The First Descendant All Modules List

The First Descendant Ajax inside the module upgrade room

Modules are improvements that you “add” to your weapon or your Descendant. Descendant Mods buff up your character in various ways, from increased DEF and HP, over Skill boosts, all the way to Mods which change the way your Skills work. On the other hand, Weapon Mods enhance your firearm’s performance, by increasing the ATK, Fire Rate, etc, or adding special damage types to your gun (like Fire or Chill). Either way, there are a lot of mods in the game. So, we have compiled a list of all available Modules in The First Descendant, so keep reading to see what Mods are currently in the game. More Modules may be added with future updates.

All Modules in The First Descendant

For the purposes of this article, we have separated all Mods into three categories, based on their rarity – Standard, Rare, and Ultimate. Furthermore, we have made a separate list for each Descendant and its unique Descendant Modules.

Screenshot of Ajax one of the Descendants in The First Descendant

Standard Weapon and Descendant Modules

ModuleSocketDescription
Arche AccelerationCeruleanIncreases Skill Speed & Range
Better InsightAlmandineIncreases weapon’s Critical Hit Rate
Better ConcentrationAlmandineIncreases weapon’s Critical Hit Damage
Better Weapon WeightAlmandineIncreases weapon change speed
Chill EnchancementCeruleanAdds Chill ATK
Chill SpecialistCeruleanImproves Chill Skill Power Modifier
Cold AntibodyCeruleanIncreases Chill Resistance
Dimension SpecialistMalachiteImproves Dimension Skill Power Modifier
Dual ClawMalachiteModifies the Charged Sub Attack to a Dual Claw. Increases max Module Capacity
Electric AntibodyXanticIncreases Electric Resistance
Electric EnhancementXanticAdds Electric ATK
Electric SpecialistXanticImproves Electric Skill Power Modifier
Energy CollectionXanticIncreases MP Recovery
EnlightenmentMalachiteIncreases Max MP
Expand General MagazineXanticIncreases weapon’s max number of rounds
Expand High-Power MagazineXanticIncreases weapon’s max number of rounds
Expand Impact MagazineXanticIncreases weapon’s max number of rounds
Expand Weapon ChargeCeruleanIncreases weapon’s magazine size
Fire EnhancementAlmandineAdds Fire ATK
Fire Rate UpXanticIncreases weapon’s Fire Rate
Fire SpecialistAlmandineImproves Fire Skill Power
Fusion SpecialistXanticImproves Fusion Skill Power Modifier
General Round Charge ImprovementXanticPicked up General Rounds turn into some High-Power Rounds
General Round Magazine ReplacementXanticPicked up General Rounds turn into some Special Rounds
General Round Projectile ModificationXanticPicked up General Rounds turn into some Impact Rounds
Hawk-eyeRutileIncreases weapon’s Accuracy
Heat AntibodyAlmandineIncreases Fire Resistance
Impact Round Charge ImprovementXanticPicked up Impact Rounds turn into some High-Power Rounds
Impact Round Magazine ReplacementXanticPicked up Impact Rounds turn into some Special Rounds
Increased DEFRutileIncreases DEF 
Increased HPCeruleanIncreases Max HP
Increased ShieldCeruleanIncreases Max Shield
Ironclad DefenseAlmandineImproves Critical Hit Resistance
KickingMalachiteModifies the Charged Sub Attack to Kick. Increases max Module Capacity
Medical SupportXanticImproves HP Heal
Nimble FingersMalachiteImproves Skill Cooldowns
Non-Attribute SpecialistMalachiteImproves Non-Attribute Skill Power Modifier
Normal Impact Rounds RefiningXanticPicked up Impact Rounds turn into General Rounds
Normal Special Rounds RefiningXanticPicked up Special Rounds turn into General Rounds
Polygenic AntibodyRutileIncreases All Attribute Resistances
Power IncreaseMalachiteIncreases Skill Power
Recycling GeniusCeruleanImproves weapon’s Reload time
Regeneration BoostXanticImproves HP Recovery
Rifling ReinforcementMalachiteIncreases weapon’s ATK
Shell UpRutileIncreases Max Shell capacity
Shock PunchMalachiteModifies the Charged Sub Attack to Shock Punch. Increases max Module Capacity
ShortswordMalachiteModifies the Charged Sub Attack to Shortsword. Increases max Module Capacity
Singular SpecialistRutileImproves Singular Skill Power Modifier
Skill ConcentrationAlmandineIncreases Skill Critical Hit Damage
Skill ExpansionRutileIncreases Skill Effect Range
Skill ExtensionMalachiteIncreases Skill Duration
Skill InsightAlmandineIncreases Skill Critical Hit Rate
Special Round Charge ImprovementXanticPicked up Special Rounds turn into some High-Power Rounds
Special Round Projectile ModificationXanticPicked up Special Rounds turn into some Impact Rounds
Special Round StorageXanticIncreases the max number of SPecial Rounds
Strong MentalityMalachiteReduces Skill Cost
Superconductivity ChargeXanticImproves Beam Rifle’s charging speed
Tech SpecialistAlmandineImproves Tech Skill Power Modifier
TechnicianMalachiteImproves Skill Power Modifier
TonfaMalachiteModifies the Charged Sub Attack to Tonfa. Increases max Module Capacity
Toxic AntibodyRutileIncreases Toxin Resistance
Toxic EnhancementRutileAdds Toxic ATK
Toxic SpecialistRutileImproves Toxic Skill Power Modifier
Vibration AbsorptionRutileReduces weapon’s Recoil
Weak Point SightMalachiteIncreases weapon’s Weak Point damage
The First Descendant Ajax descendant modules

Rare Weapon and Descendant Modules

ModuleSocketDescription
Action and ReactionMalachiteIncreases both the weapon’s Firearm ATK and Recoil
AdventurerAlmandineIncreases weapon’s Critical Hit Rate and Weak Point Damage
AgonyMalachiteIncreases Max MP and DEF
Aiming CompensationRutileIncreases weapon’s Accuracy and Critical Hit Damage
An Outstanding InvestmentRutileIncreases Skill Duration and HP Heal
Anti-matter RoundMalachiteIncreases weapon’s ATK and Critical Hit Damage
AutoimmunityCeruleanReduces Incoming DMG and improves HP Recovery
Battle of StaminaCeruleanImproves Max HP and Skill Duration
Bullet RainCeruleanIncreases weapon’s Fire Rate and ATK
Chill MasterCeruleanIncreases Skill Power and Chill Skill Power
Chill PriorityCeruleanAdds Chill ATK but Reload Time
Commando MarksmanshipAlmandineIncreases weapon’s Critical Hit Damage and ATK
Concentrate Support AmmoCeruleanIncreases weapon’s Magazine capacity and Critical Hit Damage
Concentration PriorityAlmandineIncreases weapon’s Critical Hit Damage and Reload Time
Concentration StabilizerRutileReduces  weapon’s Recoil and improves Critical Hit Damage
Consume MagazinesCeruleanIncreases weapon’s Reload Time Modifier and Weak Point Damage
DeadeyeRutileIncreases weapon’s Accuracy and ATK
Defense StanceRutileImproves DEF but reduces Outgoing DMG
Dimension MasterRutileImproves Skill Power and Skill Dimension Power
Edging ShotAlmandineIncreases weapon’s Critical Hit Rate and ATK
Electric GunbarrelXanticIncreases weapon’s Electric ATK but reduces Fire Rate
Electric MasterXanticImproves Skill Power and Skill Electric Power
Electric PriorityXanticAdds Electric ATK but slows Reload Time
Electronic SyncytiumAlmandineImproves Critical Hit Resistance and Electric Skill Power
Emergency MeasuresAlmandineImproves  Skill Critical Hit Rate and Skill Critical Hit Damage
Fatal CriticalAlmandineIncreases weapon’s Critical Hit Damage and Critical Hit Rate
Fire MasterAlmandineImproves Skill Power and Skill Fire Power
Fire PriorityAlmandineAdds Fire ATK but slows Reload Time
Fire Rate ConcentrationXanticIncreases weapon’s Fire Rate and Critical Hit Damage
Fire SyncytiumAlmandineImproves Critical Hit Resistance and Fire Skill Power
Fixed ShotRutileReduces weapon’s Recoil and increases Weak Point Damage
Focus FireMalachiteIncreases weapon’s Critical Hit Damage and Weak Point Damage
Focus on ChillCeruleanImproves Skill Chill Power and Skill Cooldown
Focus on DimensionMalachiteImproves Skill Dimension Power and Skill Cooldown
Focus on ElectricXanticImproves Skill Electric Power and Skill Cooldown
Focus on FireAlmandineImproves Skill Fire Power and Skill Cooldown
Focus on FusionXanticImproves Skill Fusion Power and Skill Cooldown
Focus on Non-AttributeMalachiteImproves  Skill Non-Attribute Power and Skill Cooldown
Focus on SingularRutileImproves Skill Singular Power and Skill Cooldown
Focus on TechAlmandineImproves  Skill Tech Power and Skill Cooldown
Focus on ToxicRutileImproves Skill Toxic Power and Skill Cooldown
Front LinesAlmandineImproves Skill Critical Hit Damage and Skill Critical Hit Rate
Frugal MindsetMalachiteReduces Skill Cost and improves Skill Effect Range
Fusion MasterXanticImproves Skill Power and Skill Fusion Power
General Rounds CompulsiveXanticIncreases the max number of General Rounds, but reduces Movement Speed
Glacial SyncytiumAlmandineImproves Critical Hit Resistance and Chill Skill Power
Have AimingMalachiteIncreases weapon’s Weak Point Damage, but reduces Accuracy
High-Power Rounds CompulsiveXanticIncreases the max number of High-Power Rounds, but reduces Movement Speed
Hit Rate FocusRutileIncreases weapon’s Accuracy and Critical Hit Damage
Hit Rate InsightRutileIncreases weapon’s Accuracy and Firearm Critical Hit Rate
HP AmplificationCeruleanIncreases Max HP and Max Shield
HP Conversion (DEF)RutileIncreases DEF but reduces Max HP
HP Conversion (MP)MalachiteIncreases Max MP but reduces Max HP
HP Conversion (Shield)CeruleanIncreases Max Shield but reduces Max HP
Impact Rounds CompulsiveXanticIncreases Max Impact Rounds but reduces Movement Speed
Insight FocusAlmandineIncreases weapon’s Critical Hit Rate and Critical Hit Damage
Insight StabilizerRutileReduces Recoil and Increases the weapon’s Critical Hit Rate
Insight Support AmmoCeruleanIncreases weapon’s Magazine size and Critical Hit Rate
Iron DefenseRutileIncreases DEF and Skill Power
Magazine CompulsiveCeruleanIncreases weapon’s Magazine capacity but reduces Weak Point Damage
MarksmanAlmandineIncreases weapon’s Critical Hit Rate and ATK
Maximize Chill ResistCeruleanIncreases Chill Resistance but reduces Max HP
Maximize ConservationMalachiteReduces Skill Cost and improves Skill Power
Maximize EfficiencyMalachiteReduces Skill Cost and Max MP
Maximize Electric ResistXanticIncreases Electric Resistance but reduces Max HP
Maximize Fire ResistRutileIncreases Fire Resistance but reduces Max HP
Maximize PowerXanticIncreases Skill Power but also increases Skill Cooldown
Maximize RangeRutileIncreases Skill Range but reduces Skill Power
Maximize SkillXanticIncreases Skill Power but also increases Skill Cooldown
Maximize Toxic ResistRutileIncreases Toxic Resistance but reduces Max HP
Maximize Weight BalanceCeruleanIncreases weapon’s Magazine size and Weak Point Damage
MP AccelerantRutileImproves Skill Duration and Max MP
MP ConversionMalachiteImproves Skill Cooldown but reduces Max MP
Non-Attribute MasterMalachiteIncreases Skill Power and Skill Non-Attribute Power
Non-Attribute SyncytiumAlmandineImproves Critical Hit Resistance abd Non-Attribute Skill Power
Pain RelieverCeruleanReduces Incoming DMG and Outgoing DMG
Pinpoint ShotMalachiteIncreases weapon’s ATK and Weak Point Damage
Poison PriorityRutileIncreases weapon’s Toxic ATK but slows Reload Time
Psychological VictoryCeruleanReduces Incoming DMG and increases MP Recovery
Rapid Fire InsightXanticIncreases weapon’s Fire Rate and Critical Hit Rate
Refrigerate GunbarrelCeruleanIncreases weapon’s Chill ATK but reduces Fire Rate
Reload ConcentrationCeruleanImproves weapon’s Reload Time and Critical Hit Damage
Reload ExpertCeruleanImproves weapon’s Reload Time and ATK
Reload FocusCeruleanImproves weapon’s Reload Time and Critical Hit Damage
Reload InsightCeruleanImproves weapon’s Reload Time and Critical Hit Rate
Safe RecoveryXanticImproves Outgoing Heal and reduces  Incoming Final DMG
Second WindXanticIncreases HP Heal but reduces Skill Power
Selective Recovery (HP)XanticIncreases HP recovery but reduces MP recovery
Selective Recovery (MP)XanticIncreases MP recovery but reduces HP recovery
Sensory Dep (HP)CeruleanReduces Incoming DMG and Max HP
Sensory Dep (MP)CeruleanReduces Incoming DMG Modifier and Max MP
SharpshooterMalachiteIncreases weapon’s ATK and Critical Hit Rate
Shield Conversion (DEF)RutileIncreases DEF but reduces Max Shield -9%
Shield Conversion (MP)MalachiteIncreases Max MP but reduces Max Shield
Shot FocusCeruleanIncreases firearm ATK but reduces Skill Power
Singular MasterRutileIncreases Skill Power and Skill Singular Power
Skill SimplificationXanticIncreases Skill Power but reduces Max MP
Slow ArtMalachiteIncreases weapon’s ATK but reduces Fire Rate
Spear and ShieldRutileIncreases DEF and Skill Power
Special Rounds CompulsiveXanticIncreases the max number of Special Rounds but reduces Movement Speed
Stance StabilizerRutileImproves weapon’s Recoil and ATK
Stim AccelerantCeruleanIncreases Max HP but reduces Max MP
Strengthen RecoveryXanticIncreases HP recovery but reduces outgoing damage
Superheated GunbarrelAlmandineIncreases weapon’s Fire ATK but reduces Fire Rate
Target DetectionAlmandineIncreases weapon’s Critical Hit Damage and Weak Point Damage
Tech MasterAlmandineIncreases Skill Power and Skill Tech Power
Time DistributionMalachiteReduces Skill Cooldown and increases Max HP
Toxic GunbarrelRutileAdds Toxic ATK but reduces Fire Rate
Toxic MasterRutileIncreases Skill Power and Toxic Skill Power
Venom SyncytiumAlmandineIncreases Critical Hit Resistance and Toxic Skill Power
Weak Point AimingRutileIncreases weapon’s Accuracy and Weak Point Damage
Weak Point DetectionMalachiteIncreases weapon’s Weak Point Damage and ATK
Weak Point InsightMalachiteIncreases weapon’s Weak Point Damage and Critical Hit Rate
Weak Point Quick FireXanticIncreases weapon’s Fire Rate and Weak Point Damage
Weak Point SightMalachiteIncreases weapon’s Weak Point Damage
Weapon TuningCeruleanIncreases weapon’s Magazine capacity and ATK
Weighing the ScalesCeruleanIncreases Max Shield and reduces Skill Cost
The First Descendant Thunder Cage modules

Ultimate Weapon and Descendant Modules

ModuleSocketDescription
Absolute CurseAlmandineUpon Colossus Part removal, inflicts Dispel which removes buffs on Colossi
Accelerated DriveshaftCeruleanWhen Rolling, increases Fire Rate for 5s at a 15% chance
An Iron WillRutileWhen Shield is at 0%, increases DEF
Analysis MasterRutileOn hit, reduces the target’s Critical Hit Resistance
Antifreeze SolutionAmaldineFrostbite Immunity. Increases Chill Resistance
Auto-ReloadCeruleanAuto reloads weapon when stored
Better Weapon WeightRutileImproves Weapon Change speed, and grants DEF buff when changing Weapons
Brisk WalkMalachiteOn hit, increases Movement Speed
Burst AbsorptionRutileOn Sub Attack, acquires a DEF buff for 5s
Conditional RechargeCeruleanWhen using a Skill, consumes a part of Max HP and recovers some Shield
Conditional ExaltationMalachiteSub Attacks grant stackable Exalt effect. Five Stacks of Exalt grant Passion, which improves Skill Cooldown and Skill Power
Dangerous AmbushXanticWhen landing a Skill Attack while the enemy is not targeting you, incrase Skill Power. On Skill Attack while the enemy is Groggy (Parts Removal, Boss Stress Gauge), increases Skill Power
DecimatorXanticWhen defeating enemies inflicted with debuffs, increases Skill Power Modifier per defeated enemy for 15s (up to 10 stacks)
Defense MasterRutileWhen defeating an enemy, increase DEF
Descendant RollCeruleanWhen Rolling, there is a 50% chance to auto-reload the active weapon
Dopaminergic ActivateAlmandineOn Weak Point Hit, increase weapon’s Critical Hit Rate and Critical Hit Damage
Electric ConductorXanticWhen shooting Electrocuted targets, increase firearm ATK.
Final WishMalachiteWhen attacking enemies with an Ultimate Skill, reduce Skill Cost and Skill Power for 10s
Fire ConductorAlmandineWhen shooting Burning targets, increase firearm ATK.
Firing FiestaXanticAfter reloading, rounds are not consumed for three seconds
Frigid BurnCeruleanHitting an enemy three times in a row from a distance of at least 25m deals additional Chill damage
GladiatorMalachiteWhen defeating enemies with Sub Attack, its remaining Cooldown is halved
Hardline SuppressionRutileOn a Weak Point hit, there is a chance to Knockdown the target
Heat IncineratorAlmandineWhen eliminating a Burning enemy, inflict Burn on nearby targets.
Heat ReleaseAlmandineBurn Immunity, increases  Fire Resistance
HP CollectorXanticWhen defeating an enemy, instantly recovers some of Max HP (Cooldown 11s)
HP PlunderXanticWhen defeating an enemy with Sub Attack, recovers some HP at a 8% chance
Improve DriveshaftCeruleanWhen Rolling, increases Firearm ATK for 5s at a 15% chance
Insulate ConductorXanticElectrocution Immunity, increases Electric Resistance
Iron KnuckleRutileOn Sub Attack, Knockdown enemies (Cooldown 8.9s)
Lethal FinishAlmandineWhen firing a firearm, ammo with an additional + 20% Critical Hit Rate is fired (Cooldown 15s). When defeating an enemy with the enhanced bullets, module cooldown is -10s. However, the firearm’s base Weak Point DMG is fixed at 100%.
Lethal InfectionXanticWhen landing a Firearm Critical Hit on an enemy inflicted with a debuff, increases Skill Power for 5s (up to 10 stacks, Cooldown 0s)
Long-Distance ManeuveringMalachiteModifies the Grappling Hook range to 25m But the Base Charge Time changes to 6s and Charge Time increases by 20%.
Mass PurificationAlmandineUpon Colossus Part destruction, grants Purification which removes debuffs to players within a 50m radius
Mental FocusMalachiteReduces the weapon’s Fire Rate but grants a stackable ATK increase with every shot.
Mid-Air ManeuveringMalachiteModifies the Grappling Hook to be cast mid-air. However, it can only be used once, and Charge Time increases by 20%.
Midair FireRutileWhile Jumping, increases Accuracy but reduces DEF
MP CollectorXanticWhen defeating an enemy, instantly recovers some of your Max MP at 4% chance
MP PlunderXanticWhen defeating an enemy with Sub Attack, recovers some of your MP at a 8% chance
Multi-ManeuveringMalachiteModifies the Max Stack of Grappling Hook to 3 But the Base Range decreases to 18m and Charge Time increases by 20%.
MultitalentedMalachiteWhen using the Dimension Active Skill, Skill Cooldown -5% for 5s. When using the Fusion Active Skill, Skill Cost -4% and Duration 4% for 5s. When using the Tech Active Skill, Skill Range and Power Modifier + 9% for 5s. When using the Singular Active Skill, All Attribute Damage +8% for 5s. Only one of the effects is applied
NarcissismMalachiteWhile Sprinting, reduces Skill Cost but increases Skill Cooldown for every second (up to 10 stacks)
Overwhelming DEFRutileIncreases DEF by 50% of Max HP. Max HP is fixed to 1
Overwhelming HPCeruleanIncreases Max HP by 50% Max Shield. Max Shield is fixed to 1
Overwhelming ShieldCeruleanIncreases Max Shield by 50% of Max HP. Max HP is fixed to 1
Passionate SponsorCeruleanWhen buffing or recovering an ally, increases Firearm ATK and Skil Power Modifier each time for 5s (up to 10 stacks)
PayoutXanticOn Weak Point hit, rounds are not consumed for three seconds.
Perfect AntivenomRutilePoison Immunity. Incraeses Toxin Resistance
Potent CollectorXanticWhen defeating an enemy, instantly recovers 12.2% of Custom Resources at a 4% chance
Preemptive StrikeXanticOn Skill Attack upon enemies with max HP, deals 8.5% of the skill damage incurred as additional damage on the target
Quick FreezerCeruleanWhen eliminating an enemy inflicted with Frostbite, inflict Frostbite on nearby enemies
Real-Life FighterMalachiteReduces Accuracy, but each Weak Point hit grants a stackable ATK buff
Remote GeneratorXanticWhen eliminating an Electrocuted enemy, inflict Electrocution on nearby enemies
Sharp Precision ShotXanticReduces Fire Rate, but each shot improves ATK, Recoil, and Fire Rate
Shield CollectorCeruleanEliminating enemies recovers a portion of your Shields
Snowflake ConductorCeruleanIncreases weapon’s ATK when shooting at targets with Frostbite
Special SightMalachiteReduces Movement Speed while aiming but increases Weak Point DMG while aiming
Spray and PrayXanticOn Critical Hit, rounds are not consumed for three seconds.
Strengthen First ShotMalachiteAfter reloading, the first shot fired deals triple damage
Sweeping SquadMalachiteWhen defeating an enemy, increase Firearm ATK for 5s at a 33% chance (up to 3 Stacks)
Technique ManualXanticLanding a skill attack deals some of own Max HP as additional damage to the target (Cooldown 8s against the same target)
Toxic ConductorRutileIncreases weapon’s ATK when shooting at Poisoned targets
Unstoppable SmasherRutileWhen defeating an enemy there is a chance to increase the Shell capacity
Venom InjectorRutileWhen eliminating a Poisoned target, inflict Poison on nearby enemies
Veteran’s TacticsMalachiteWhen defeating an enemy, resets the cooldown of a random skill at a 2.1% chance
Walk a TightropeXanticWhen HP is 50% or lower, increases Skill Power and Firearm ATK +8%
Weak Point ExpansionMalachiteOn Weak Point Hit, increases Weak Point damage
Weaken RecoveryMalachiteOn Sub Attack, Outgoing Heal -50% for 10s at a 100% chance (Cooldown 25s)
Screenshot of a NPC using a pannel in The First Descendant

Unique Descendant Modules

Ajax and Ultimate Ajax

ModuleSocketDescription
Body EnhancementAlmandineIncreases DEF and Energy Shield proportionally to Max HP
Matrix RecomputationCeruleanModifies Expulsion to cast a buff that helps allies survive
Void BurstCeruleanDecreases Sub Attack Cooldown and increases its Damage on using Expulsion
Void ChargeAlmandineModifies Void Walk and Expulsion damage to increase proportionally to DEF
Life Barrier (Ultimate Ajax only)MalachiteModifies Orbit Barrier and Hyper Cube barrier to only be affected by the caster’s HP.
Void Barrier (Ultimate Ajax only)MalachiteModifies Orbit Barrier to be portable. Changes barrier to be affected only by the caster’s Skill Power.

Blair

ModuleSocketDescription
BackdraftMalachiteExtinguish Skill Conversion. Flame Zone absorption significantly increases Weak Point ATK instead of Skill ATK
Classic ChefXanticPitmaster Skill Conversion. Modifies the increases to Firearm and Skill Critical Hit Rate to 5 based on the Flame Zone count. Using Deadly Cuisine increases the number of Flame Zones created to 4
Incendiary BombAlmandineBlaze Up skill conversion. Throws a projectile forward that spawns a Flame Zone where it lands
Truly Deadly CuisineAlmandineDeadly Cuisine Skill Conversion. Significantly increases the damage of Giant Fireballs. When a Giant Fireball explodes, Small Fireballs and Flame Zones do not spawn
The First Descendant Blair posing holding two flames

Bunny and Ultimate Bunny

ModuleSocketDescription
Bionic FuelRutileModifies Speed of Light to consume HP instead of MP
Electric CondenseXanticChanges Maximum Power into a form that causes damage around Bunny
Electric TransitionCeruleanModifies Speed of Light to recover Energy Shield continuously in proportion to the distance traveled
SuperconductorXanticAdds a debuff that reduces the enemy’s ATK to the Electruction effect that Bunny inflicts
Electric Charge (Ultimate Bunny only)MalachiteIncreases landing damage after Rabbit Foot’s Double Jump. Double Jump does extra damage after hitting enemies with the skill multiple times.
High-Voltage (Ultimate Bunny only)MalachiteReduces the number of enemies that Thrill Bomb and Lightning Emission can strike, but enhances range and damage.

Freyna

ModuleSocketDescription
ContagionRutileWhen an enemy inflicted with Room 0 Trauma is killed, There is a contagion of Poison surrounding it
Neurotoxin SynthesisXanticModifies the effects of Room 0 Trauma as:Does not spread PoisonAdds ATK reduction & Weaken Regeneration effects
Toxic StimulationCeruleanDefense Mechanism skill conversion. Grants Plague Bodyarmor to surrounding allies
Venom SynthesisRutilePutrid Venom skill conversion. Leaves behind a Toxic Footprint after every step. Inflicts Poison on enemies coming in contact with Toxic Footprint

Gley and Ultimate Gley

ModuleSocketDescription
Blood and IronXanticLife Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits
Massive SanguificationAlmandineModifies Life Siphon to allow the absorption of Life Orbs during Non-Frenzied state
Predator InstinctMalachiteModifies Firearm ATK to increase when firing a Firearm during Frenzied state
SupersenseMalachiteModifies the effects of Frenzied state’s Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase
Explosive Life (Ultimate Gley only)MalachiteLife Spheres spawn more often. All Life Spheres now detonate to deal damage instead of absorbing HP. Power of Life recovered based on total Spheres detonated.
Demonic Modification (Ultimate Gley only)MalachiteUnique Weapons have a fixed fire rate. HP is consumed based on the duration of True Aim. Bullets deal bonus damage equal to the HP consumed. Attacking weak points increases the chance of HP Recovery.
The First Descendant Gley with white hair

Jayber

ModuleSocketDescription
Attacking CompulsionAlmandineHealing Turret skill conversion. When using skill, summons an Assault Turret. The summoned turret operates in the same way as the existing Assault Turrets
Immediate Purge CodeAlmandineReactivate Skill Conversion. When using skill, instantly explodes all turrets and inflicts damage on nearby enemies. Creates Lightning AoE that deals continuous damage where the turrets exploded.
Medical CompulsionXanticAssault Turret skill conversion. When using skill, summons a Healing Turret. The summoned turret operates in the same way as the existing Healing Turrets
Turret EngineeringMalachiteMulti-purpose Gun skill conversion. When using skill, recovers the HP of all summoned turrets and extends their duration. Does not switch turrets to Enhanced mode

Kyle

ModuleSocketDescription
Collision InstinctAlmandineAfter a dash, inflicts Stun at the end of a knockback. However, stacks are removed and DEF Up effect is not applied
Diamagnetic BulwarkMalachiteInstead of Magnetic Bulwark’s projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks
Self-Directed EruptionAlmandineConsumes Magnetic Force every second when used to pull enemies in front of Kyle. Deals great damage to nearby enemies when the skill ends
Superconductive BombingXanticWhile airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision

Sharen

ModuleSocketDescription
Battlesuit Melting NutsCeruleanModifies Impact Rounds to be stackable. Modifies to reduce the enemys DEF instead of stunning them
Overcharged EdgeCeruleanModifies Active Camouflage to consue Energy Shields insted of MP. Ambush damage increase by the amount of Energy Shields consumed
Release Cutting ForceXanticModifies Cutoff Beam so that it can be unleashed as Sword Aura
Void DominationXanticIncreases the targeting range of Flash Shortsword. Increases enemy targeting speed
The First Descendant Sharen posing with a knife

Lepic and Ultimate Lepic

ModuleSocketDescription
Increased EfficiencyRutileMP is no longer consumed while Overkill is active. It consumes MP when attacking with Overkill. It recovers MP when Overkill lands a Critical Hit
Nerve InfiltrationXanticOverclock no longer inflicts Burn. Inflicts Weaken Regeneration instead
Powerunit ChangeMalachiteOverclock no longer increases Skill Power Modifier. Increases Firearm ATK instead
Regenerative BrakingAlmandineRemoves Close Call’s effect. When using skill, chance to recover MP instead
Explosive Stacks (Ultimate Lepic only)RutileModifies Grenade Throw to be charged up to 3 times. Grenade charges once whenever a certain amount of ammo is consumed
Firearm Master (Ultimate Lepic only)MalachiteRemoves Close Call’s effect. Reloading the weapon increases Skill Power Modifier

Valby

ModuleSocketDescription
Singing WaterRutileLaundry Bomb Skill Conversion. Spawns a Seduction of Water where the Launcher’s bullet explodes. Until it is destroyed, the spawned Seduction of Water taunts surrounding monsters and inflicts the Laundry effect on them
Supply MoistureMalachiteWater Intake Skill Conversion. While on water, increases Skill Critical Hit Rate, Skull Duration, and Firearm Attribute Status Effect Trigger Rate. Reduction of MP consumption does not apply
Tidal WaveCeruleanClean Up Skill Conversion. Does not leave watery trails when moving. When moving through a monster, inflicts skill damage on them. When the skill ends, deals AoE damage nearby
Water PlayMalachiteBubble Bullet skill conversion. Creates a rectangular-shaped pool of water in front
The First Descendant Viessa stands at the ready

Viessa and Ultimate Viessa

ModuleSocketDescription
Cold Snap WatchCeruleanCold Snap skill conversion. Creates a Cold Snap zone in front that remains for a certain period of time. Enemies enterting the Cold Snap zone are inflicted wtih Ice Shackle and suffer continuous damage
Cold-BloodednessRutileFrost Road Skill Conversion. When using skill, increases Skill Power Modifier and decreases MP Cost and Skill Cooldown. Frost Roads are not created when moving
Glacial CloudCeruleanBlizzard Skill conversion. Throws a projectile forward that spawns a blizzard where it lands
HypothermyCeruleanWhen using skill, inflicts Ice Needle insted of Ice Shackle. When Ice Needle reaches a certain number of stacks, passive skills are triggered. Ice Needle: Continuous damage to the target. Damage increases as it stacks
Absolute-Zero (Ultimate Viessa only)XanticWhen using skill, Ice Shackle is not inflicted. When the skill lands a Critical Hit, inflicts Frostbite on the target. Successfully inflicting Frostbite triggers Ice Sphere
Cold Cohesion (Ultimate Viessa only)CeruleanThe number of Ice Spheres increases by 5, and the base cooldown is reduced by 5 seconds

Yujin

ModuleSocketDescription
First Aid KitMalachiteSets up a first aid kit and grants First Aid to allies.
Proliferating AllergyMalachiteInflicts Explodive Reaction. Deals damage to nearby enemies when the effect ends or the enemy dies which spreads whenever an enemy is killed.
Duty and SacrificeMalachiteGrants HP recovery to allies in the squad and party.
Efficient TreatmentXanticRecovers himself after using a skill to recover allies over a certain number of times.

We’ll add Luna‘s Modules when she officially releases.

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