All Exosuits in Exoprimal, Listed and Explained

All Exosuits in Exoprimal, Listed and Explained

Would you like to know all about exosuits that you can use in Exoprimal? We have the full list explaining each one.

To take on the dinosaur threat in Exoprimal, you will have to don one of the futuristic exosuits. Divided into three roles, these suits can further be augmented with various rigs. Categorized as assault, tank, and support suits, you and your fellow exofighters will have to coordinate in various PVE and PVP missions and challenges. Let’s take a look at the list of all exosuits and their roles in Exoprimal.

List of All Exosuits in Exoprimal

An interesting feature in Exoprimal is that you can swap exosuits even during battle. This allows you to fulfil the role needed at that particular moment. This flexibility and range of exosuits provide the opportunity to alter team compositions on the fly. You can tailor the comp to any threat you face, and using variant loadouts can help you further customize your approach to any battle.

Barrage

Role: Assault

Barrage excels at using grenades to burn down enemies from close quarters. With devastating barrages of explosives, it’s clear what gave it its name. The variant loadout version of this exosuit is called Rocket Hop.

Deadeye

Role: Assault

Deadeye is among the most versatile assault exosuits you can use. It works best at medium to long range, laying down constant fire with its assault rifle. If enemies get too close, Deadeye can repulse them with its palm strike. Deadeye’s variant loadout version is called Burst Fire.

Krieger

Role: Tank

Krieger is a chonky exosuit that uses its massive bulk and huge rotating gatling gun to keep enemies at bay. The name of the game is suppression, and Krieger excels in it. The variant loadout version for Krieger is called Charge Shotgun.

Murasame

Role: Tank

Murasame trades firepower for a giant katana. Looking like a robo-samurai, Murasame uses the reach of its weapon to block and counter-attack your team’s enemies. Murasame’s variant loadout version is the Frost Glaive.

Nimbus

Role: Support

Nimbus is the versatile and mobile protector of your team. It can switch its weapon modes between damage and healing, while nimbly zipping around the battlefield. Nimbus has a variant loadout version called Double Barrel.

Roadblock

Role: Tank

Roadblock is a big, heavy exosuit equipped with a massive shield. Roadblock’s durable shield can not only protect your team but can also be used to repulse even the largest enemies with its Boost function. This exosuit also has a variant loadout version called Fortress Shield.

Skywave

Role: Support

Skywave is not only mobile, it can actually fly through the air. Its main abilities revolve around debuffing your enemies and limiting their movement. This way, you can control the battlefield to help your allies. Skywave’s variant loadout version is Thunder Clap.

Vigilant

Role: Assault

Performing the long-range sniper duties, Vigilant is an exosuit that’s most suited to aiming and providing precision strikes. You have to carefully position around your team for clear lines of fire, and so that the dinosaurs don’t reach you. VIgilant has a variant loadout version called Marksman.

Witchdoctor

Role: Support

Witchdoctor is an exosuit that fills the role of a buffer for your group. It can provide repairs and grant buffs to attack and movement speed to its allies. To help get where it’s needed, Witchdoctor can leap all over the battlefield. Its variant loadout version is Duality Beam.

Zephyr

Role: Assault

Zephyr is an agile close-combat specialist. You have to manoeuvre carefully to take advantage of its abilities while avoiding enemy attacks from connecting to your light armour. The variant loadout version of Zephyr is called Energy Chakram.