TVGB: "Senior game designer Edward Stern from UK-based developer Splash Damage believes it's "ridiculous" that games these days still have the single-player, multiplayer and cooperative modes as separate entities."
AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.
It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.
Six years later, and the game is available to anyone who wants it on PC.
i dont like when they have the co-op separate from the main campaign like in resistance 2... it becomes kinda pointless IMO and you feel like all you do is "shoot everything that moves" rinse and repeat.. with little to no story at all..
back in the golden eye days i had no problem with splitscreen even with 4 players.. but now i feel like the screen gets too small and bothers me, thats why i dont care about offline splitscreen anymore.. maybe im gettin too old and im losing my sight..
Does anyone here enjoy playing RE5 alone?
No, no it's not.
I really don't see anything wrong with that.
I hate when people want to rush from one "gaming revolution" to another when gaming doesn't need to ba hanged at all. Stop pumping out new gimmicks and just make more great games by sticking to the basic formula.
How well it's actually implemented.
If Co-Op is seamlessly put into Single Player like Resident Evil 5 it works well.
But a game set up like Resistance 2 which is properly polished and done well between three different game settings "Single Player/Co-Op/Multiplayer" works just as well separated.