Examiner: After seeing his panel at ConnectiCon (which can be seen here), I got the chance to interview the voice of Duke Nukem himself, Jon St. John. He started working as a radio DJ in 1975 utilizing his vocal talent and eventually transitioned over to voicing video games, including Dwight T. Barnes in Half-Life: Opposing Force, Big the Cat from the Sonic series, an announcer in Heroes of Newerth, and the manliest of video game men: Duke Nukem. (To see what he’s capable of, just check out his character voices demo reel or this voice acting roles slideshow) He talks on being a voice actor, his early work, and, of course, being Duke Nukem.
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Duke Nukem Forever, the troubled FPS from Gearbox and 3D Realms, has been restored to more traditional 90s shooter thanks to a sweeping “remaster” mod
kinda of a misleading title.
Mod features:
Sprinting removed and faster player movement
Jump height increased
Swim speed is much faster
Player can now hold breath underwater for 45 seconds instead of 15
Weapon rebalance and screen shake when shooting removed
2/4 weapon limit completelly removed
Quicksaves (F5 by default)
Depth of Field removed and new post processing effects
Driving sections are now in first person perspective
yw.
Duke Nukem Forever, the infamous and controversial FPS from 3D Realms, apparently looked much better before launch, as modders discover various cut features
Wow, that advanced lighting makes a huge difference to the visuals. I get that Gearbox tried to slap everything together and release a finished product. But it seems like they cut out a lot of content that would have made the experience more enjoyable. That's a shame.