Console Domination writes: This week the team discuss the latest news including rumours regarding the Xbox 720's storage medium and release date and the PS4's potential scrapping of the Cell processor in favour for a ATi chipset. We also chat about Nintendo 3DS's ground breaking sales figures, plus the Bioshock Infinite release date. We also review Alan Wakes American Nightmare, Smash n Survive and two great new titles for the Sony Vita in Uncharted: Golden Abyss and FIFA Football. Tim our retro gamer gives us a preview of Asura's Wrath and the team also discuss the recent trailers for Assassins Creed 3 and Halo 4! Finally we have a solid discussion regarding Call of Duty Elite in our Console Domination Roundtable.
While some video games overwhelm you with sheer scale, titles like Asura's Wrath and Doom Eternal make you the boss player right upfront.
Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.