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Creative Minds: Bill Roper - Flagship's CEO on Blizzard, WoW and ventures new

In CVG's latest instalment in their Creative Minds series, they quiz Bill Roper on life at Blizzard, World of Warcraft, his industry highs and lows and what he hopes to achieve with the studio that's just brought us its debut game Hellgate: London...

CVG: We remember interviewing you back in the day about StarCraft: Ghost. Would you have liked to have seen that game released?

Bill Roper: Definitely, but I also respect and support their decision to put it on the indefinite back burner. I still think the concept is very solid, but Blizzard isn't a console company. And as the requirements and demands of console gamers are very different, they realized that the experience they were crafting wasn't quite right.

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