Micheal Ancel via PSBlog: When we started working on WiLD we wanted to make sure that we would have fun playing our own game even after months and months of development! This is the reason why the world of WiLD is the size of Europe, with dynamic weather and seasons, and filled with interactive opportunities that feel endless.
Joseph, Josh, Chris, and special guest Bella Blondeau discuss the recent Nintendo Direct, the PS5 showcase, and all things next-gen!
After years of silence, the developer's official website seemingly uploaded a slab of new concept for the game, or at least what is presumably new concept art.
I'm seriously hoping this game gets released soonish. WiLD has been in development 6+ years probably closer to seven and its about time. Probably gonna be ps5 and ps4 title at this rate. I think Sony is holding back releases right now for the new console launch.
I been waiting on this game since it was first shown, glad to see its not canceled.
Here are 10 major video games that are missing in action from the public eye, and we hope to see them make a triumphant return in 2020.
This is going to be WiLD.
... Sorry.
It's the size of Europe and has dynamic weather and seasons... WiLD sounds very promising.
This game looks great, but I need to see game play before I'm completely sold on it. I'm glad that it has a hint of fantasy in it, with the giants and playable skeletons. It makes it stand out amongst the other survival games that are more grounded in reality.
Get rid of the crappy human character models and replace them with something a bit less disproportionate, and this could be interesting.
This could turn out to be a blast to play. Seems very ambitious in the size of the area and the fact that you can play as any creature in the game. I definitely want to see more about it and I hope it lives up to what is being promised.