What is the thing holding back PS4 Pro and Xbox One X games from running above 60 FPS? The answer to that is the very thing you watch them on. Boss Key's lead designer speaks about the topic.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
It's mind boggling that the One X and Pro won't be able too play game's in true native 4K 60fps except for Racing games and probably fighting games because of modern day Tv's .
BS!And the fact that 60fps is suitable enough.Not to mention most games on the PS4 pro and Xbox One X dont even run above 30fps,this article is complete BS,it could make some sense if the majority of the games were already running at 60fps but unfortunately thats not the case because the focus is on the graphics resolution 4K and not on smooth play at 1080p60fps has it should be for now.
Lol this article is reaching, there are plenty of TV's that have native 120hz panels, there's very little demand for 120hz since majority of shows are broadcast at 30hz and movies are 24 hz.
Lol no. If you think those CPUs are capable of hitting above 60fps on graphically demanding titles without castrating visuals you cray cray
Who buys a 60 FPS tv?