Diablo 4 sets out to engage whatever ARPG power fantasy a player has, and the Sorcerer class does not disappoint. With spells for zone control and big damage, the Sorcerer perfectly fits the idea of a powerful mage controlling the battlefield.
The class received praise during the beta, and may end up being one of the game’s stronger classes. Still, a Sorcerer isn’t at its strongest without the perfect build to complement it. With so many spells to choose from, it can be difficult to know which are best for what situation.
Whether you want to freeze your enemies before you or have them all felled with one giant fireball, this guide will provide players with the knowledge necessary to choose the perfect spells for their ideal Sorcerer.
What are the Best Spells for the Sorcerer Class in Diablo IV?
There are three subtypes of Sorcerer in Diablo 4, lightning, frost, and fire. This guide will include the Sorcerer’s best utility spell, as well as the two most important non-ultimate spells for each subtype:
Best Utility Spell
- Teleport – The Teleport spell does exactly what it says. The player teleports to a target location, becoming immune as they travel. Certain skills can grant additional effects that benefit any build, and the ability to get out of any situation with the push of a button is too good to pass up.
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Best Lightning Spells
- Chain Lightning – This spell is the most potent tool in the Lightning Sorcerer’s arsenal. The spell chains up to six enemies when struck, making it incredibly potent when clearing groups of enemies. The lightning can also bounce off the caster and another target, meaning it still deals increased damage to bosses as well.
- Ball Lightning – The Ball Lightning is the perfect spell for using excess mana. You cast a large ball of lightning that travels slowly in a line, zapping everything in its path. Use it to soften up enemies to finish them with chain lightning, or to constantly hit a slow-moving boss.
Best Frost Spells
- Ice Blades – Ice blades continually summons homing shards of ice that travel out to strike and chill nearby enemies. The chill stacks, eventually freezing enemies, meaning the constant barrage of blades will have a huge impact. Other skills you can take decrease your cooldowns each time a blade makes contact, meaning you can keep enemies under a constant icy barrage.
- Blizzard – This spell is a fantastic defensive option for the frost mage, creating a large slowing field in front of the player for a few seconds. The field deals damage and applies frost, freezing enemies in your path when it builds enough. This should buy time for more ice blades to fly, guaranteeing freezes and shattering foes.
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Best Fire Spells
- Incinerate – This spell is a channel that requires you to stand still, but deals a ton of damage in exchange. A beam of fire shoots out from the player, piercing through enemies and growing in damage as it channels for up to three seconds. Very little will be able to survive the full charge.
- Meteor – This is the quintessential fire mage spell. Call down a meteor, smashing into the ground after a few seconds. The meteor deals big damage when it lands, but also leaves a burning field behind. If an enemy survives the initial blast, they’ll still be felled by the burning ground.
These spells will end up being core to any Sorcerer build. Skills can be taken that further improve them, making them fit each subtype, sometimes even borrowing skills that would usually belong to another. Players should mix and match to find their ideal setup, but these spells will be a great place to get started.
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