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California Literary Review: Mass Effect 3 commits story telling suicide

Five years ago, BioWare began a science fiction odyssey into the unknown. A series where the player was faced with choices, often hard choices, about how the characters would proceed, and the results of their decisions would carry over from one game to the next — to truly create long form interactive storytelling on a scale never before attempted. It was called Mass Effect.

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itsLugia1588d ago SpamShowReplies(2)
AusRogo1587d ago

Seriously, why is everyone hating on this game? Just because the ending was shit, doesnt mean the WHOLE other 30 hours is.

kingdavid1587d ago

Hating on popular games is the "in" thing now apparently.