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Submitted by freemmogamer 1994d ago | article

MMORPG´s That Failed (And Why)

Some MMORPG´s failed to capture players' attention because they were ahead of their time. Others failed because the developers didn't have a clear goal in mind. And others simply due to the saturated market that just couldn't bear another generic and dull MMORPG. We delve through some of those games and try to find out what went wrong. (Auto Assault, Fury, PC, Richard Garriott's Tabula Rasa, Star Wars Galaxies, Tabula Rasa, The Matrix Online)

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