoyed gta4 the most from all the others too.

DarXyde775d ago

San Andreas holds a special place in my heart. Honestly, I couldn't get into IV at all. Didn't even finish it. I had some pride in playing it at first because I'm originally a New Yorker, but it just didn't do it for me.

To each their own.

shinoff2183775d ago (Edited 775d ago )

Gta sa for sure. To this day my favorite. My least fav is gta 4 easily. Gta 4 made me feel like the dude in next friday trying to take the cd back talking about i cant get jiggy wit this.

Maybe looking back it would be 3 but 3 did so damn much for gaming in general. . My first gta was of course the top downs so the series has came a long way.

notachance774d ago

Yeah I remembered falling asleep playing the last mission in GTA4.. the most boring protagonist (out of all the voiced protag), and the town is too small.

+ Show (2) more repliesLast reply 774d ago
-Foxtrot776d ago

Not really

Overrated

Boring

Liberty City despite being a reimagined version for the HD era lacked any variety

Lacked the GTA fun charm overall

Niko was bland compared to past protagonists like Tommy, CJ or Victor

blackblades775d ago (Edited 775d ago )

GTA 2 was the best, lol my only owned GTA game. Vice city was alright when I rented it back then. I cant really say which is the best cause those the only 2 games i played but GTA 2 was fun on PC back in the day. Closes game to it that I enjoyed was SR3 and I dont care what people say. That none serious tone was fun enjoyable.

banger88776d ago

Like hell it is. San Andreas was far better, much more fun and a better game overall.

isarai776d ago

Nah, it's a masterpiece in attention to detail and the amount of immersive systems at play. But it really isn't very fun, ESPECIALLY when compared to the previous games in the series. Like tons of things are just wonky and actively kneecap lots of experimentation, or is just lame. Like why do I take huge damage when falling into water, why can I only stand in very specific large trucks when they are moving but not smaller trucks and vehicles, why is the melee combat such a massive down grade from GTA SA and GTA IV, why is the euphoria nowhere near as reactive, why is being drunk using a rasterized animation of staggering rather than the far more entertaining euphoria GTAIV and RDR used when you were drunk, why do npc vehicles barely react to you popping there tires even at high speed, etc etc.

I've always loved playing around in GTA games world. Like the campaigns are great but the majority of my time was always spent just playing in the open world. Yet GTAV is the only game in the series I never really returned to after beating it, it just lacks that fun factor the others have, I spent more time in GTA SA remastered than GTAV

chicken_in_the_corn776d ago

It's one of my least favourite GTA games. It's clunky, the ai is exploitable, it's far too long and the writing is absolutely awful.

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